Bullet hole glitch: Difference between revisions
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The '''Bullet Hole Glitch''' is a texture [[glitches|glitch]] that occurs in ''[[Halo: Combat Evolved]]'' and ''[[Halo PC]]''. It results in bullet holes in walls that are inexplicably stained with [[human]] [[blood]]. | The '''Bullet Hole Glitch''' is a texture [[glitches|glitch]] that occurs in ''[[Halo: Combat Evolved]]'' and ''[[Halo PC]]''. It results in bullet holes in walls that are inexplicably stained with [[human]] [[blood]]. | ||
==''Halo PC''== | ==''Halo PC''== | ||
Fire a '''bullet''' from a | Fire a '''bullet''' from a [[:Category:Human Weapons|human weapon]] nearly parallel to any surface that will leave a bullet hole (i.e. a wall or hard ground, not dirt or ice). At the point where the bullet hits, there will be a mysterious splotch of human blood. | ||
==''Halo: Combat Evolved''== | ==''Halo: Combat Evolved''== | ||
Exit a level's boundaries by means of bumping <!-- ? --> (with a turret, for instance). Then, shoot any corner or edge <!-- of what? --> with a human weapon, and the blood should appear. | Exit a level's boundaries by means of bumping <!-- ? --> (with a turret, for instance). Then, shoot any corner or edge <!-- of what? --> with a human weapon, and the blood should appear. | ||
==External | ==External links== | ||
*[http://ducain.org/archive_forum/viewtopic.php?t=71380 Ducain forum] | *[http://ducain.org/archive_forum/viewtopic.php?t=71380 Ducain forum] | ||
*[http://www.youtube.com/watch?v=P-gJsOKgmms Video Example] | *[http://www.youtube.com/watch?v=P-gJsOKgmms Video Example] |
Revision as of 03:36, May 22, 2011
The Bullet Hole Glitch is a texture glitch that occurs in Halo: Combat Evolved and Halo PC. It results in bullet holes in walls that are inexplicably stained with human blood.
Halo PC
Fire a bullet from a human weapon nearly parallel to any surface that will leave a bullet hole (i.e. a wall or hard ground, not dirt or ice). At the point where the bullet hits, there will be a mysterious splotch of human blood.
Halo: Combat Evolved
Exit a level's boundaries by means of bumping (with a turret, for instance). Then, shoot any corner or edge with a human weapon, and the blood should appear.
External links