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{{Era|Forerunner|Covenant|Human|UNSC|HCW|Post|IRIS}} | {{Era|Forerunner|Covenant|Human|UNSC|HCW|Post|IRIS}} | ||
{{Ratings}} | |||
{{Forerunner Infobox | {{Forerunner Infobox | ||
|name= Monitor | |name= Monitor | ||
|image= [[File:343.JPG|250px]] | |image= [[File:343.JPG|250px]] | ||
| | |aprox. size= | ||
|purpose= Oversee functions on their [[Halo Array|Halo Installation]] | |||
| | |strength= | ||
| | |first seen= [[Alpha Halo]], [[2552]] | ||
|primary= Monitor Laser Weapon | |||
| | |secondary= Small Beam for unlocking doors and repairing systems. | ||
| | |weaponry strength= Extreme | ||
|other abilities= Use teleportation grid, Access Installation database, Command Sentinels, Influence computer systems. | |||
|defense= Extremely strong casing, advanced energy shield capable of repelling all conventional weaponry. | |||
| | |||
}} | }} | ||
The '''Monitors''' are highly advanced [[Artificial Intelligence]] constructs created by the [[Forerunners]] 100,000 years ago to occupy special positions in Forerunner society. One of their main purposes was to service and maintain the [[Halo Array|Halo]] installations and to ensure that the virulent [[Flood]] remain imprisoned. Other purposes include the maintenance of [[Line Installation 1-4|Line Installations]]. Monitors are extremely intelligent, yet completely devoted to their original function, and are zealous about containing Flood; Monitors have been known to violently turn on their allies if they should attempt to violate their containment protocols. | |||
Monitors' | The [[Covenant]] refer to the Monitors as '''Oracles'''. Individual [[human]]s appear to use whatever names they deem appropriate; [[Sergeant Major]] [[Avery Junior Johnson|Avery Johnson]] has referred to the Monitor [[343 Guilty Spark (Monitor)|343 Guilty Spark]] as "light bulb", "tinker bell", and "robot", and the [[Master Chief]] simply shortened his name to "Spark".<ref name="ark-cutscene">''[[Halo 3]]'', [[The Ark (level)|The Ark]] ([[cutscene]])</ref> | ||
== Appearance == | |||
The body of a Monitor consists of a roughly spherical shape, concave on three sides, with an illuminated photoreceptor (an eye) located on the "front" of the orb. A Monitor's silvery metal covering is reminiscent of other Forerunner constructs, though their spherical shapes are a sharp contrast to the polygonal, angular shapes commonly seen in other Forerunner creations. The two Monitors seen so far speak in a tinny, but level, male voice. | |||
Monitors' eyes are branded with the [[Marathon]] symbol and tend to have a variable hue; 343 Guilty Spark's eye color is blue, though it has changed to red during moments of what appear to be [[rampancy]]; 2401 Penitent Tangent's eye color is perpetually red despite no evidence of combat-related behavior other than his proximity to a [[Gravemind form]]. Whether eye colors vary between Monitors, between their action- or emotional states, or both, is unknown. | |||
[[ | |||
== Functioning and Behavior == | |||
[[File:PT2401.JPG|thumb|left|200px|[[2401 Penitent Tangent]].]] | |||
Each Halo Installation has at least one Monitor assigned to it, with [[Installation 05]] having two: [[2401 Penitent Tangent]], and a large Monitor on a monorail, seen in ''Halo 3''<nowiki/>'s [[Cold Storage (Level)|Cold Storage]]. | |||
Monitors have both numbers (presumably for identification) and names. A Monitor's identification number appears to be [[7]] raised to the power of the Monitor's Installation number minus one. The names appear to consist of an adjective describing a negative emotion followed by a technological term, though neither of the two names seen appear to have any specific meaning. In Forerunner [[Terminals|communication logs]], Monitors are identified by their Installation number (padded to two digits), a dash, and their own number; for example, [[343 Guilty Spark]], Monitor of [[Installation 04]], is identified on such logs as "04-343." | |||
Each Monitor commands the [[Constructors]], [[Sentinels]], [[Sentinel Majors]], and [[Enforcers]] of the Installation they monitor.<ref name="CE">[[Halo: Combat Evolved]]</ref> The latter two are only activated if a catastrophic outbreak occurs, to hold back the Flood, while the Monitor locates a [[Reclaimer]]. | |||
Monitors are extremely intelligent, but are also devoted to their original functions and to protocol, resulting in (among other things) a zealous attitude toward containment of the Flood and an overeagerness to activate the Halos. Monitors frequently cite protocols as explanations for their actions, no matter how impractical; this has been known to confuse or annoy modern-day [[Human|Humans]] who have interacted with them. It is possible that a Monitor sees their protocols as the ''only'' options in a situation; in ''[[Halo: Combat Evolved]]'', 343 Guilty Spark could have taken numerous precautions to prevent the Flood from spreading across the Installation, but the only action he ever considered was the activation of the Halo.<ref group="note">This behavior may also have been due to 343 Guilty Spark's possible rampancy. The Monitor may have literally been oblivious to all possible options that didn't follow protocol -- the Halo's activation may have been the only solution that ever even occurred to him -- and might not have been willfully ignoring other solutions.</ref> | |||
Nearly every action taken by a Monitor is based on some sort of protocol; even their greetings appear to be standardized. Of the two Monitors seen in the ''Halo'' series, both have introduced themselves as follows: "Greetings. I am [Number] [Name]. I am the Monitor of Installation [Number]."<ref>''[[Halo: Combat Evolved]]'': [[343 Guilty Spark (Level)|343 Guilty Spark]] ([[cutscene]]). "Greetings. I am the Monitor of Installation 04. I am 343 Guilty Spark."</ref><ref>''[[Halo 2]]'', [[Gravemind (Level)|Gravemind]] ([[cutscene]]). "Greetings. I am 2401 Penitent Tangent. I am the Monitor of Installation 05."</ref> The only variation seen is the occasional reversal of the latter two sentences. | |||
Though | Though a Monitor's knowledge of its own Installation is seemingly limitless, Monitors' knowledge is otherwise quite limited. In particular, 343 Guilty Spark does not appear to be able to distinguish between different Reclaimers until the events of Halo 2 <ref>"'''This''' Reclaimer is delicate." 343 Guilty Spark, emphasis added</ref>,<ref group="note">There have been multiple instances throughout the series in which 343 Guilty Spark has made various such mistakes; among other things, he once addressed the Master Chief as if he were [[Didact]], and he was baffled when Reclaimers Avery Johnson and [[Miranda Keyes]] expressed a lack of knowledge of protocol and [[The Ark]]. Whether this is a default behavior of Monitors or the result of Spark's apparent [[rampancy]], however, is unknown.</ref> and the construct has admitted to a lack of knowledge about other Installations, and it can be assumed that the Forerunners practiced this compartmentalization of information with the other Monitors as well.<ref name="ark-cutscene"/> | ||
Monitors | Monitors keep daily logs of all things that occur on their Installation. As with [[United Nations Space Command|UNSC]] AI, the Monitors have been speculated to be in stages of [[Rampancy]] -- a condition that affects human [["Smart" AI]]s and is comparable to insanity—due to their isolation for literally a hundred thousand years. | ||
== | == Features == | ||
Monitors seem to have a defensive resistance to small arms fire, though they will eventually succumb after taking extensive damage. In the novel, ''[[Halo: The Flood]]'', [[John-117|Master Chief]] fired half a magazine from an [[MA5B Assault Rifle]] at 343 Guilty Spark with no apparent effect; on [[Installation 04B]], the Master Chief was only able to destroy the Monitor with four blasts from a [[Spartan Laser]], demonstrating that Monitors can sustain damage from high power weaponry. By comparison, a Spartan Laser can destroy virtually any other object in two shots or less. Should a Monitor be damaged, it is capable of self-repair.<ref>[[Halo: The Flood]] page 238</ref> | |||
Though Monitors are assisted by other constructs in the event of a Flood outbreak, the Monitors also have their own offensive capabilities, including three types of beams. The first beam allows a Monitor to manipulate and levitate objects<ref name="floodgate-cutscene">''[[Halo 3]]'', [[Floodgate (Level)|Floodgate]] ([[cutscene]])</ref>; the second beam is a red-colored beam capable of depleting the shields of a [[Spartan-II]] in [[MJOLNIR]] Mark VI armor in a single blast and mortally wounding a less-armored human<ref name="halo-cutscene">''[[Halo 3]]'', [[Halo (Halo 3 Level)|Halo]] ([[cutscene]])</ref>; and the third is a blue beam that is primarily meant for unlocking doors on Forerunner structures, but that can also inflict minor damage upon targets.<ref name="ark-cutscene"/> | |||
Monitors have the ability to teleport themselves and others around their Installations. It is unclear exactly how this teleportation works, but it seems that a Monitor on an Installation other than its own has no access to that Installation's [[Teleportation Grid|transportation grid]]. It is possible that these limits are programmatic rather than physical; after hacking into [[The Core]] of a Halo, the human AI [[Cortana]] gained the ability to access the teleportation grids of all Installations, though her inability to access the power grids restricted her usage of the grid.<ref name="h2">''[[Halo 2]]''</ref> In ''[[Halo: Ghosts of Onyx]]'', [[Dr. Halsey]] comments that [[Onyx]]'s teleportation matrix is powered by a [[Slipspace]] generator of some sort; the Monitors may use similar technology when teleporting. | |||
== Known Monitors == | |||
{{Monitors}} | {{Monitors}} | ||
*[[343 Guilty Spark]] | *[[343 Guilty Spark (Monitor)|343 Guilty Spark]] ([[Installation 04]]) | ||
*[[ | *[[2401 Penitent Tangent]] ([[Installation 05]]) | ||
*[[686 Ebullient Prism]] | **[[Cold Storage Monitor]] ([[Installation 05]]) | ||
*[[The | *[[686 Ebullient Prism]] ([[Line Installation 1-4]]) | ||
*[[The Knowing]] (Ariel Forerunner Relic) | |||
*[[05-032 Mendicant Bias]] (Kill [[Gravemind]]) | |||
*[[Offensive Bias]] (Defeat [[Rampancy|Rampant]] [[Mendicant|Mendicant Bias]]) | |||
*[[Unnamed Forerunner AI]] ([[Shield World (Halo Wars)|Flood-Controlled Shield World]]) | |||
== Trivia == | == Trivia == | ||
* | *When the numbers of each Monitor are examined, a pattern emerges: each seems to be [[List of "Seven" references in Halo|seven]] raised to the power of the Installation number minus one; therefore this grid can be founded. (7<sup>n-1</sup>=Monitor Number ''if n=The Installation's number''.) | ||
* | *On the level [[The Ark]], if you start at the second Rally Point and you betray all the Marines, Guilty Spark will fire his laser at you. Even on Easy difficulty, the laser is an instant kill. However, on the final level when you are supposed to kill him, his laser does not do significant, let alone immediately fatal, damage. This is likely for gameplay reasons and to discourage betrayal. | ||
*A | *A Monitors' eyes are branded with the [[List of Marathon references in Halo|Marathon symbol]]. | ||
*In [[Forge]], one can turn into a | *If you look closely in [[Halo: Reach]], in Theater mode, you will see that the parts of a Monitor are not actually connected. | ||
*It is revealed in ''[[Halo 3]]'' that the Monitors, or at least 343 Guilty Spark, have offensive capabilities very similar to that of a [[Sentinel]], and can stun or immediately kill an opponent. 343 Guilty Spark primarily utilized this ability on two occasions in that game: once to destroy a Flood Combat Form that was about to attack Master Chief; and later to fight the Chief and the [[Arbiter (Character)|Arbiter]] after mortally wounding [[Sergeant Johnson]]. 343 Guilty Spark may also use the effective beam on the level, [[The Covenant (level)|The Covenant]]; when the player joins the Arbiter after defeating the two [[Scarab]]s, 343 Guilty Spark may fire at any enemy that gets too close to the bridge. He will also use it when the player kills too many Marines and causes all allies to shoot at the player. | |||
*The voice effect can be achieved by flanging, a technique often used for electric guitar. | |||
*'' | *In the multiplayer map [[Cold Storage]], [[Cold Storage Monitor|a large Monitor]] can be seen embedded in the ceiling which follows your movements, as long as you are in the same room as it. It appears to be attached to a monorail, though it never uses it. | ||
*On [[Halo 3 Legendary Edition]], [[Martin O'Donnell]], [[Jason Jones]] and [[Joseph Staten]] jokingly referred to Monitor [[7]] as ''"7 Broken [[Wikipedia:iPod|iPod]]"'' and 49 as ''"49 Fucking Lightbulb"''.{{Citation needed}} <!-- Talk Page says it might be in H3 Legendary Edition DVD. --> | |||
* | *A Monitor prop is unlockable for your Avatar on [[Xbox LIVE]] upon downloading [[Halo Waypoint]]<ref>http://carnage.bungie.org/haloforum/halo.forum.pl?read=948462</ref>. | ||
* | *In [[Forge]] Mode, one can turn into a Monitor by hitting up on the D-Pad. | ||
*In ''Halo: Reach'''s Forge Monitor appears to have a small thruster on its rear section, which glows when moving forward. | |||
* As a forge monitor, if moving, you will hear a slight jingling noise of bells. | |||
* If the button for switching from Monitor to player is pressed repeatedly in [[Halo: Reach]], the icon for the Focus Rifle will be seen in the Primary Weapon slot when in Monitor mode. | |||
==Appearances== | |||
{{Appearances|Halo: Combat Evolved|Halo 2|Halo 3|Halo Wars|Halo Reach|Halo: The Flood|Halo: Contact Harvest|Halo Evolutions|Halo: Helljumper|Halo Legends}} | |||
==Notes== | ==Notes== | ||
<references group="note"/> | <references group="note"/> | ||
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[[Category:The Forerunner]] | [[Category:The Forerunner]] | ||
[[Category:Forerunner technology]] | [[Category:Forerunner technology]] | ||
[[Category:Forerunner A.I.]] |
Revision as of 03:41, May 13, 2011
Template:Ratings Template:Forerunner Infobox
The Monitors are highly advanced Artificial Intelligence constructs created by the Forerunners 100,000 years ago to occupy special positions in Forerunner society. One of their main purposes was to service and maintain the Halo installations and to ensure that the virulent Flood remain imprisoned. Other purposes include the maintenance of Line Installations. Monitors are extremely intelligent, yet completely devoted to their original function, and are zealous about containing Flood; Monitors have been known to violently turn on their allies if they should attempt to violate their containment protocols.
The Covenant refer to the Monitors as Oracles. Individual humans appear to use whatever names they deem appropriate; Sergeant Major Avery Johnson has referred to the Monitor 343 Guilty Spark as "light bulb", "tinker bell", and "robot", and the Master Chief simply shortened his name to "Spark".[1]
Appearance
The body of a Monitor consists of a roughly spherical shape, concave on three sides, with an illuminated photoreceptor (an eye) located on the "front" of the orb. A Monitor's silvery metal covering is reminiscent of other Forerunner constructs, though their spherical shapes are a sharp contrast to the polygonal, angular shapes commonly seen in other Forerunner creations. The two Monitors seen so far speak in a tinny, but level, male voice.
Monitors' eyes are branded with the Marathon symbol and tend to have a variable hue; 343 Guilty Spark's eye color is blue, though it has changed to red during moments of what appear to be rampancy; 2401 Penitent Tangent's eye color is perpetually red despite no evidence of combat-related behavior other than his proximity to a Gravemind form. Whether eye colors vary between Monitors, between their action- or emotional states, or both, is unknown.
Functioning and Behavior
Each Halo Installation has at least one Monitor assigned to it, with Installation 05 having two: 2401 Penitent Tangent, and a large Monitor on a monorail, seen in Halo 3's Cold Storage.
Monitors have both numbers (presumably for identification) and names. A Monitor's identification number appears to be 7 raised to the power of the Monitor's Installation number minus one. The names appear to consist of an adjective describing a negative emotion followed by a technological term, though neither of the two names seen appear to have any specific meaning. In Forerunner communication logs, Monitors are identified by their Installation number (padded to two digits), a dash, and their own number; for example, 343 Guilty Spark, Monitor of Installation 04, is identified on such logs as "04-343."
Each Monitor commands the Constructors, Sentinels, Sentinel Majors, and Enforcers of the Installation they monitor.[2] The latter two are only activated if a catastrophic outbreak occurs, to hold back the Flood, while the Monitor locates a Reclaimer.
Monitors are extremely intelligent, but are also devoted to their original functions and to protocol, resulting in (among other things) a zealous attitude toward containment of the Flood and an overeagerness to activate the Halos. Monitors frequently cite protocols as explanations for their actions, no matter how impractical; this has been known to confuse or annoy modern-day Humans who have interacted with them. It is possible that a Monitor sees their protocols as the only options in a situation; in Halo: Combat Evolved, 343 Guilty Spark could have taken numerous precautions to prevent the Flood from spreading across the Installation, but the only action he ever considered was the activation of the Halo.[note 1]
Nearly every action taken by a Monitor is based on some sort of protocol; even their greetings appear to be standardized. Of the two Monitors seen in the Halo series, both have introduced themselves as follows: "Greetings. I am [Number] [Name]. I am the Monitor of Installation [Number]."[3][4] The only variation seen is the occasional reversal of the latter two sentences.
Though a Monitor's knowledge of its own Installation is seemingly limitless, Monitors' knowledge is otherwise quite limited. In particular, 343 Guilty Spark does not appear to be able to distinguish between different Reclaimers until the events of Halo 2 [5],[note 2] and the construct has admitted to a lack of knowledge about other Installations, and it can be assumed that the Forerunners practiced this compartmentalization of information with the other Monitors as well.[1]
Monitors keep daily logs of all things that occur on their Installation. As with UNSC AI, the Monitors have been speculated to be in stages of Rampancy -- a condition that affects human "Smart" AIs and is comparable to insanity—due to their isolation for literally a hundred thousand years.
Features
Monitors seem to have a defensive resistance to small arms fire, though they will eventually succumb after taking extensive damage. In the novel, Halo: The Flood, Master Chief fired half a magazine from an MA5B Assault Rifle at 343 Guilty Spark with no apparent effect; on Installation 04B, the Master Chief was only able to destroy the Monitor with four blasts from a Spartan Laser, demonstrating that Monitors can sustain damage from high power weaponry. By comparison, a Spartan Laser can destroy virtually any other object in two shots or less. Should a Monitor be damaged, it is capable of self-repair.[6]
Though Monitors are assisted by other constructs in the event of a Flood outbreak, the Monitors also have their own offensive capabilities, including three types of beams. The first beam allows a Monitor to manipulate and levitate objects[7]; the second beam is a red-colored beam capable of depleting the shields of a Spartan-II in MJOLNIR Mark VI armor in a single blast and mortally wounding a less-armored human[8]; and the third is a blue beam that is primarily meant for unlocking doors on Forerunner structures, but that can also inflict minor damage upon targets.[1]
Monitors have the ability to teleport themselves and others around their Installations. It is unclear exactly how this teleportation works, but it seems that a Monitor on an Installation other than its own has no access to that Installation's transportation grid. It is possible that these limits are programmatic rather than physical; after hacking into The Core of a Halo, the human AI Cortana gained the ability to access the teleportation grids of all Installations, though her inability to access the power grids restricted her usage of the grid.[9] In Halo: Ghosts of Onyx, Dr. Halsey comments that Onyx's teleportation matrix is powered by a Slipspace generator of some sort; the Monitors may use similar technology when teleporting.
Known Monitors
- 343 Guilty Spark (Installation 04)
- 2401 Penitent Tangent (Installation 05)
- 686 Ebullient Prism (Line Installation 1-4)
- The Knowing (Ariel Forerunner Relic)
- 05-032 Mendicant Bias (Kill Gravemind)
- Offensive Bias (Defeat Rampant Mendicant Bias)
- Unnamed Forerunner AI (Flood-Controlled Shield World)
Trivia
- When the numbers of each Monitor are examined, a pattern emerges: each seems to be seven raised to the power of the Installation number minus one; therefore this grid can be founded. (7n-1=Monitor Number if n=The Installation's number.)
- On the level The Ark, if you start at the second Rally Point and you betray all the Marines, Guilty Spark will fire his laser at you. Even on Easy difficulty, the laser is an instant kill. However, on the final level when you are supposed to kill him, his laser does not do significant, let alone immediately fatal, damage. This is likely for gameplay reasons and to discourage betrayal.
- A Monitors' eyes are branded with the Marathon symbol.
- If you look closely in Halo: Reach, in Theater mode, you will see that the parts of a Monitor are not actually connected.
- It is revealed in Halo 3 that the Monitors, or at least 343 Guilty Spark, have offensive capabilities very similar to that of a Sentinel, and can stun or immediately kill an opponent. 343 Guilty Spark primarily utilized this ability on two occasions in that game: once to destroy a Flood Combat Form that was about to attack Master Chief; and later to fight the Chief and the Arbiter after mortally wounding Sergeant Johnson. 343 Guilty Spark may also use the effective beam on the level, The Covenant; when the player joins the Arbiter after defeating the two Scarabs, 343 Guilty Spark may fire at any enemy that gets too close to the bridge. He will also use it when the player kills too many Marines and causes all allies to shoot at the player.
- The voice effect can be achieved by flanging, a technique often used for electric guitar.
- In the multiplayer map Cold Storage, a large Monitor can be seen embedded in the ceiling which follows your movements, as long as you are in the same room as it. It appears to be attached to a monorail, though it never uses it.
- On Halo 3 Legendary Edition, Martin O'Donnell, Jason Jones and Joseph Staten jokingly referred to Monitor 7 as "7 Broken iPod" and 49 as "49 Fucking Lightbulb".[citation needed]
- A Monitor prop is unlockable for your Avatar on Xbox LIVE upon downloading Halo Waypoint[10].
- In Forge Mode, one can turn into a Monitor by hitting up on the D-Pad.
- In Halo: Reach's Forge Monitor appears to have a small thruster on its rear section, which glows when moving forward.
- As a forge monitor, if moving, you will hear a slight jingling noise of bells.
- If the button for switching from Monitor to player is pressed repeatedly in Halo: Reach, the icon for the Focus Rifle will be seen in the Primary Weapon slot when in Monitor mode.
Appearances
Notes
- ^ This behavior may also have been due to 343 Guilty Spark's possible rampancy. The Monitor may have literally been oblivious to all possible options that didn't follow protocol -- the Halo's activation may have been the only solution that ever even occurred to him -- and might not have been willfully ignoring other solutions.
- ^ There have been multiple instances throughout the series in which 343 Guilty Spark has made various such mistakes; among other things, he once addressed the Master Chief as if he were Didact, and he was baffled when Reclaimers Avery Johnson and Miranda Keyes expressed a lack of knowledge of protocol and The Ark. Whether this is a default behavior of Monitors or the result of Spark's apparent rampancy, however, is unknown.
Sources
- ^ a b c Halo 3, The Ark (cutscene)
- ^ Halo: Combat Evolved
- ^ Halo: Combat Evolved: 343 Guilty Spark (cutscene). "Greetings. I am the Monitor of Installation 04. I am 343 Guilty Spark."
- ^ Halo 2, Gravemind (cutscene). "Greetings. I am 2401 Penitent Tangent. I am the Monitor of Installation 05."
- ^ "This Reclaimer is delicate." 343 Guilty Spark, emphasis added
- ^ Halo: The Flood page 238
- ^ Halo 3, Floodgate (cutscene)
- ^ Halo 3, Halo (cutscene)
- ^ Halo 2
- ^ http://carnage.bungie.org/haloforum/halo.forum.pl?read=948462