Slipspace portal: Difference between revisions
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'''Slipspace portals''' are a method of [[slipstream space]] transit developed by the [[Forerunner]]s. Essentially a large-scale application of [[slipspace translocation]], slipspace portals are designed to transport enormous amounts of mass between two fixed points on a continuing basis.<ref>'''Halo: Cryptum''', ''page 200''</ref><ref>'''Halo: Cryptum''', ''page 274''</ref> Typically, portals appear as pitch black holes into slipspace, surrounded by blue or violet energy and supported by a web of [[hard light]].<ref name="h3">'''Halo 3''', campaign levels, ''[[The Storm]]'' and ''[[Floodgate]]''</ref><ref name="c312">'''Halo: Cryptum''', ''page 312''</ref> | '''Slipspace portals''' are a method of [[slipstream space]] transit developed by the [[Forerunner]]s. Essentially a large-scale application of [[slipspace translocation]], slipspace portals are designed to transport enormous amounts of mass between two fixed points on a continuing basis.<ref>'''Halo: Cryptum''', ''page 200''</ref><ref>'''Halo: Cryptum''', ''page 274''</ref> Typically, portals appear as pitch black holes into slipspace, surrounded by blue or violet energy and supported by a web of [[hard light]].<ref name="h3">'''Halo 3''', campaign levels, ''[[The Storm]]'' and ''[[Floodgate]]''</ref><ref name="c312">'''Halo: Cryptum''', ''page 312''</ref> | ||
Large constructs, such as the [[Halo Array|Halo installations]], could be transported across interstellar distances through the use of portals. The transition of such a large object would slow down other slipspace traffic in the entire [[Milky Way|galaxy]].<ref>'''Halo: Cryptum''', ''page 104''</ref> While designed for large-scale transit, portals have a limited transit capacity and can be strained or even destroyed if this capacity is exceeded.<ref>'''Halo: Cryptum''', ''pages 313-314''</ref> Portals also have a system that filters unnecessary objects such as debris, discarding them into the volume of slipspace.<ref>'''Halo: Cryptum''', ''page 323''</ref> | Large constructs, such as the [[Halo Array|Halo installations]], could be transported across interstellar distances through the use of portals. The transition of such a large object would slow down other slipspace traffic in the entire [[Milky Way|galaxy]].<ref>'''Halo: Cryptum''', ''page 104''</ref> While designed for large-scale transit, portals have a limited transit capacity and can be strained or even destroyed if this capacity is exceeded.<ref>'''Halo: Cryptum''', ''pages 313-314''</ref> Portals also have a system that filters unnecessary objects such as debris, discarding them into the volume of slipspace.<ref>'''Halo: Cryptum''', ''page 323''</ref> While passage through a portal is remarkably faster than an ordinary slipspace jump, portal transit is not instantaneous; for example, the passage from the Earth portal to [[Installation 00|the Ark]] took over three weeks.<ref>[http://halo.xbox.com/en-us/intel/featured/video/herofortitude/bfe5038b-314a-4f17-a6be-f7613e0e3788 '''Halo Waypoint''', ''Hero-Fortitude'']</ref> | ||
The Forerunners had a network of portals that allowed fast passage throughout their [[ecumene]]. Some systems, including that of the [[capital]], had portal installations that connected to multiple worlds.<ref name="c312"/> [[The Librarian]] used an array of portals to travel to the worlds where she collected the various species of the galaxy for indexing at [[Installation 00|the Ark]]. The same network was used to transport the Halo rings.<ref>'''Halo: Cryptum''', ''page 310''</ref> The [[The Artifact|generator device]] for one such portal was buried near the town of [[Voi]] on [[Earth]].<ref name="h3"/> | The Forerunners had a network of portals that allowed fast passage throughout their [[ecumene]]. Some systems, including that of the [[capital]], had portal installations that connected to multiple worlds.<ref name="c312"/> [[The Librarian]] used an array of portals to travel to the worlds where she collected the various species of the galaxy for indexing at [[Installation 00|the Ark]]. The same network was used to transport the Halo rings.<ref>'''Halo: Cryptum''', ''page 310''</ref> The [[The Artifact|generator device]] for one such portal was buried near the town of [[Voi]] on [[Earth]].<ref name="h3"/> |
Revision as of 02:32, July 27, 2011
Slipspace portals are a method of slipstream space transit developed by the Forerunners. Essentially a large-scale application of slipspace translocation, slipspace portals are designed to transport enormous amounts of mass between two fixed points on a continuing basis.[1][2] Typically, portals appear as pitch black holes into slipspace, surrounded by blue or violet energy and supported by a web of hard light.[3][4]
Large constructs, such as the Halo installations, could be transported across interstellar distances through the use of portals. The transition of such a large object would slow down other slipspace traffic in the entire galaxy.[5] While designed for large-scale transit, portals have a limited transit capacity and can be strained or even destroyed if this capacity is exceeded.[6] Portals also have a system that filters unnecessary objects such as debris, discarding them into the volume of slipspace.[7] While passage through a portal is remarkably faster than an ordinary slipspace jump, portal transit is not instantaneous; for example, the passage from the Earth portal to the Ark took over three weeks.[8]
The Forerunners had a network of portals that allowed fast passage throughout their ecumene. Some systems, including that of the capital, had portal installations that connected to multiple worlds.[4] The Librarian used an array of portals to travel to the worlds where she collected the various species of the galaxy for indexing at the Ark. The same network was used to transport the Halo rings.[9] The generator device for one such portal was buried near the town of Voi on Earth.[3]
Gallery
List of appearances
- Halo 3 (First appearance)
- Halo: Cryptum
- Halo Legends