Cortana (level)/Walkthrough: Difference between revisions

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Your most valuable pieces of [[Equipment|equipment]] in this level are [[Deployable Cover]]s and [[Bubble Shields]]. [[Cloaking]] is also handy but extremely rare. It is recommended that you always have a Deployable Cover with you. [[Grenade]]s are also your friends here; [[Plasma Grenades]] are very effective against [[Flood Ranged Form]]s and [[Flood Carrier Form]]s, and [[M9 High-Explosive Dual-Purpose Grenade|Fragmentation Grenades]] will thin out large groups of Flood and bring down shields on any shielded [[Combat Form|Flood Combat Forms]]. Beware, though: if you have bad aim, you will be penalized in this level. [[Flood Growth Pods]] line High Charity's walls and if you are inaccurate you will unleash torrents of [[Flood Infection Form]]s that will make you waste valuable ammunition and probably kill you. Once you've killed all the Flood in a room, melee their corpses to prevent re-animation of them.
Your most valuable pieces of [[Equipment|equipment]] in this level are [[Deployable Cover]]s and [[Bubble Shields]]. [[Cloaking]] is also handy but extremely rare. It is recommended that you always have a Deployable Cover with you. [[Grenade]]s are also your friends here; [[Plasma Grenades]] are very effective against [[Flood Ranged Form]]s and [[Flood Carrier Form]]s, and [[M9 High-Explosive Dual-Purpose Grenade|Fragmentation Grenades]] will thin out large groups of Flood and bring down shields on any shielded [[Combat Form|Flood Combat Forms]]. Beware, though: if you have bad aim, you will be penalized in this level. [[Flood Growth Pods]] line High Charity's walls and if you are inaccurate you will unleash torrents of [[Flood Infection Form]]s that will make you waste valuable ammunition and probably kill you. Once you've killed all the Flood in a room, melee their corpses to prevent re-animation of them.


Using [[Halo 3 Skulls|Skulls]] on this level is not a good idea for inexperienced players, but using the Catch skull provides you with a distinct advantage, as the Flood do not use grenades, but upon death, they will almost always provide them.
Using [[Halo 3 Skulls|Skulls]] on this level is not a good idea for inexperienced players, but using the Catch skull provides you with a distinct advantage, as the Flood do not use grenades, but upon death, they will almost always provide them with this skull active.


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===The Reactor Room===
===The Reactor Room===
When the door to the reactor room opens run forward towards the center of the room. You may need to jump over some enemies or crates but go straight to the center. Turn right and run to the wall across the flood grown floor. Turn left and run to the door. Grab a Deployable Cover as you pass through the door. If you got Cloaking, you should be able to cross the reactor room without being seen. If you don't, make a run for it anyway - there's no use fighting the Flood in this room, as more will come in when you kill them. Once the door to the reactor room closes behind you, you won't encounter any more Flood. Run forward to the [[Sanctum of the Hierarchs|Sanctum]]. In the center there will be some sort of podium: Cortana's stasis field. Go to the stasis field and bash on it until it breaks to free Cortana.
When the door to the reactor room opens run forward towards the center of the room. You may need to jump over some enemies or crates but go straight to the center. Turn right and run to the wall across the flood grown floor. Turn left and run to the door. Grab a Deployable Cover as you pass through the door. If you got Cloaking, you should be able to cross the reactor room without being seen. If you don't, make a run for it anyway - there's no use fighting the Flood in this room, as more will come in when you kill them. Once the door to the reactor room closes behind you, you won't encounter any more Flood. Run forward to the [[Sanctum of the Hierarchs|Sanctum]]. In the center there will be some sort of podium: Cortana's stasis field. Go to the stasis field and bash on it until it breaks to free Cortana and start a cutscene.


==Part 2: Nor Hell a Fury==
==Part 2: Nor Hell a Fury==


=== The Reactor Room, Again. ===
=== The Reactor Room, Again ===
You've got the girl. Now to get out. head back up the path After the cutscene, you only have your Spiker and energy sword but no worries, there's plenty of ammo in the reactor room. Head out and quickly throw your deployable cover forward so it's near the edge of the balcony. back up and use your Spiker to finish of the combat forms. This will draw in the tank form which you can finish with one swipe of the energy sword. move forward again and drop the Energy Sword for the Carbine and shoot out all the combat forms you can see before swapping your Spiker in and grabbing a Plasma rifle. You can take out nearly all the ranged forms here quickly with the combo. Load up your Carbine and drop it in the center. Pick up a [[Type-25 Grenade Launcher|Brute Shot]] and a full Energy Sword. Shoot out the four reactors with the Brute shot and then drop it for the carbine. Bring up your Energy sword and run back towards your original entrance.
Now you've got Cortana, it's time to get out. You must make your way back to the Pelican. Fortunately, several new areas open up, making the route much shorter. Head back up the long corridor leading to the reactor room. After the cutscene, you only have your Spiker and Energy Sword but no worries, there's plenty of ammunition in the reactor room. Head out and quickly throw your Deployable Cover forward so it's near the edge of the balcony. Back up and use your Spiker to finish off the Combat Forms. This will draw in the Tank Form, which you can finish with one swipe of the Energy Sword. Move forward again and swap the Energy Sword for the Carbine. Take down all the Combat Forms you can see, and then take dual-wield a Plasma rifle with your Spiker. You can take out nearly all the Ranged Forms here quickly with this combo. Load up your Carbine and drop it in the center of the room. Pick up a [[Type-25 Grenade Launcher|Brute Shot]] and a full Energy Sword. Shoot on the four reactors with the Brute Shot to destroy them, and then swap it for the Carbine. Bring up your Energy Sword and run back towards your original entrance.


=== The Terminal Room ===
=== The Terminal Room ===
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