Pre-Xbox Halo: Difference between revisions

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Before [[Xbox]], before the release of ''[[Halo: Combat Evolved]]'', there was a game that was originally announced for the [[Wikipedia:Macintosh|Mac]] and the [[Wikipedia:Personal Computer|PC]] as a 3rd-person shooter.<ref>[http://www.youtube.com/watch?v=0RfXCY8UMYk '''Youtube''': ''Bungie PAX Panel 2009'']</ref> The game development time was from around 1998 to the release of ''Halo: Combat Evolved'', originating as a [[Wikipedia:Myth (computer game)|Myth-style]] strategy game before turning into an over-the-shoulder cooperative netgame, and finally being retooled as a straight-up FPS for the XBox port. As the game evolved, several vehicles and weapons were cut and others had complete overhauls from the game. Below are some examples of lost or heavily modified game play items:
[[File:Cgw oct coverscan.jpg|thumb|right|Cover of CGW magazine 1999 featuring the Pre-Xbox ''Halo'' Game]]
Before [[Xbox]], and before the release of ''[[Halo: Combat Evolved]]'', there was a game that was originally announced for the [[Wikipedia:Macintosh|Mac]] and the [[Wikipedia:Personal Computer|PC]] as a 3rd-person shooter.<ref>[http://www.youtube.com/watch?v=0RfXCY8UMYk '''Youtube''': ''Bungie PAX Panel 2009'']</ref> The game development time was from around 1998 to the release of ''Halo: Combat Evolved'', originating as a [[Wikipedia:Myth (computer game)|Myth-style]] strategy game before turning into an over-the-shoulder cooperative netgame, and finally being retooled as a straight-up FPS for the Xbox port. As the game evolved, several vehicles and weapons were cut and others had complete overhauls from the game. Below are some examples of lost or heavily modified game play items:


==RTS Gameplay==
==RTS Gameplay==
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==Pre Halo Featured==
==Pre Halo Featured==
===Vehicles===
===Vehicles===
[[File: Halo edge 4.jpg|200px|thumb|The Shadow, which later became the [[Spectre]]]]
====Helicopter====
====Helicopter====
In the early renders of the Halo series, it was originally planned to have a helicopter within the game.
In the early renders of the Halo series, it was originally planned to have a helicopter within the game.
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====Spectre====
====Spectre====
[[File: Halo edge 4.jpg|200px|thumb|The Shadow, which later became the [[Spectre]]]]
The Spectre was originally designed to be in Halo Combat Evolved, but was cut due to balance issues. It was included in Halo 2. The mounted [[Shade]] turret, however made it into the final version of the production.
The Spectre was originally designed to be in Halo Combat Evolved, but was cut due to balance issues. It was included in Halo 2. The mounted [[Shade]] turret, however made it into the final version of the production.
{{clear}}
{{clear}}


===Weapons===
===Weapons===
[[File:Halo original 4.jpg|200px|thumb|Pre-Xbox render]]
[[File:1212344025_Spartan_machete_ingame.jpg|thumb|A machete and an Energy Sword]]
====Early renders of common guns found in most of the Halo games====
====Early renders of common guns found in most of the Halo games====
*The Assault Rifle, which had the ability to fire grenades, though the grenade launcher was swapped out for a flash light in Halo's final build.
*The Assault Rifle, which had the ability to fire grenades, though the grenade launcher was swapped out for a flash light in Halo's final build.
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====Gatling Gun====
====Gatling Gun====
[[File:Halo original 4.jpg|200px|thumb|Pre-Xbox render]]
The Gatling Gun was a weapon originally designed for the Pre-Xbox Halo Combat Evolved. It seemed to be a hand-held version of the [[M41 LAAG]]. It would appear that the weapon has finally come to light in the form of [[Halo 3|Halo 3's]] [[AIE-486H_Heavy_Machinegun|AIE-486H]].
The Gatling Gun was a weapon originally designed for the Pre-Xbox ''Halo: Combat Evolved''. It seemed to be a hand-held version of the [[M41 LAAG]]. It would appear that the weapon has finally come to light in the form of ''[[Halo 3|Halo 3's]]'' [[AIE-486H_Heavy_Machinegun|AIE-486H]].


There have been several mods, using Halo Custom Edition, that have integrated the Gatling Gun into the game. Most if not all of these mods use the Warthog's turret model, separated from the base and the main vehicle.
There have been several mods, using Halo Custom Edition, that have integrated the Gatling Gun into the game. Most if not all of these mods use the Warthog's turret model, separated from the base and the main vehicle.


====Machete====
====Machete====
[[File:1212344025_Spartan_machete_ingame.jpg|thumb|A machete and an Energy Sword]]
A machete was proposed in the pre-production of Halo: Combat Evolved, but later disposed. It is possible that, rather than being unlimited, it would have durability, and break after awhile. {{clear}}
A machete was proposed in the pre-production of Halo: Combat Evolved, but later disposed. It is possible, although unsupported, that rather than being unlimited, it would have durability, and break after awhile. {{clear}}


====Covenant Sniper Rifle====
====Covenant Sniper Rifle====
[[File:Halo edge 3.jpg|200px|thumb|The Halo: Combat Evolved Beam Rifle]]
The 'Covenant Sniper Rifle' was a early weapon that was deleted from Halo Combat Evolved. It was cut, once again, for balance issues, but it vaguely resembles [[Halo 2]]'s [[Beam Rifle]], its spiritual successor.
The 'Covenant Sniper Rifle' was a early weapon that was deleted from Halo Combat Evolved. It was cut, once again, for balance issues, but it vaguely resembles ''[[Halo 2]]''<nowiki>'</nowiki>s [[Beam Rifle]] and ''[[Halo: Reach]]''<nowiki>'</nowiki>s [[Focus Rifle]], its spiritual successors.
{{clear}}
{{clear}}


====Excavator====
====Excavator====
[[File:Halo edge 3.jpg|200px|thumb|The Halo: Combat Evolved Beam Rifle]]
In the video, the Spartan is shown holding a Covenant weapon that was the design inspiration for the [[Mauler]].
In the video, the Spartan is shown holding a Covenant weapon that was the design inspiration for the [[Mauler]].
==== Gravity Wrench ====
Despite being considered the early version of the [[Gravity Hammer]], the Gravity Wrench behaves in a manner similar to a mix between the [[Brute Shot]] and the [[Plasma Launcher]].


====Weapon Storage====
====Weapon Storage====
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A rideable creature found in the pre-production.
A rideable creature found in the pre-production.
{{Clear}}
{{Clear}}
 
[[File:Early Elite.jpg|thumb|The early [[Elite]]s]]
====Elites====
====Elites====
[[File:Early Elite.jpg|thumb|The early [[Elite]]s ]]
An Elite model circa 1999. Notice the mandibles are more dinosaur-like, lacking the present four-pronged jaw in the actual Halo games. You can see what look like bones and ribs showing. Also, note the [[Elite]] on the right, in the background, is holding something that looks like an older [[Fuel Rod Gun]] model.
An Elite model circa 1999. Notice the mandibles are more dinosaur-like, lacking the present four-pronged jaw in the actual Halo games. You can see what look like bones and ribs showing. Also, note the [[Elite]] on the right, in the background, is holding something that looks like an older [[Fuel Rod Gun]] model.
{{clear}}
[[File:Early Render Of Engineers.jpg|thumb|right|Early render of an Engineer and a more up-to-date render of Master Chief]]
 
====Engineers====
[[Engineers]] were seen to have been implemented into the game but were later cut from ''Halo: CE''.
[[File:Oldhalo.jpg|thumb|The old [[heads-up display]] Display and a [[Halo Array|Halo]] that has fallen under disrepair, that design was then taken and [[Installation 04(II)|incorporated]] into [[Halo 3]]]]
====Old HUD====
====Old HUD====
[[File:Oldhalo.jpg|thumb|The old [[HUD]] Display and a [[Installation 04|Halo]] that has fallen into disrepair, that design was then taken and [[Installation 04B|incorporated]] into ''[[Halo 3]]'']]
The [[Heads Up Display]] originally had a different design, incorporating the Marathon logo.
The [[Heads Up Display]] originally had a different design, incorporating the health and shield meters into a shape reminiscent of the ''Marathon'' logo, with an actual mini-map (as opposed to the motion detector) in the circle in the middle.
{{clear}}
{{clear}}


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<gallery>
<gallery>
File:Cgw Cover.jpg|Image sent to CGW magazine 1999
File:Cgw Cover.jpg|Image sent to CGW magazine 1999
File:Cgw oct coverscan.jpg|Actual Cover of CGW magazine 1999
File:Halo_072199.jpg|The 1st ever official Halo screen 1999
File:Halo_072199.jpg|The 1st ever official Halo screen 1999
File:Halo chief 1099.jpg
File:Halo chief 1099.jpg
File:Early Render Of Engineers.jpg|Early Render Of Engineers and Master Chief with an aerial Engineer
File:Pre_Halo_MC_with_MA5.jpg|MA5B Assault Rifle with a grenade launcher attached
File:Pre_Halo_MC_with_MA5.jpg|MA5B Assault Rifle with a grenade launcher attached
File:Pre_Halo_Needler.jpg|The original Needler
File:Pre_Halo_Needler.jpg|The original Needler
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==External Links==
==External Links==
*[http://www.youtube.com/watch?v=7Tqrfy4SR7I&feature=player_embedded '''Youtube''': ''Evolution Of HALO [Beta Pre-XBOX] 1999 version & 2000 Demo'']
*[http://www.youtube.com/watch?v=7Tqrfy4SR7I&feature=player_embedded '''Youtube''': ''Evolution Of HALO [Beta Pre-XBOX<nowiki>]</nowiki> 1999 version & 2000 Demo'']
*[http://www.youtube.com/watch?v=RN9vO_gRzoI&feature=player_embedded '''Youtube''': ''Evolution Of HALO [Beta Pre-XBOX] RTS & 3rd Person version'']
*[http://www.youtube.com/watch?v=RN9vO_gRzoI&feature=player_embedded '''Youtube''': ''Evolution Of HALO [Beta Pre-XBOX<nowiki>]</nowiki> RTS & 3rd Person version'']
[[Category:Deleted Material]]
[[Category:Deleted Material]]

Revision as of 07:48, May 21, 2011

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Cover of CGW magazine 1999 featuring the Pre-Xbox Halo Game

Before Xbox, and before the release of Halo: Combat Evolved, there was a game that was originally announced for the Mac and the PC as a 3rd-person shooter.[1] The game development time was from around 1998 to the release of Halo: Combat Evolved, originating as a Myth-style strategy game before turning into an over-the-shoulder cooperative netgame, and finally being retooled as a straight-up FPS for the Xbox port. As the game evolved, several vehicles and weapons were cut and others had complete overhauls from the game. Below are some examples of lost or heavily modified game play items:

RTS Gameplay

In the beginning stages of the Halo series, it was first going to be an RTS game for the Mac. Some of the known elements of the early render include the:

  • Heavy Trooper - Infantry units and early iteration of the SPARTAN-IIs.
  • Toolbar - Used to select, command, etc.
  • Groundblast - (unknown, most likely scenery.)
  • Zedsu - A tank.
  • Bunker - A structure.
  • Scoutcar A.K.A Hummer - Early Version of the Warthog.
  • Horseshoecrab tank - A Tank.
  • Alien Tank - Tank of the opposing forces and early iteration of the Wraith.
  • Mowitser - Probable howitzer cannon due to the name.
  • Aliens - The precursors to the Covenant in the final game.
  • Starfighter - An aerial vehicle.
  • Propane or Gas Tanks - Scenery.
  • Ghost - Early iteration of the Ghost RAV.
  • Other Vehicles - Vehicles similar in appearance to Halo Wars Wolverine, Rhino and the cut Cougar.
  • Elephant Precursor - The precursor to the Elephant.

Pre Halo Featured

Vehicles

File:Halo edge 4.jpg
The Shadow, which later became the Spectre

Helicopter

In the early renders of the Halo series, it was originally planned to have a helicopter within the game.

Watercraft

Known as "Dual-carrot craft" and Regular inflated raft, it was cut from the pre-production of the game.

Stealth Tank

A tank model found in the early versions of Halo.

Transport Warthog and Mongoose Precursor

Presented in the Evolution of Halo Part 1, they are the Warthog and ATV that lacks mounted armaments for defense. Both later were planned to be introduced to Halo 2 but dropped and finally added into Halo 3.

Warthog Precursor

The design precursor to Warthog LRV

Elephant Precursor

A large vehicle with a crane designed to be more like a huge Armoured Personnel Carrier (APC). This vehicle was later introduced in Halo 3 as the Elephant as well as being included in Halo Wars.

Spectre

The Spectre was originally designed to be in Halo Combat Evolved, but was cut due to balance issues. It was included in Halo 2. The mounted Shade turret, however made it into the final version of the production.

Weapons

File:Halo original 4.jpg
Pre-Xbox render
File:1212344025 Spartan machete ingame.jpg
A machete and an Energy Sword

Early renders of common guns found in most of the Halo games

  • The Assault Rifle, which had the ability to fire grenades, though the grenade launcher was swapped out for a flash light in Halo's final build.
  • Flamethrower, which was included in PC edition of Combat Evolved and brought back for Halo 3.
  • Early version of the M6 series pistol.
  • Precursor to the SRS99.
  • An early iteration of the shotgun.
  • A Submachine Gun, which was introduced later into Halo 2, was to replace the assault rifle.
  • Anti-Aircraft Missile Launcher, which had a spiritual successor in the form of the missile pod.
  • Anti-Armour rocket Launcher, which saw use in all Halo games, though heavy changes have occurred.

Spear Gun

Gun that is meant to shoot at underwater enemies.

Gatling Gun

The Gatling Gun was a weapon originally designed for the Pre-Xbox Halo Combat Evolved. It seemed to be a hand-held version of the M41 LAAG. It would appear that the weapon has finally come to light in the form of Halo 3's AIE-486H.

There have been several mods, using Halo Custom Edition, that have integrated the Gatling Gun into the game. Most if not all of these mods use the Warthog's turret model, separated from the base and the main vehicle.

Machete

A machete was proposed in the pre-production of Halo: Combat Evolved, but later disposed. It is possible that, rather than being unlimited, it would have durability, and break after awhile.

Covenant Sniper Rifle

The 'Covenant Sniper Rifle' was a early weapon that was deleted from Halo Combat Evolved. It was cut, once again, for balance issues, but it vaguely resembles Halo 2's Beam Rifle, its spiritual successor.

Excavator

File:Halo edge 3.jpg
The Halo: Combat Evolved Beam Rifle

In the video, the Spartan is shown holding a Covenant weapon that was the design inspiration for the Mauler.

Weapon Storage

In the early versions of Halo, the secondary weapon you obtained would be placed on your back. This feature was experienced in Halo 3.

Other Pre-Halo Features

Broken Halo

""It's a little prelude to what happens in the future.""
— Bungie employee

In the early stages of the game, Halo was designed to be in broken form, only attached by strands of skeletal supports.

Blind Wolf

A rideable creature found in the pre-production.

Elites

An Elite model circa 1999. Notice the mandibles are more dinosaur-like, lacking the present four-pronged jaw in the actual Halo games. You can see what look like bones and ribs showing. Also, note the Elite on the right, in the background, is holding something that looks like an older Fuel Rod Gun model.

File:Early Render Of Engineers.jpg
Early render of an Engineer and a more up-to-date render of Master Chief

Engineers

Engineers were seen to have been implemented into the game but were later cut from Halo: CE.

File:Oldhalo.jpg
The old heads-up display Display and a Halo that has fallen under disrepair, that design was then taken and incorporated into Halo 3

Old HUD

The Heads Up Display originally had a different design, incorporating the Marathon logo.

Gallery

Sources

External Links