Stay in the Pelican: Difference between revisions
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'''Staying in the Pelican''' can be achieved on the [[campaign]] levels | '''Staying in the Pelican''' can be achieved on the [[campaign]] levels [[Assault on the Control Room (level)|Assault on the Control Room]] and [[343 Guilty Spark (level)|343 Guilty Spark]] in ''[[Halo: Combat Evolved]]''. | ||
==Procedure== | ==Procedure== |
Revision as of 15:23, October 25, 2010
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Staying in the Pelican can be achieved on the campaign levels Assault on the Control Room and 343 Guilty Spark in Halo: Combat Evolved.
Procedure
- When the cutscene starts to play, hold down the throw grenade button, and when the cinematic ends, you will throw a grenade and stay in the Pelican.
- Or on Assault on the Control Room you can use an alternative in which as soon as you exit the Pelican repeatedly press X (action button) or E (for PC) and you will get back in the Pelican.
- The Pelican will then fly away on it's scripted path, with you still inside
- You will eventually die when you strike the kill wall.