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Gúta: Difference between revisions

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*The Gúta is seemingly named after the Guta, a fearsome demon from [[wikipedia:Hungarian mythology#Persons, creatures, gods|Hungarian mythology]], as many of Reach's early settlers were of Hungarian descent.
*The Gúta is seemingly named after the Guta, a fearsome demon from [[wikipedia:Hungarian mythology#Persons, creatures, gods|Hungarian mythology]], as many of Reach's early settlers were of Hungarian descent.
*A Gúta's roar can push a Spartan back fairly hard despite the enormous weight of a Spartan clad in [[MJOLNIR Powered Assault Armor|MJOLNIR armor]].
*A Gúta's roar can push a Spartan back fairly hard despite the enormous weight of a Spartan clad in [[MJOLNIR Powered Assault Armor|MJOLNIR armor]].
*On a player's career stats at [[Bungie.net]], the Gúta is listed as "mule". Instead listing a rank, the entry simply says, "No hugging". The "Mule" nickname is an internal name used by Bungie employees.<ref>'''[[Halo: Reach Legendary Edition]]''', ''Developer Commentary''</ref>
*On a player's career stats at [[Bungie.net]], the Gúta is listed as "mule". Instead listing a rank, the entry simply says, "No hugging". The "Mule" nickname is an internal name used by Bungie employees.<ref name="DC">'''[[Halo: Reach Legendary Edition]]''', ''Developer Commentary''</ref>
*Unlike killing [[Moa]], killing a Gúta awards points in campaign scoring due to the creatures being a threat to the player(s).
*Unlike killing [[Moa]], killing a Gúta awards points in campaign scoring due to the creatures being a threat to the player(s).
*Several ideas were formed around the Gúta, but were ultimately cut from the game. Among these ideas were Gúta being used as battle-mounts by [[Sangheili]] and [[Unggoy]], Gúta that were equipped with mounted weapons, and the ability for the player to "hijack" the Gúta and plant a grenade in its mouth.<ref>'''[[Halo: Reach Legendary Edition]]''', ''Developer Commentary''</ref>
*Several ideas were formed around the Gúta, but were ultimately cut from the game. Among these ideas were Gúta being used as battle-mounts by [[Sangheili]] and [[Unggoy]], Gúta that were equipped with mounted weapons, and the ability for the player to "hijack" the Gúta and plant a grenade in its mouth.<ref name="DC"/>
*The Gúta was originally set to be in several campaign missions in addition to ''[[Nightfall]]''. Due to resource constraints, this level features the only two Gúta in the game.<ref>'''[[Halo: Reach Legendary Edition]]''', ''Developer Commentary''</ref>
*The Gúta was originally set to be in several campaign missions in addition to ''[[Nightfall]]''. Due to resource constraints, this level features the only two Gúta in the game.<ref name="DC"/>
*The player can move a dead Gúta's body around by attempting to walk over it, as a Gúta's body is considered solid in the game's physics engine.
*The player can move a dead Gúta's body around by attempting to walk over it, as a Gúta's body is considered solid in the game's physics engine.
*The Gúta may have been derived from the [[Drinol]], a deleted concept for a massive beast Bungie had explored during the development of ''[[Halo 2]]''.
*The Gúta may have been derived from the [[Drinol]], a deleted concept for a massive beast Bungie had explored during the development of ''[[Halo 2]]''.

Revision as of 11:03, July 20, 2011

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File:GUETA.jpg
A Gúta roaming Reach's plains.

The Gúta[1] is a gigantic troll-like species found on planet Reach. It is hostile to both humans and Covenant troops.

Description

The Gúta is the largest terrestrial lifeform discovered on Reach. Severe aggression is rare, outside rutting males or females with young. Even so, it is an extremely dangerous animal.[2] The Gúta is likely carnivorous due to its large fangs and claws and powerful musculature and agility. It is remarkably durable, requiring three to four shotgun blasts and an equal number of melee attacks to kill it on Normal difficulty. The species was likely rendered extinct due to the glassing of Reach, although it is possible that there were specimens on other planets at the time.

Trivia

  • The Gúta bears a passing resemblance to the cut Blind Wolf from pre-Xbox builds of Halo: Combat Evolved and greatly resembles the Deathclaw from the Fallout series and slightly resembles the Rancor of the Star Wars universe.
  • The Gúta is seemingly named after the Guta, a fearsome demon from Hungarian mythology, as many of Reach's early settlers were of Hungarian descent.
  • A Gúta's roar can push a Spartan back fairly hard despite the enormous weight of a Spartan clad in MJOLNIR armor.
  • On a player's career stats at Bungie.net, the Gúta is listed as "mule". Instead listing a rank, the entry simply says, "No hugging". The "Mule" nickname is an internal name used by Bungie employees.[3]
  • Unlike killing Moa, killing a Gúta awards points in campaign scoring due to the creatures being a threat to the player(s).
  • Several ideas were formed around the Gúta, but were ultimately cut from the game. Among these ideas were Gúta being used as battle-mounts by Sangheili and Unggoy, Gúta that were equipped with mounted weapons, and the ability for the player to "hijack" the Gúta and plant a grenade in its mouth.[3]
  • The Gúta was originally set to be in several campaign missions in addition to Nightfall. Due to resource constraints, this level features the only two Gúta in the game.[3]
  • The player can move a dead Gúta's body around by attempting to walk over it, as a Gúta's body is considered solid in the game's physics engine.
  • The Gúta may have been derived from the Drinol, a deleted concept for a massive beast Bungie had explored during the development of Halo 2.
  • At Legendary Level, player must go to big rocks which Guta can't reach it otherwise you'll be chased and attacked, even player's shield and health was full a single attack from Guta can kill player instantly. It's better to back off for a while to let Guta goes to the Covenant and while the Guta doing this player must immediately goes to big rocks before Guta comes back.

Gallery

Sources