Repairs: Difference between revisions

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==Overview==
==Overview==
'''Repairs''' is the 12th level of the real-time strategy game, ''[[Halo Wars]]'' <ref>''Official Xbox Magazine: March 2009'' - ''Halo Wars'' Review</ref>. After Colliding with a Covenant Destroyer, Sergeant [[John Forge]] is charged with using several [[Cyclops]] to repair the ship's Power Core. Although they are besieged by [[Spirit]] Dropships carrying Platoons of [[Covenant]] squads and [[Banshee]]s, the UNSC forces have [[Hawk]]s, [[Wolverine]]s, [[Gremlin]]s, [[Turret]]s and [[Marine]] squads to counter back. Once the Power Core is repaired, Sergeant Forge and all UNSC forces above are recalled back into the ship.This is also the first level in the campaign where the player encounters Hawks.
'''Repairs''' is the 12th level of the real-time strategy game, ''[[Halo Wars]]'' <ref>''Official Xbox Magazine: March 2009'' - ''Halo Wars'' Review</ref>. The Spirit of Fire flies out a tunnel directly into the air, very soon, they are found up against Covenant once again. After Colliding with a Covenant Destroyer, Sergeant [[John Forge]] is charged with using several [[Cyclops]] to repair the ship's Power Core. Although they are besieged by [[Spirit]] Dropships carrying Platoons of [[Covenant]] squads and [[Banshee]]s, the UNSC forces have [[Hawk]]s, [[Wolverine]]s, [[Gremlin]]s, [[Turret]]s and [[Marine]] squads to counter back. Once the Power Core is repaired, Sergeant Forge and all UNSC forces above are recalled back into the ship. This is also the first level in the campaign where the player gets to use Hawks.


==Trivia==
==Trivia==
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