Firefight: Difference between revisions

183 bytes removed ,  14 years ago
Undo revision 899289 by Sangheili Recon (talk)
(Undo revision 899289 by Sangheili Recon (talk))
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*In ''Halo: Reach'', players can activate their [[night vision]] just like in campaign. [[Spartan]] players have their usual green night vision, while [[Elite]] players have purple night vision.
*In ''Halo: Reach'', players can activate their [[night vision]] just like in campaign. [[Spartan]] players have their usual green night vision, while [[Elite]] players have purple night vision.
*In ''Halo: Reach'', AI can [[headshot]] you. Why they can do this despite not being able to do so in campaign is unknown.
*In ''Halo: Reach'', AI can [[headshot]] you. Why they can do this despite not being able to do so in campaign is unknown.
*The [[Heretic Snipers]] in Halo: Reach's Firefight mode are extremely deadly with their [[Sniper Rifles]] and easily get headshots on players, even when they are far across the map.


==Gallery==
==Gallery==
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