Forge objects in Halo: Reach/Scenery: Difference between revisions
From Halopedia, the Halo wiki
(Progress. Still need to deal with shields and double check everything.) |
(Done. I'll still need to double check everything on this page. I HAVE FAKED a table of contents due to something like Wikipedia:Template:TOC limit not working. It will have to be updated manually.) |
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{{Forge Objects Menu}}__NOTOC__ | {{Forge Objects Menu}}__NOTOC__ | ||
{|class="toc" | |||
|<div id="toctitle"><h2>Contents</h2></div> | |||
|- | |||
|<ul> | |||
<li class="toclevel-1">[[#Scenery|1 Scenery]]</li> | |||
<li class="toclevel-1">[[#Barricades|2 Barricades]]</li> | |||
<li class="toclevel-1">[[#Crates|3 Crates]]</li> | |||
<li class="toclevel-1">[[#Decorative|4 Decorative]]</li> | |||
<li class="toclevel-1">[[#Doors.2C_Windows.2C_and_Walls|5 Doors, Windows, and Walls]]</li> | |||
<li class="toclevel-1">[[#Sandbags|6 Sandbags]]</li> | |||
<li class="toclevel-1">[[#Pallets|7 Pallets]]</li> | |||
<li class="toclevel-1">[[#Notes|8 Notes]]</li> | |||
</ul> | |||
|} | |||
==Scenery== | ==Scenery== | ||
The following objects are considered separate. Placing one on a map reduces the number remaining for only that one type of object. | |||
<ul style="list-style:none;margin:0;padding:0"> | <ul style="list-style:none;margin:0;padding:0"> | ||
{{Template:Forge Object Reach | {{Template:Forge Object Reach | ||
Line 207: | Line 223: | ||
|TempestCost=10 | |TempestCost=10 | ||
|TempestMax=20 | |TempestMax=20 | ||
}} | |||
{{Template:Forge Object Reach | |||
|name=Wall | |||
|description= | |||
|protip=Despite the "Door, Windows, and Walls" section under Scenery on Anchor 9, this part is considered separate. | |||
|DefaultCost=0 | |||
|DefaultMax=0 | |||
|Anchor9Cost=10 | |||
|Anchor9Max=50 | |||
}} | }} | ||
</ul> | </ul> | ||
Line 559: | Line 585: | ||
|TempestCost=25 | |TempestCost=25 | ||
|TempestMax=12 | |TempestMax=12 | ||
}} | |||
</ul> | |||
==Doors, Windows, and Walls== | |||
Objects in this section on Anchor 9 and Breakpoint share a part limit. On those maps placing any one part from this section reduces the number remaining for all of them. On all other maps these parts are considered separate; placing one only effects the number remaining for that specific part. On Forge World and Tempest these objects are actually found under Gadgets, but are listed in this article due to appearing under Scenery on most other maps. | |||
<ul style="list-style:none;margin:0;padding:0"> | |||
{{Template:Forge Object Reach | |||
|name=Door | |||
|description= | |||
|DefaultCost=0 | |||
|DefaultMax=0 | |||
|BreakpointCost=10 | |||
|BreakpointMax=14 | |||
}} | |||
{{Template:Forge Object Reach | |||
|name=One Way Shield 1 | |||
|description=One Way Shields allow players and vehicles to pass through in only one direction. Trying to travel the other way results in colliding with the shield as if it were a wall. | |||
|DefaultCost=0 | |||
|DefaultMax=0 | |||
|BreakpointCost=10 | |||
|BreakpointMax=14 | |||
|BoneyardCost=50 | |||
|BoneyardMax=12 | |||
}} | |||
{{Template:Forge Object Reach | |||
|name=One Way Shield 2 | |||
|description= | |||
|DefaultCost=0 | |||
|DefaultMax=0 | |||
|BreakpointCost=10 | |||
|BreakpointMax=14 | |||
|BoneyardCost=50 | |||
|BoneyardMax=6 | |||
|ForgeWorldCost=200 | |||
|ForgeWorldMax=4 | |||
|SpireCost=50 | |||
|SpireMax=4 | |||
|TempestCost=200 | |||
|TempestMax=4 | |||
}} | |||
{{Template:Forge Object Reach | |||
|name=One Way Shield 3 | |||
|description= | |||
|DefaultCost=0 | |||
|DefaultMax=0 | |||
|BoneyardCost=50 | |||
|BoneyardMax=4 | |||
|ForgeWorldCost=200 | |||
|ForgeWorldMax=4 | |||
|SpireCost=50 | |||
|SpireMax=4 | |||
|TempestCost=200 | |||
|TempestMax=4 | |||
}} | |||
{{Template:Forge Object Reach | |||
|name=One Way Shield 4 | |||
|description= | |||
|DefaultCost=0 | |||
|DefaultMax=0 | |||
|BoneyardCost=75 | |||
|BoneyardMax=4 | |||
|ForgeWorldCost=200 | |||
|ForgeWorldMax=4 | |||
|SpireCost=75 | |||
|SpireMax=4 | |||
|TempestCost=200 | |||
|TempestMax=4 | |||
}} | |||
{{Template:Forge Object Reach | |||
|name=Shield Door, Small | |||
|description=Shield Doors allow players and vehicles to pass through however block weapons fire and explosions. | |||
|DefaultCost=0 | |||
|DefaultMax=0 | |||
|Anchor9Cost=25 | |||
|Anchor9Max=8 | |||
|BoneyardCost=50 | |||
|BoneyardMax=12 | |||
|ForgeWorldCost=200 | |||
|ForgeWorldMax=4 | |||
|SpireCost=50 | |||
|SpireMax=4 | |||
|TempestCost=200 | |||
|TempestMax=4 | |||
}} | |||
{{Template:Forge Object Reach | |||
|name=Shield Door, Small 1 | |||
|description= | |||
|DefaultCost=0 | |||
|DefaultMax=0 | |||
|Anchor9Cost=25 | |||
|Anchor9Max=8 | |||
}} | |||
{{Template:Forge Object Reach | |||
|name=Shield Door, Medium | |||
|description= | |||
|DefaultCost=0 | |||
|DefaultMax=0 | |||
|BoneyardCost=50 | |||
|BoneyardMax=4 | |||
|ForgeWorldCost=200 | |||
|ForgeWorldMax=4 | |||
|SpireCost=50 | |||
|SpireMax=4 | |||
|TempestCost=200 | |||
|TempestMax=4 | |||
}} | |||
{{Template:Forge Object Reach | |||
|name=Shield Door, Large | |||
|description= | |||
|DefaultCost=0 | |||
|DefaultMax=0 | |||
|Anchor9Cost=25 | |||
|Anchor9Max=8 | |||
|BoneyardCost=75 | |||
|BoneyardMax=4 | |||
|ForgeWorldCost=200 | |||
|ForgeWorldMax=4 | |||
|SpireCost=75 | |||
|SpireMax=4 | |||
|TempestCost=200 | |||
|TempestMax=4 | |||
}} | |||
{{Template:Forge Object Reach | |||
|name=Shield Door, Large 1 | |||
|description= | |||
|DefaultCost=0 | |||
|DefaultMax=0 | |||
|Anchor9Cost=25 | |||
|Anchor9Max=8 | |||
}} | |||
{{Template:Forge Object Reach | |||
|name=Shield Wall, Small | |||
|description=Shield Walls prevent anything from passing through them. | |||
|DefaultCost=0 | |||
|DefaultMax=0 | |||
|BoneyardCost=50 | |||
|BoneyardMax=12 | |||
|SpireCost=50 | |||
|SpireMax=4 | |||
}} | |||
{{Template:Forge Object Reach | |||
|name=Shield Wall, Medium | |||
|description= | |||
|DefaultCost=0 | |||
|DefaultMax=0 | |||
|BoneyardCost=50 | |||
|BoneyardMax=4 | |||
|SpireCost=50 | |||
|SpireMax=4 | |||
}} | |||
{{Template:Forge Object Reach | |||
|name=Shield Wall, Large | |||
|description= | |||
|DefaultCost=0 | |||
|DefaultMax=0 | |||
|BoneyardCost=75 | |||
|BoneyardMax=4 | |||
|SpireCost=75 | |||
|SpireMax=4 | |||
}} | |||
{{Template:Forge Object Reach | |||
|name=Shield Wall, X-Large | |||
|description= | |||
|DefaultCost=0 | |||
|DefaultMax=0 | |||
|BoneyardCost=100 | |||
|BoneyardMax=4 | |||
|SpireCost=100 | |||
|SpireMax=4 | |||
}} | }} | ||
</ul> | </ul> |
Revision as of 22:44, December 5, 2010
This article contains details on objects in the Scenery category placeable in Forge mode in Halo Reach. For objects in other categories, please see one of the pages listed below.
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Contents |
Scenery
The following objects are considered separate. Placing one on a map reduces the number remaining for only that one type of object.
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Bridge
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $400 Max 4 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
Camping Stool
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $10 $10 $10 $10 $10 Max 10 10 10 10 10 Spire Sword Base Tempest Zealot Cost $10 Max 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Camping Stool, Covenant
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $10 Max 10 Spire Sword Base Tempest Zealot Cost $10 Max 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Covenant Antenna
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $10 Max 10 Spire Sword Base Tempest Zealot Cost $10 Max 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Dumpster
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $10 $10 Max 10 10 10 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
Dumpster, Tall
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $10 $10 $25 Max 10 10 10 10 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
Engine Cart
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $100 Max 6 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
Folding Chair
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $10 $10 $10 $10 Max 10 10 10 10 Spire Sword Base Tempest Zealot Cost $10 Max 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Missile Cart
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $100 Max 6 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
Plasma Storage
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 Max 10 10 Spire Sword Base Tempest Zealot Cost $25 Max 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Ramp, Stunt
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $10[1] Max 12 100[1] Spire Sword Base Tempest Zealot Cost $50 $10[1] Max 12 100[1] Grey Cost/Max cells indicate that the item is not available on a specific map. -
Rock, Flat
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $10[2] Max 10 50[2] Spire Sword Base Tempest Zealot Cost $10[2] Max 50[2] Grey Cost/Max cells indicate that the item is not available on a specific map. -
Rock, Medium 1
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $10[2] Max 10 50[2] Spire Sword Base Tempest Zealot Cost $10[2] Max 50[2] Grey Cost/Max cells indicate that the item is not available on a specific map. -
Rock, Small
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $10[2] Max 10 50[2] Spire Sword Base Tempest Zealot Cost $10[2] Max 50[2] Grey Cost/Max cells indicate that the item is not available on a specific map. -
Street Cone
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $10 $10 $10 $10 $10 $10 $10 Max 30 20 20 20 20 20 20 Spire Sword Base Tempest Zealot Cost $10 $10 Max 20 20 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Wall
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $10 Max 50 Spire Sword Base Tempest Zealot Cost Max Despite the "Door, Windows, and Walls" section under Scenery on Anchor 9, this part is considered separate.
Barricades
Barricades share a part limit. Placing any reduces the number remaining for all available on the map in question.
-
Barricade, Small
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $50 $50 $50 $50 $50 Max 12 40 12 12 12 12 Spire Sword Base Tempest Zealot Cost $50 $50 $50 Max 12 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Barricade, Large
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $50 $50 $50 $50 $50 Max 12 40 12 12 12 12 Spire Sword Base Tempest Zealot Cost $50 $50 $50 Max 12 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Jersey Barrier
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $50 $50 $50 $50 Max 12 40 12 12 12 Spire Sword Base Tempest Zealot Cost $50 Max 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Jersey Barrier, Short
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $50 $50 $50 Max 12 12 12 12 Spire Sword Base Tempest Zealot Cost $50 Max 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Heavy Barrier
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 Max 40 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
Covenant Barrier
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $50 $50 $50 $50 $50 Max 12 40 12 12 12 12 Spire Sword Base Tempest Zealot Cost $50 $50 $50 $50 Max 12 12 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Portable Shield
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $50 $50 $50 $50 Max 12 12 12 12 12 Spire Sword Base Tempest Zealot Cost $50 $50 Max 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map.
Crates
Crates share a part limit. Placing any reduces the number remaining for all.
-
Small, Closed
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 Max 10 10 10 10 Spire Sword Base Tempest Zealot Cost $25 Max 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Crate, Metal, Multi
Cube shaped, approximately the size of eight Crate, Metal, Singles combined.Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 Max 10 10 10 10 Spire Sword Base Tempest Zealot Cost $25 Max 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Crate, Metal, Single
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 Max 10 10 10 10 Spire Sword Base Tempest Zealot Cost $25 Max 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Crate, Heavy Duty
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 $25 Max 10 10 10 10 10 10 Spire Sword Base Tempest Zealot Cost $25 $25 $25 Max 10 10 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Crate, Heavy, Small
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 $25 Max 10 10 10 10 10 10 Spire Sword Base Tempest Zealot Cost $25 $25 $25 Max 10 10 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Covenant Crate
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 $25 Max 10 10 10 10 10 10 Spire Sword Base Tempest Zealot Cost $25 $25 $25 Max 10 10 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Crate, Half Open
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 $25 Max 10 10 10 10 10 10 Spire Sword Base Tempest Zealot Cost $25 $25 $25 Max 10 10 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Crate, Fully Open
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 Max 10 10 10 10 Spire Sword Base Tempest Zealot Cost $25 $25 Max 10 10 Grey Cost/Max cells indicate that the item is not available on a specific map.
Decorative
Decorative objects share a part limit. Placing any reduces the number remaining for all.
-
Driftwood 1
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost Max Spire Sword Base Tempest Zealot Cost $25 Max 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Driftwood 2
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost Max Spire Sword Base Tempest Zealot Cost $25 Max 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Driftwood 3
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost Max Spire Sword Base Tempest Zealot Cost $25 Max 12 Grey Cost/Max cells indicate that the item is not available on a specific map.
Doors, Windows, and Walls
Objects in this section on Anchor 9 and Breakpoint share a part limit. On those maps placing any one part from this section reduces the number remaining for all of them. On all other maps these parts are considered separate; placing one only effects the number remaining for that specific part. On Forge World and Tempest these objects are actually found under Gadgets, but are listed in this article due to appearing under Scenery on most other maps.
-
Door
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $10 Max 14 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
One Way Shield 1
One Way Shields allow players and vehicles to pass through in only one direction. Trying to travel the other way results in colliding with the shield as if it were a wall.Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $10 Max 12 14 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
One Way Shield 2
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $10 $200 Max 6 14 4 Spire Sword Base Tempest Zealot Cost $50 $200 Max 4 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
One Way Shield 3
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $200 Max 4 4 Spire Sword Base Tempest Zealot Cost $50 $200 Max 4 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
One Way Shield 4
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $75 $200 Max 4 4 Spire Sword Base Tempest Zealot Cost $75 $200 Max 4 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Shield Door, Small
Shield Doors allow players and vehicles to pass through however block weapons fire and explosions.Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $50 $200 Max 8 12 4 Spire Sword Base Tempest Zealot Cost $50 $200 Max 4 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Shield Door, Small 1
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 Max 8 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
Shield Door, Medium
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $200 Max 4 4 Spire Sword Base Tempest Zealot Cost $50 $200 Max 4 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Shield Door, Large
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $75 $200 Max 8 4 4 Spire Sword Base Tempest Zealot Cost $75 $200 Max 4 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Shield Door, Large 1
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 Max 8 Spire Sword Base Tempest Zealot Cost Max Grey Cost/Max cells indicate that the item is not available on a specific map. -
Shield Wall, Small
Shield Walls prevent anything from passing through them.Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 Max 12 Spire Sword Base Tempest Zealot Cost $50 Max 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Shield Wall, Medium
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 Max 4 Spire Sword Base Tempest Zealot Cost $50 Max 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Shield Wall, Large
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $75 Max 4 Spire Sword Base Tempest Zealot Cost $75 Max 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Shield Wall, X-Large
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $100 Max 4 Spire Sword Base Tempest Zealot Cost $100 Max 4 Grey Cost/Max cells indicate that the item is not available on a specific map.
Sandbags
Sandbags share a part limit. Placing any reduces the number remaining for all.
-
Sandbag Wall
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 Max 12 12 12 12 12 Spire Sword Base Tempest Zealot Cost $25 $25 $25 Max 12 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Sandbag, Turret Wall
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 Max 12 12 12 12 12 Spire Sword Base Tempest Zealot Cost $25 $25 $25 Max 12 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Sandbag, Corner 45
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 Max 12 12 12 12 12 Spire Sword Base Tempest Zealot Cost $25 $25 $25 Max 12 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Sandbag, Corner 90
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 Max 12 12 12 12 12 Spire Sword Base Tempest Zealot Cost $25 $25 $25 Max 12 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Sandbag Endcap
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 Max 12 12 12 12 12 Spire Sword Base Tempest Zealot Cost $25 $25 $25 Max 12 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map.
Pallets
Pallets share a part limit. Placing any reduces the number remaining for all.
-
Pallet
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $50 $25 Max 12 10 12 12 Spire Sword Base Tempest Zealot Cost $50 Max 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Pallet, Large
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $50 $25 Max 12 10 12 12 Spire Sword Base Tempest Zealot Cost $50 Max 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Pallet, Metal
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $50 $25 Max 12 10 12 12 Spire Sword Base Tempest Zealot Cost $50 Max 12 Grey Cost/Max cells indicate that the item is not available on a specific map.
Notes
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