Chris Barrett: Difference between revisions
From Halopedia, the Halo wiki
m (Bot: Fixing redirects) |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{Era|H1|H2|H3|RW|BS}} | {{Era|H1|H2|H3|RW|BS}} | ||
{{ratings}} | {{ratings}} | ||
'''Christopher (Chris) | '''Christopher (Chris) Barrett''' is an employee at [[Bungie]] Studios. | ||
==Biography== | ==Biography== | ||
In [[2001]], when [[Halo: Combat Evolved]] was released, Barrett was credited as an artist on | In [[2001]], when [[Halo: Combat Evolved]] was released, Barrett was credited as an artist on Bungie's team. When ''[[Halo 2]]'' was released, Barrett was working as a level designer. | ||
He worked on the level [[Metropolis]] in ''Halo 2'', and is most known from his personal Easter Egg; [[Tterrab Industries]]. | He worked on the level [[Metropolis]] in ''Halo 2'', and is most known from his personal Easter Egg; [[Tterrab Industries]]. | ||
== Games == | == Games == | ||
*[[w:c:bungie:Myth II: Soulblighter|Myth II: Soulblighter]] - | *[[w:c:bungie:Myth II: Soulblighter|Myth II: Soulblighter]] - Multiplayer Artist | ||
* | *Myth II: Chimera | ||
*''[[Halo: Combat Evolved]]'' - Artist | *''[[Halo: Combat Evolved]]'' - Artist | ||
*''[[Halo 2]]'' - Lead Environment Artist | *''[[Halo 2]]'' - Lead Environment Artist | ||
Line 25: | Line 25: | ||
*Height: Classified | *Height: Classified | ||
*Girth: Classified | *Girth: Classified | ||
*First Job: Classified | *First Job: Classified | ||
*Hobby: Classified | *Hobby: Classified | ||
Line 33: | Line 32: | ||
*Mode of Transport: Classified | *Mode of Transport: Classified | ||
*Fake Weapon: Classified | *Fake Weapon: Classified | ||
*Biography: Chris has contributed to multiple projects at Bungie including Myth II, Myth II: Chimera, ''Halo: Combat Evolved'' and ''Halo 2''.<ref>[http://www.bungie.net/Inside/MeetTheTeam.aspx?person=barrett]</ref> | *Biography: Chris has contributed to multiple projects at Bungie including Myth II, Myth II: Chimera, ''Halo: Combat Evolved'' and ''Halo 2''.<ref>[http://www.bungie.net/Inside/MeetTheTeam.aspx?person=barrett Bungie.net employee details]</ref> | ||
==Sources== | ==Sources== | ||
<references/> | <references/> |
Revision as of 04:08, August 26, 2011
Template:Ratings Christopher (Chris) Barrett is an employee at Bungie Studios.
Biography
In 2001, when Halo: Combat Evolved was released, Barrett was credited as an artist on Bungie's team. When Halo 2 was released, Barrett was working as a level designer.
He worked on the level Metropolis in Halo 2, and is most known from his personal Easter Egg; Tterrab Industries.
Games
- Myth II: Soulblighter - Multiplayer Artist
- Myth II: Chimera
- Halo: Combat Evolved - Artist
- Halo 2 - Lead Environment Artist
- Halo 3 - Campaign Environment Lead
Bungie.net Profile
- Nickname: Barry
- Classification: GrizzledAncients
- Current Job: Environment Art Director
- Origin: Burlington, VT
- Blood Type: Classified
- Age: Classified
- Weight: Classified
- Height: Classified
- Girth: Classified
- First Job: Classified
- Hobby: Classified
- Ultimate Halo Match: Classified
- Ultimate Snack: Classified
- Ultimate Website: Classified
- Mode of Transport: Classified
- Fake Weapon: Classified
- Biography: Chris has contributed to multiple projects at Bungie including Myth II, Myth II: Chimera, Halo: Combat Evolved and Halo 2.[1]