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Countdown: Difference between revisions

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This spacecraft launch station is circular in shape with three main levels. A forth level is accessible via [[Jet Pack]], but only for ten seconds at which point you will be prompted to return to the map. Countdown is a small map with only three power weapons available here, the [[Energy Sword]], the [[Concussion Rifle]], and the [[Shotgun]]. These weapon's locations will be highly contested areas.
This spacecraft launch station is circular in shape with three main levels. A forth level is accessible via [[Jet Pack]], but only for ten seconds at which point you will be prompted to return to the map. Countdown is a small map with only three power weapons available here, the [[Energy Sword]], the [[Concussion Rifle]], and the [[Shotgun]]. These weapon's locations will be highly contested areas.


[[Jet Packs]] are a great choice here. The stacked, multi-level structure almost requires you to use one. Get to upper and middle tiers before enemies and without having to use the gravity lifts where enemies might be waiting for you. The [[Hologram]] is a good tool on this map as well. Firing one off into the center of the map will always attract attention cluing you in to enemy locations.
The [[Jet Pack]] is a great choice here. The stacked, multi-level structure almost requires you to use one. Get to upper and middle tiers before enemies and without having to use the gravity lifts where enemies might be waiting for you. The [[Hologram]] is a good tool on this map as well. Firing one off into the center of the map will always attract attention cluing you in to enemy locations.


The circular layout creates a constant flow of play-keeping players moving throughout it at a fast pace. Use gravity lifts to quickly change elevation and evade ememies. Under the ship are three gravity lifts you can duck into during a battle if you need to recover some health. There are also two lifts located in the inside corners of the central portion of the level.
The circular layout creates a constant flow of play-keeping players moving throughout it at a fast pace. Use gravity lifts to quickly change elevation and evade ememies. Under the ship are three gravity lifts you can duck into during a battle if you need to recover some health. There are also two lifts located in the inside corners of the central portion of the level.

Revision as of 19:59, April 19, 2011

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Countdown is a multiplayer map in Halo: Reach.[1] The map is set in the Sabre launch facility featured in the campaign level Long Night of Solace.

Overview

This spacecraft launch station is circular in shape with three main levels. A forth level is accessible via Jet Pack, but only for ten seconds at which point you will be prompted to return to the map. Countdown is a small map with only three power weapons available here, the Energy Sword, the Concussion Rifle, and the Shotgun. These weapon's locations will be highly contested areas.

The Jet Pack is a great choice here. The stacked, multi-level structure almost requires you to use one. Get to upper and middle tiers before enemies and without having to use the gravity lifts where enemies might be waiting for you. The Hologram is a good tool on this map as well. Firing one off into the center of the map will always attract attention cluing you in to enemy locations.

The circular layout creates a constant flow of play-keeping players moving throughout it at a fast pace. Use gravity lifts to quickly change elevation and evade ememies. Under the ship are three gravity lifts you can duck into during a battle if you need to recover some health. There are also two lifts located in the inside corners of the central portion of the level.

Locations

  • Tech Stairs
  • Tech Hall
  • Balcony
  • Pipe Stairs
  • Pipe Hall
  • Second Floor
  • Third Floor
  • Big Door
  • Launch Pad
  • Ventilation
  • Big Door

Trivia

  • The level's name may be a reference to the setting, as ships undergo a countdown before being launched.

Gallery

Sources