Shield Door: Difference between revisions
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| {{Ratings}}
| | #REDIRECT [[Shield door]] |
| {{Era|H3}}
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| [[Image:New Carbine Design2.jpg|thumb|tight|200px|One of the Shield Doors on [[Snowbound]].]] | |
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| '''Shield Doors''' are [[Snowbound|Covenant]] and [[Epitaph|Forerunner]] made "doors" that are able to allow people and machines through while repelling plasma and gunfire. They are similar in design to energy shields that the [[Jackal]]s wear.
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| There are several in past Halo games and they appear in ''[[Halo 3]]'' on the [[multiplayer]] map [[Snowbound]].
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| Now they are also featured as forge items in the new [[Heroic Map Pack]] and they can be placed anywhere.
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| If one stands exactly in the shield door's energy field, doing a melee or shooting in any direction will be negated by the shield. However, the player is still vulnerable from attacks from either side. This also works with the [[Bubble Shield]]. Although the Bubble Shield is similar to the Shield wall, it is still different because the Shield Wall doesn't allow vehicles to pass. By "overloading" a map with shield doors (Using excessive trip mines to cause the map to lose control of the maps graphical and geometrical assets), the shield doors on a map will disappear.
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| ==Trivia==
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| *Despite the fact that shield doors protect from projectiles, plasma and vehicles, explosions can still affect players and objects on the other side of them. A perfect example of this is the underground shield on Snowbound, where the nearby power coils can be detonated to instantly kill players standing on the ''other'' side.
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| [[Category:Technology]]
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Latest revision as of 06:51, April 3, 2011