Shield Door: Difference between revisions

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{{Ratings}}
#REDIRECT [[Shield door]]
{{Era|H3}}
[[Image:New Carbine Design2.jpg|thumb|tight|200px|One of the Shield Doors on [[Snowbound]].]]
 
'''Shield Doors''' are [[Snowbound|Covenant]] and [[Epitaph|Forerunner]] made "doors" that are able to allow people and machines through while repelling plasma and gunfire. They are similar in design to energy shields that the [[Jackal]]s wear.
 
There are several in past Halo games and they appear in ''[[Halo 3]]'' on the [[multiplayer]] map [[Snowbound]].
 
Now they are also featured as forge items in the new [[Heroic Map Pack]] and they can be placed anywhere.
 
If one stands exactly in the shield door's energy field, doing a melee or shooting in any direction will be negated by the shield. However, the player is still vulnerable from attacks from either side. This also works with the [[Bubble Shield]]. Although the Bubble Shield is similar to the Shield wall, it is still different because the Shield Wall doesn't allow vehicles to pass. By "overloading" a map with shield doors (Using excessive trip mines to cause the map to lose control of the maps graphical and geometrical assets), the shield doors on a map will disappear.
 
==Trivia==
*Despite the fact that shield doors protect from projectiles, plasma and vehicles, explosions can still affect players and objects on the other side of them. A perfect example of this is the underground shield on Snowbound, where the nearby power coils can be detonated to instantly kill players standing on the ''other'' side.
 
[[Category:Technology]]

Latest revision as of 06:51, April 3, 2011

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