Generator Defense: Difference between revisions

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==Gameplay==
==Gameplay==


The game-type will be exclusively played on the map [[Overlook]]. The game is in an attack and defend style of gameplay. The defenders consist of a three man [[Spartan-III]] on top of a well defended hill.The attackers are a 3 man [[Sangheili]] team that start at the bottom of a hill and have to fight their way up to the generators.. There are three generators on the map which the Spartans have to defend. At the beginning of each match there is a weapon drop where a Longsword flies over and drops off three random power weapons in different random locations on the map. Each weapon pod has a random chance of being a [[Spartan Laser]], a [[Sniper rifle]], or a [[Rocket Launcher]]. The weapons are distributed evenly around the map so that both Spartans and Elites have an equal chance of obtaining them. There are two rounds and five minutes to each round. An additional detail about the generators is that they have a lockdown similar to [[Armor Lock]] , where the generator are invulnerable to attack for a 30 second time period and results in having a brief cool-down afterwards.<ref>1Up Reach Multiplayer Article[http://www.1up.com/do/previewPage?pager.offset=1&cId=3178811&p=]"</ref> S
The game-type will be exclusively played on the map [[Overlook]]. The game is in an attack and defend style of gameplay. The defenders consist of a three man [[Spartan-III]] team on top of a well defended hill.The attackers are a 3 man [[Sangheili]] team that start at the bottom of a hill and have to fight their way up to the generators.. There are three generators on the map which the Spartans have to defend. At the beginning of each match there is a weapon drop where a Longsword flies over and drops off three random power weapons in different random locations on the map. Each weapon pod has a random chance of being a [[Spartan Laser]], a [[Sniper rifle]], or a [[Rocket Launcher]]. The weapons are distributed evenly around the map so that both Spartans and Elites have an equal chance of obtaining them. There are two rounds and five minutes to each round. An additional detail about the generators is that they have a lockdown similar to [[Armor Lock]] , where the generator are invulnerable to attack for a 30 second time period and results in having a brief cool-down afterwards.<ref>1Up Reach Multiplayer Article[http://www.1up.com/do/previewPage?pager.offset=1&cId=3178811&p=]"</ref> S


==Sources==
==Sources==
<references/>
<references/>

Revision as of 09:37, April 14, 2010

Template:Ratings Template:New Content


Generator Defense is a new game-type being introduced in the Halo: Reach Beta. It also referred to by Bungie as Network Test One.

Gameplay

The game-type will be exclusively played on the map Overlook. The game is in an attack and defend style of gameplay. The defenders consist of a three man Spartan-III team on top of a well defended hill.The attackers are a 3 man Sangheili team that start at the bottom of a hill and have to fight their way up to the generators.. There are three generators on the map which the Spartans have to defend. At the beginning of each match there is a weapon drop where a Longsword flies over and drops off three random power weapons in different random locations on the map. Each weapon pod has a random chance of being a Spartan Laser, a Sniper rifle, or a Rocket Launcher. The weapons are distributed evenly around the map so that both Spartans and Elites have an equal chance of obtaining them. There are two rounds and five minutes to each round. An additional detail about the generators is that they have a lockdown similar to Armor Lock , where the generator are invulnerable to attack for a 30 second time period and results in having a brief cool-down afterwards.[1] S

Sources

  1. ^ 1Up Reach Multiplayer Article[1]"