Tempest: Difference between revisions
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|image=[[file:Tempest.jpg|300px]] | |image=[[file:Tempest.jpg|300px]] | ||
|game=''[[Halo: Reach]]'' | |game=''[[Halo: Reach]]'' | ||
|location=[[Halo Array|Unidentified Halo ring]] | |location=[[Forerunner weather station]], [[Halo Array|Unidentified Halo ring]] | ||
|terrain= | |terrain= | ||
|weapons=*[[Type-31 Rifle|Needle Rifle]] | |weapons=*[[Type-31 Rifle|Needle Rifle]] | ||
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}} | }} | ||
{{Article Quote|Though we may never fully understand these devices, it is not our nature to leave ancient stones unturned.}} | {{Article Quote|Though we may never fully understand these devices, it is not our nature to leave ancient stones unturned.}} | ||
'''Tempest''' is a multiplayer map that will be featured in the [[Noble Map Pack]] for'' [[Halo: Reach]]''.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=29224 '''Bungie.net''': ''Noble Map Pack'']</ref> The map is set in an open environment with many openings and chasms, for a diverse amount of combat in a [[Forerunner]] environment on an unspecified [[Halo Array|Halo installation]], in a complex of structures comprising of a part of the ring's weather control system. Connecting the main structures is a [[Beam emitter|beam of energy]] that will disable any aircraft passing through it with an [[Electromagnetic pulse|EMP]].<ref name="bungie">[http://www.youtube.com/watch?v=xYUgGAUHl8Y '''YouTube''': ''Halo: Reach - Quick Look Tempest'']</ref> | '''Tempest''' is a multiplayer map that will be featured in the [[Noble Map Pack]] for'' [[Halo: Reach]]''.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=29224 '''Bungie.net''': ''Noble Map Pack'']</ref> The map is set in an open environment with many openings and chasms, for a diverse amount of combat in a [[Forerunner]] environment on an unspecified [[Halo Array|Halo installation]], in a complex of structures comprising of a part of the ring's [[Forerunner weather station|weather control system]]. Connecting the main structures is a [[Beam emitter|beam of energy]] that will disable any aircraft passing through it with an [[Electromagnetic pulse|EMP]].<ref name="bungie">[http://www.youtube.com/watch?v=xYUgGAUHl8Y '''YouTube''': ''Halo: Reach - Quick Look Tempest'']</ref> | ||
The map will feature a large [[Forge]] palette. | The map will feature a large [[Forge]] palette. | ||
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<gallery> | <gallery> | ||
File:Tempest-heatmap.jpg|A [[heatmap]] of Tempest. | File:Tempest-heatmap.jpg|A [[heatmap]] of Tempest. | ||
File:Tempest 3.jpg|The general area of the map from another angle. | |||
File:Tempest 4.jpg|View from under one of the main structures. | |||
File:Tempest - Comparison01.jpg|Comparison between the first design and finalized design of Tempest. | File:Tempest - Comparison01.jpg|Comparison between the first design and finalized design of Tempest. | ||
File:Tempest - Comparison02.jpg|Comparison between the first design and finalized design of Tempest. | File:Tempest - Comparison02.jpg|Comparison between the first design and finalized design of Tempest. |
Revision as of 09:20, November 25, 2010
Template:Ratings Template:New Content Template:Multiplayer Map Infobox Template:Article Quote Tempest is a multiplayer map that will be featured in the Noble Map Pack for Halo: Reach.[1] The map is set in an open environment with many openings and chasms, for a diverse amount of combat in a Forerunner environment on an unspecified Halo installation, in a complex of structures comprising of a part of the ring's weather control system. Connecting the main structures is a beam of energy that will disable any aircraft passing through it with an EMP.[2]
The map will feature a large Forge palette.
Locations
- Forest Base
- Cliff Base
- Center
- Cliff Side
- Beach Side
- Wreckage
- Rocky Walkway
- Forest Walkway
Trivia
- The tower itself appears reminiscent of the bases on the Halo 3 multiplayer map Vahalla.
- A crashed Longsword can be seen on one of the map's beaches.[3]
- The working title for Tempest was "DLC Medium".[2]
Gallery
A heatmap of Tempest.
Sources