Unarmed Marine: Difference between revisions

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#REDIRECT [[Unarmed Marines]]
{{era|H2}}{{era|H3}}
The '''Unarmed Marine''' [[glitch]] is where the very last [[Marine]] in all [[Pelicans]] has no [[weapon]] but their hands are in the shape of a [[Battle Rifle|Rifle]]. When they get out of the pelican the rifle appears in their hands. Also if you manage to save the [[Scorpion Tank]] in [[Metropolis]] before it gets destroyed by the [[scarab]], the [[Marine]] that is riding the tank is unarmed.
 
During the level [[Cairo Station]], at the part where [[Johnson]] and [[Commander]] [[Miranda Keyes]] and two Marines are fighting off [[Covenant]], you can actually take away a Marine's weapon.  First, kill all the aliens.  Then, when a Marine fires his [[SMG]] at a body swap weapons with him (it works best if you have a [[M6C]] [[Magnum]].  With luck, the Marine won't pick up the pistol and will run around without a weapon.
 
It is possible to this on other levels.
 
It is also possible sometimes in Halo 3 on the level Sierra 117. However it only works with Gunnery Sergeant Pete Stacker. It is only possible to do this with a Pistol and Spiker.
 
[[Category:Glitches]]

Latest revision as of 06:02, June 11, 2011

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