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Reactive circuit: Difference between revisions

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'''Reactive Circuits''' are components of the [[MJOLNIR Powered Assault Armor]] system created by the [[UNSC]] for the [[Spartan-II]] and [[Spartan-III|III]] soldiers.<ref>'''[[Halo: The Fall of Reach]]''', page 252</ref>
'''Reactive circuits''' are components of the [[MJOLNIR Powered Assault Armor]] system used by the [[SPARTAN Program|SPARTAN]] supersoldiers.<ref>'''[[Halo: The Fall of Reach]]''', page 252</ref>


Reactive circuits are installed throughout the armor and are linked to the [[Spartan Neural Interface]]. They amplify the wearer's reaction time by connecting directly to the thoughts of the wearer, making it much easier to control and allowing for the soldier to be both more efficient and have a higher survival rate in combat.<ref>'''[[Halo: First Strike]]''', pages 8 and 10</ref>
Reactive circuits are installed throughout the armor and are linked to the user's [[Spartan Neural Interface|neural interface]]. They amplify the wearer's reaction time by connecting directly to the thoughts of the wearer, making it much easier to control and allowing for the soldier to be both more efficient and have a higher survival rate in combat.<ref>'''[[Halo: First Strike]]''', pages 8 and 10</ref>


==Sources==
==Sources==

Revision as of 12:44, November 27, 2010

Template:Ratings

Reactive circuits are components of the MJOLNIR Powered Assault Armor system used by the SPARTAN supersoldiers.[1]

Reactive circuits are installed throughout the armor and are linked to the user's neural interface. They amplify the wearer's reaction time by connecting directly to the thoughts of the wearer, making it much easier to control and allowing for the soldier to be both more efficient and have a higher survival rate in combat.[2]

Sources

  1. ^ Halo: The Fall of Reach, page 252
  2. ^ Halo: First Strike, pages 8 and 10