Loadout: Difference between revisions
From Halopedia, the Halo wiki
m (→SPARTAN) |
|||
Line 126: | Line 126: | ||
:Secondary Weapon: [[Type-25 Directed Energy Pistol]] (Plasma Pistol) | :Secondary Weapon: [[Type-25 Directed Energy Pistol]] (Plasma Pistol) | ||
;''' | ;'''Champion Zealot''' | ||
:Armor Ability: [[Evade]] | :Armor Ability: [[Evade]] | ||
:Grenade Number/Type: 3 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade) | :Grenade Number/Type: 3 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade) |
Revision as of 11:47, June 24, 2010
Template:Ratings Template:New Content
Loadouts are classes that a player picks at both the beginning of a multiplayer match and during respawn in Halo: Reach.
Overview
When a game begins the player is given the option of choosing a particular loadout. Loadouts are gametype specific and vary between playlists, meaning players cannot create their own custom loadout to bring in Matchmaking. They can, however, create custom loadouts for Custom Games.[citation needed] Each loadout has a particular weapon, grenade, and Armor Abilities combination.[1][2]
Known Loadouts
SPARTAN
|
Sangheili
|