Plasma weaponry: Difference between revisions
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Revision as of 13:33, April 20, 2011
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Plasma Weaponry refers to Directed Energy Weaponry that uses Plasma. The Covenant's plasma weaponry always follow a distinct pattern regardless of the specific gun; it is stabilized using magnetic fields. Without the field, the plasma dissipates too quickly to be of any real use. The field controls and contains the plasma, without interfering with firing. The Energy sword is an example of this technology, as the magnetic field holds the blade together while allowing it to cut through objects. This is also how the plasma pistol's overcharge shot works. A small magnetic generator is installed in the hilt of the pistol and, when fired, the bolt tracks its target using a very simple motion tracking system built into the magnetic generator which alters the field to make the plasma move. A larger version of this effect is seen in the plasma torpedoes of Covenant cruisers.
This information was obtained by Cortana, a UNSC AI, while she was in direct contact with a Covenant ship's data core.[1]
Starship Weaponry
Ground Weaponry
Mounted Weapons
- Anti-Aircraft Battery
- Plasma Beam
- Plasma Mortar
- Twin Plasma Cannons
- Type-26 Anti-Infantry Stationary Gun
- Type-42 Directed Energy Support Weapon
- Type-52 Directed Energy Support Weapon
- Prototype UNSC plasma artillery on the M-145D Rhino
Handheld Weapons
- Type-1 Energy Weapon/Sword
- Type-25 Directed Energy Pistol
- Type-25 Directed Energy Rifle
- Type-25 Directed Energy Rifle/Jiralhanae Variant
- Type-51 Directed Energy Rifle/Improved
- Type-52 Guided Munitions Launcher/Explosive