Metropolis (Level): Difference between revisions

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Reverted edits by 187.111.249.248 (Talk) to last version by SPARTAN-118
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===Miscellaneous===
===Miscellaneous===
*If you try to take the Banshee from the bridge into the tunnel, an invisible wall will send you back. If you hijack a Banshee while past the 'wall', you will be shot back a few hundred metres.
*If you try to take the Banshee from the bridge into the tunnel, an invisible wall will send you back. If you hijack a Banshee while past the 'wall', you will be shot back a few hundred metres.
*Contrary to popular belief, the [[Slipspace]] explosion did not completely eradicate [[New Mombasa]] but severely damaged it, as seen in [[Halo 3: ODST]].
*Contrary to popular belief, the [[Slipspace]] explosion did not completely eradicate [[New Mombasa]] but severely damaged it, as seen in [[Halo 3: ODST]].
*If you take the Warthog instead of the Scorpion, you can drive it to the end of the level.
*If you take the Warthog instead of the Scorpion, you can drive it to the end of the level.
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*It is possible to save all the Marines in this level until the very end of the mission.
*It is possible to save all the Marines in this level until the very end of the mission.
*In the area place on the bridge where you pick up an extra Marine with a Rocket Launcher, instead of picking up one, you'll pick up two if one of your other Marines died. One Marine has a Sniper Rifle and the other has a Rocket Launcher.
*In the area place on the bridge where you pick up an extra Marine with a Rocket Launcher, instead of picking up one, you'll pick up two if one of your other Marines died. One Marine has a Sniper Rifle and the other has a Rocket Launcher.
*This is the first and last level where Johnson refers to a Covenant member by the name, not with a nickname or insult.
[[File:Sniperdeflect.jpg|thumb|A Marine fires a Sniper Rifle, which rebounds around the inside of the Scarab.]]
[[File:Sniperdeflect.jpg|thumb|A Marine fires a Sniper Rifle, which rebounds around the inside of the Scarab.]]
*The inside of the Scarab deflects sniper rounds. This can be deadly and may inflict heavy enemy casualties as well as friendly fire if not careful.
*The inside of the Scarab deflects sniper rounds. This can be deadly and may inflict heavy enemy casualties as well as friendly fire if not careful.
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