Remote Network Control: Difference between revisions
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'''Remote Network Control'''<ref>'''[[Halo 3]]''', ''[[Last Resort (Level)]]''</ref> was a [[United Nations Space Command]] computerized defensive system. | '''Remote Network Control'''<ref>'''[[Halo 3]]''', multiplayer level ''[[Last Resort (Level)|Last Resort]]''</ref> was a [[United Nations Space Command]] computerized defensive system. | ||
In defensive establishments with a primary vulnerable route of entry where often a hindering defensive metal barrier was installed, Remote Network Control allowed for remote opening or closing of the barrier by means of a lever-controlled computer terminal. | In defensive establishments with a primary vulnerable route of entry where often a hindering defensive metal barrier was installed, Remote Network Control allowed for remote opening or closing of the barrier by means of a lever-controlled computer terminal. | ||
Remote Network Control was installed in UNSC installations such as [[Outpost C9]]<ref>'''[[Halo 3]]''', ''[[High Ground (Level)]]''</ref>. | Remote Network Control was installed in UNSC installations such as [[Outpost C9]]<ref>'''[[Halo 3]]''', multiplayer level ''[[High Ground (Level)|High Ground]]''</ref>. | ||
==Sources== | ==Sources== | ||
<references/> | <references/> | ||
[[Category:UNSC technology]] | [[Category:UNSC technology]] |
Revision as of 01:37, May 28, 2011
Remote Network Control[1] was a United Nations Space Command computerized defensive system.
In defensive establishments with a primary vulnerable route of entry where often a hindering defensive metal barrier was installed, Remote Network Control allowed for remote opening or closing of the barrier by means of a lever-controlled computer terminal.
Remote Network Control was installed in UNSC installations such as Outpost C9[2].
Sources
- ^ Halo 3, multiplayer level Last Resort
- ^ Halo 3, multiplayer level High Ground