Tactical training round: Difference between revisions
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==List of appearances== | ==List of appearances== | ||
*''[[Halo: Contact Harvest]]'' | *''[[Halo: Contact Harvest]]'' {{1st}} | ||
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]'' | *''[[Halo: Evolutions - Essential Tales of the Halo Universe]]'' | ||
**''[[Dirt]]'' | **''[[Dirt]]'' |
Revision as of 00:05, January 25, 2011
Template:Ratings A tactical training round (TTR) is a round used to simulate live fire.[1]
Description
The TTR has a plastic polymer shell that helps maintain the actual characteristics of bullet flight. Inside, there is a proximity fuse that dissolves the shell when the round comes within 10 centimeters of a surface. Once dissolved, a blob of red paint splatters onto the target. The paint also hides a powerful anesthetic, capable of knocking a target unconscious for hours depending on the area hit, and immobilizes the nano-fibers woven into training clothing, causing it to harden. The target then loses the ability to move the body part that is hit, simulating a bullet wound to that area.
The rounds are known to be used in MA5B ICWS Assault Rifles, M6 Magnum Sidearms, SRS99C-S2 AM Sniper Rifles, and XBR55 Battle Rifles.[2] There are also TTR grenades[3] and claymores.[4]
A less advanced version of a tactical training round is used in the paint pellet gun.
Trivia
- Lieutenant Commander Jilan al-Cygni used two TTR shots to knock Governor Nils Thune unconscious and end his resistance to the evacuation plan for Harvest during the First Battle of Harvest.
List of appearances
- Halo: Contact Harvest (First appearance)
- Halo: Evolutions - Essential Tales of the Halo Universe
Sources
- ^ Halo: Contact Harvest, page 215
- ^ Halo: Contact Harvest, page ??
- ^ Halo: Evolutions - Essential Tales of the Halo Universe, Dirt, page ??
- ^ Halo: Contact Harvest, page 215