Cortana (level)/Walkthrough: Difference between revisions

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''Cleanse High Charity.  Save Cortana.''
''Cleanse High Charity.  Save Cortana.''


This is a walkthrough for the level [[Cortana (level)|Cortana]].   
This is a walkthrough for the level, [[Cortana (level)|Cortana]].   


It is the penultimate level of ''[[Halo 3]]'', and arguably one of the most difficult of the franchise.  This walkthrough is structured for play on [[Legendary]] difficulty with notes for lower difficulties.   
It is the penultimate level of ''[[Halo 3]]'', and arguably one of the most difficult of the franchise.  This walkthrough is structured for play on [[Legendary]] difficulty with notes for lower difficulties.   
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===The Pelican===
===The Pelican===
For the next area you're going to want to be quick follow the path up and around, you should see a couple of Deployable Covers here.  Grab one and make your way to the large opening to the outside.  There are many Combat Forms here as well as [[Flood Stalker Form|Stalker Forms]] that like to become Ranged Forms.  Load up on Ammo here at the Pelican and get ready to move.  You can grab the [[M7057/Defoliant Projector|Flamethrower]] here, But on Legendary difficulty you have a better chance of Barbequeing yourself than the flood so leave it (Also if you leave it there now it will help you out later, seriously).  From here you have a choice, you can set up your Deployable Cover and shoot out the Combat and Ranged forms, or you can run.  Your going to need as much ammo as possible so while you could clean out this area (and if you're playing the [[Campaign Scoring|Meta-Game]] for points you should) you're much better off just running back in to the left and making your way to the porta and to the next area.  The flood will not follow you once the porta closes.
For the next area you're going to want to be quick follow the path up and around, you should see a couple of Deployable Covers here.  Grab one and make your way to the large opening to the outside.  There are many Combat Forms here as well as [[Flood Stalker Form|Stalker Forms]] that like to become Ranged Forms.  Load up on ammo here at the Pelican and get ready to move.  You can grab the [[M7057/Defoliant Projector|Flamethrower]] here, but on Legendary difficulty you have a better chance of barbecuing yourself than the flood so leave it (Also if you leave it there now it will help you out later, seriously).  From here you have a choice, you can set up your Deployable Cover and shoot out the Combat and Ranged forms, or you can run.  Your going to need as much ammo as possible so while you could clean out this area (and if you're playing the [[Campaign Scoring|Meta-Game]] for points you should) you're much better off just running back in to the left and making your way to the porta and to the next area.  The Flood will not follow you once the porta closes.


The room after that contains a small slope and several Infection Forms. The chamber is filled with dead [[Sangheili|Elites]] and [[Jiralhanae|Brutes]], as well as some grenades.  You can throw a grenade to set off a chain reaction and weaken or kill any flood that do get re-animated. Finish them off with the Energy Sword then swap out for a new one before you drop through the hole. In the next tunnel, grab either a [[Type-2 Energy Weapon/Hammer|Gravity Hammer]] or new Energy Sword (your choice), and then drop through the hole to continue.
The room after that contains a small slope and several Infection Forms. The chamber is filled with dead [[Sangheili|Elites]] and [[Jiralhanae|Brutes]], as well as some grenades.  You can throw a grenade to set off a chain reaction and weaken or kill any flood that do get re-animated. Finish them off with the Energy Sword then swap out for a new one before you drop through the hole. In the next tunnel, grab either a [[Type-2 Energy Weapon/Hammer|Gravity Hammer]] or new Energy Sword (your choice), and then drop through the hole to continue.
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=== The Pelican ===
=== The Pelican ===
After you drop through this area you'll run into your first large room again.  And you'll run into [[Thel 'Vadam|The Arbiter]] who will be cleaning out The Flood with the Flamethrower you left earlier.  Run past him and straight to the Pelican.  Hop on board and........
After you drop through this area you'll run into your first large room again.  And you'll run into [[Thel 'Vadam|The Arbiter]] who will be cleaning out The Flood with the Flamethrower you left earlier.  Run past him and straight to the Pelican.  Hop on board and...


==Speed Run Walkthrough==
==Speed Run Walkthrough==


If you're having difficulties beating this level the traditional way, you can attempt to adopt a Speed Run strategy. On Legendary this method is Suicide and you won't advance much beyond the Pelican, but on lower difficulties you can make it through nearly every area without a prolonged engagement with The Flood. AGAIN: This will not work on Legendary.
If you're having difficulties beating this level the traditional way, you can attempt to adopt a Speed Run strategy. On Legendary this method is suicide and you won't advance much beyond the Pelican, but on lower difficulties you can make it through nearly every area without a prolonged engagement with The Flood.  


=== Part 1:Rampant.===
=== Part 1:Rampant.===
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When you drop through the first Porta you will be assaulted by several Combat Forms. You need to fight these, and there is one with an energy sword, which will definitely come into use a bit later on in the level. When the carrier forms attack you, throw a firebomb grenade and you will be able to skip the infection forms.  
When you drop through the first Porta you will be assaulted by several Combat Forms. You need to fight these, and there is one with an energy sword, which will definitely come into use a bit later on in the level. When the carrier forms attack you, throw a firebomb grenade and you will be able to skip the infection forms.  


The next room is going to be your fastest skip of the level.  There are a few things to note though.  To the left side is an opening through which is a Pelican. There is a flamethrower and some weapons and ammo out there, but unless you're already really low on ammo, don't go near it.  You should run straight forward using your MA5C to clear a path straight through the porta.  Once it closes the flood won't follow you.
The next room is going to be your fastest skip of the level.  There are a few things to note though.  To the left side is an opening through which is a Pelican. There is a flamethrower and some weapons and ammo out there, but unless you're already really low on ammo, don't go near it.  You should run straight forward using your MA5C to clear a path straight through the porta.  Once it closes the Flood won't follow you.


In the next area there will be several regenerating combat forms, use a grenade and your Energy Sword to make short work of them then swap out your Energy Sword for the Brute Shot (high Melee plus heavy projectile damage).  Your Weapons should now be an MA5C with about 3/4 combat load out and a Brute Shot.
In the next area there will be several regenerating combat forms, use a grenade and your Energy Sword to make short work of them then swap out your Energy Sword for the Brute Shot (high Melee plus heavy projectile damage).  Your Weapons should now be an MA5C with about 3/4 combat load out and a Brute Shot.


Drop through the hole in the floor.  There are loads of flood here, mostly stalker forms that change into ranged and tank forms, that will all be trying to take you down. Run forward with your Brute Shot out, shooting Ranged forms and meleeing the Tank Forms .  Once you reach the center of the room you should get a cloaking device.  Don't activate it yet.  Run straight forward out of this room, into the next area. Once you see the Carrier forms stick them with grenades. Advance.  When you reach the left turn bring up your MA5C and activate your cloak.  You should be able to make it to the end of the hall without needing to engage, but if you do, the assault Rifle will make short work of the Combat Forms.   
Drop through the hole in the floor. There are loads of flood here, mostly stalker forms that change into ranged and tank forms, that will all be trying to take you down. Run forward with your Brute Shot out, shooting Ranged forms and meleeing the Tank Forms .  Once you reach the center of the room you should get a cloaking device.  Don't activate it yet.  Run straight forward out of this room, into the next area. Once you see the Carrier forms stick them with grenades. Advance.  When you reach the left turn bring up your MA5C and activate your cloak.  You should be able to make it to the end of the hall without needing to engage, but if you do, the assault Rifle will make short work of the Combat Forms.   


When you go through the porta into the next area swap out your assault rifle for a carbine in the case.  As far as your Brute Shot, even if it's out of ammo it's melee is worth keeping it until you can get more ammo for now.
When you go through the porta into the next area swap out your assault rifle for a carbine in the case.  As far as your Brute Shot, even if it's out of ammo it's melee is worth keeping it until you can get more ammo for now.
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The reactor room is your last challenge here, but just activate your cloak and run straight forward to the center turn right and run to the wall then turn left and run to the door.  You should be able to accomplish this without losing your invisibility.  Head through the door and down the hall and bash the stasis field to free Cortana.
The reactor room is your last challenge here, but just activate your cloak and run straight forward to the center turn right and run to the wall then turn left and run to the door.  You should be able to accomplish this without losing your invisibility.  Head through the door and down the hall and bash the stasis field to free Cortana.


=== Part 2:Nor Hell a Fury ===
=== Part 2: Nor Hell a Fury ===
After the cut scene, Head back the way you came.  Here you have no choice but to fight the flood.  Use your energy sword to clear out the first area.  You have to be quick about it, as there are a number of foes here and if you aren't swift you'll be back to your checkpoint.  Once you've cleared your balcony swap your Energy sword for a carbine and snipe any Combat forms that are across form you.  Then drop the carbine for a Spiker and finish off any Ranged forms that remain.  Load up your Brute Shot, and grab a Carbine.  Use the Brute Shot to blow up the Reactors. Then Run.   
After the cut scene, Head back the way you came.  Here you have no choice but to fight the flood.  Use your energy sword to clear out the first area.  You have to be quick about it, as there are a number of foes here and if you aren't swift you'll be back to your checkpoint.  Once you've cleared your balcony swap your Energy sword for a carbine and snipe any Combat forms that are across form you.  Then drop the carbine for a Spiker and finish off any Ranged forms that remain.  Load up your Brute Shot, and grab a Carbine.  Use the Brute Shot to blow up the Reactors. Then run.   


Fall through the hole in the floor and run down the thin hallway from earlier using your Carbine and grenades to take out the flood.   
Fall through the hole in the floor and run down the thin hallway from earlier using your Carbine and grenades to take out the Flood.   


Once you return to the Terminal Room bring up your Brute Shot and '''*run*''' forward.  Toss frags and use your Brute Shot to clear in front of you, and <u>only</u> in front of you.  Keep moving forward and don't look back.  The flood will not follow you from area to area, so move quickly and you won't need to fight as much.
Once you return to the Terminal Room bring up your Brute Shot and ''run'' forward.  Toss frags and use your Brute Shot to clear in front of you, and ''only'' in front of you.  Keep moving forward and don't look back.  The flood will not follow you from area to area, so move quickly and you won't need to fight as much.


Eventually you will reach the room where the Pelican is found. You will find that the Arbiter has joined you, with a flamethrower.  Just simply let him do the killing, and run past all of the Flood to the Pelican.  Go into the Pelican and escape.
Eventually you will reach the room where the Pelican is found. You will find that the Arbiter has joined you, with a flamethrower.  Just simply let him do the killing, and run past all of the Flood to the Pelican.  Go into the Pelican and escape.
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*'''Know your Flood.'''
*'''Know your Flood.'''
:Each variety of flood has a specific weakness.  No one weapon will be effective against all (save the Energy Sword, but it's range makes it unsuitable against Ranged Forms).  Understand that your best chance of survival is knowing what combination of weapons will provide you with good short range attacks and excellent range, to maximize your overall damage.
:Each variety of Flood has a specific weakness.  No one weapon will be effective against all (save the Energy Sword, but its range makes it unsuitable against Ranged Forms).  Understand that your best chance of survival is knowing what combination of weapons will provide you with good short range attacks and excellent range, to maximize your overall damage.


===Skulls===
===Skulls===
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==Not Legendary Notes==
==Not Legendary Notes==


*Really there is no difference in how you should approach this mission whether it's on Easy or Legendary.  The only difference is in the overall numbers of Flood (on Legendary they can seem unending) and in how difficult it is to kill them (headshots, not withstanding)  If you can beat this mission on Normal without getting killed, it's a fair bet that you should be able to complete it on Legendary.
*There is no difference in how you should approach this mission whether it's on Easy or Legendary.  The only difference is in the overall numbers of Flood (on Legendary they can seem unending) and in how difficult it is to kill them (headshots, not withstanding)  If you can beat this mission on Normal without getting killed, it's a fair bet that you should be able to complete it on Legendary.


{{succession box | before = ''[[The Covenant (Level)/Walkthrough|The Covenant]]'' <br />| title =Halo 3 Campaign Walkthrough for: | years = '''''Cortana''''' |after = ''[[Halo (Halo 3 Level)/Walkthrough|Halo]]''}}
{{succession box | before = ''[[The Covenant (Level)/Walkthrough|The Covenant]]'' <br />| title =Halo 3 Campaign Walkthrough for: | years = '''''Cortana''''' |after = ''[[Halo (Halo 3 Level)/Walkthrough|Halo]]''}}
[[Category:Halo 3]]
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