Pek-pattern plasma cannon: Difference between revisions
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{{Ratings}} | {{Ratings}} | ||
{{Era|H3|H3R|RE}} | {{Era|H3|H3R|RE}} | ||
<center>''This article describes the Halo 3 version of the Plasma Cannon. For the Halo 2 version, see [[Type-42 Directed Energy Support Weapon]].''</center> | <center>''This article describes the Halo 3 version of the Plasma Cannon. For the Halo 2 version, see [[Type-42 Directed Energy Support Weapon]].''</center> | ||
{{Weapon | {{Weapon | ||
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==Design Details== | ==Design Details== | ||
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The ''Halo 3'' version of the Plasma Cannon differs greatly in design from the ''Halo 2'' version, as it is somewhat similar in appearance like the [[Plasma Rifle]], and sports what appear to be shields or targeting displays on top of it. These could also be heat dissipation vanes; this is supported by the fact that the weapon cannot overheat even if the entire power supply is emptied, non-stop. Additionally, heat/excess plasma appears to be vented by four apertures on the weapon's sides during rapid fire; this probably assists the cooling process. | The ''Halo 3'' version of the Plasma Cannon differs greatly in design from the ''Halo 2'' version, as it is somewhat similar in appearance like the [[Plasma Rifle]], and sports what appear to be shields or targeting displays on top of it. These could also be heat dissipation vanes; this is supported by the fact that the weapon cannot overheat even if the entire power supply is emptied, non-stop. Additionally, heat/excess plasma appears to be vented by four apertures on the weapon's sides during rapid fire; this probably assists the cooling process. | ||
=== Operation === | === Operation === | ||
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*[[War Chieftain]]s and [[Thel 'Vadam|the Arbiter]] (when playing in single player) are the only known characters who are able to melee with this weapon while in their hand. | *[[War Chieftain]]s and [[Thel 'Vadam|the Arbiter]] (when playing in single player) are the only known characters who are able to melee with this weapon while in their hand. | ||
*A way of moving faster with the turret can be done by constantly dropping and picking up the turret. Pressing 'Y' to change guns while holding right bumper to pick the gun up again. This, while looking like you are dribbling the gun, allows almost normal movement, though be careful around dropped guns, as you might pick those up instead. | *A way of moving faster with the turret can be done by constantly dropping and picking up the turret. Pressing 'Y' to change guns while holding right bumper to pick the gun up again. This, while looking like you are dribbling the gun, allows almost normal movement, though be careful around dropped guns, as you might pick those up instead. | ||
*In the level {{Levelname|The Covenant}} after you deactivate the third tower, go outside. There should be an allied Phantom outside, and an Elite operating the Plasma Cannon. Kill him, and jump next to the turret and quickly press RB. You should be operating it, although if you jump on the Phantom directly, you will fall off into the water below as the Phantom's turret wing itself is not solid, however you can jump into the phantom after grabbing the turret by holding the control stick back while mashing the jump button. | *In the level {{Levelname|The Covenant}} after you deactivate the third tower, go outside. There should be an allied Phantom outside, and an Elite operating the Plasma Cannon. Kill him, and jump next to the turret and quickly press RB. You should be operating it, although if you jump on the Phantom directly, you will fall off into the water below as the Phantom's turret wing itself is not solid, however you can jump into the phantom after grabbing the turret by holding the control stick back while mashing the jump button. | ||
==Gallery== | ==Gallery== | ||
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[[Category:Halo 3]] | [[Category:Halo 3]] | ||
[[Category:Halo 3: ODST]] | [[Category:Halo 3: ODST]] | ||
[[Category:Halo Reach ]] | [[Category:Halo: Reach ]] |