Loadout: Difference between revisions

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=== SPARTAN ===
=== SPARTAN ===
;'''Airborne'''
;'''Airborne'''
:Armor Ability: Jetpack
:Armor Ability: [[Jetpack]]
:Grenade Number/Type: 2 [[M9 High-Explosive Dual-Purpose Grenade]] (Frag Grenade)
:Grenade Number/Type: 2 [[M9 High-Explosive Dual-Purpose Grenade]] (Frag Grenade)
:Main Weapon: [[MA37 Individual Combat Weapon System]] (Assault Rifle)
:Main Weapon: [[MA37 Individual Combat Weapon System]] (Assault Rifle)
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;'''Scout'''
;'''Scout'''
:Armor Ability: Sprint
:Armor Ability: [[Sprint]]
:Grenade Number/Type: 2 [[M9 High-Explosive Dual-Purpose Grenade]] (Frag Grenade)
:Grenade Number/Type: 2 [[M9 High-Explosive Dual-Purpose Grenade]] (Frag Grenade)
:Main Weapon: [[MA37 Individual Combat Weapon System]] (Assault Rifle)
:Main Weapon: [[MA37 Individual Combat Weapon System]] (Assault Rifle)
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<br />
<br />
;'''Marksman'''
;'''Marksman'''
:Armor Ability: Sprint
:Armor Ability: [[Sprint]]
:Grenade Number/Type: 1 [[M9 High-Explosive Dual-Purpose Grenade]] (Frag Grenade)
:Grenade Number/Type: 1 [[M9 High-Explosive Dual-Purpose Grenade]] (Frag Grenade)
:Main Weapon: [[M392 Designated Marksman Rifle]] (Battle Rifle)
:Main Weapon: [[M392 Designated Marksman Rifle]] (Battle Rifle)
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;'''Recon Marksman'''
;'''Recon Marksman'''
:Armor Ability: Sprint
:Armor Ability: [[Sprint]]
:Grenade Number/Type: 2 [[M9 High-Explosive Dual-Purpose Grenade|M9 High Explosive Dual-Purpose Grenade]] (Frag Grenade)
:Grenade Number/Type: 2 [[M9 High-Explosive Dual-Purpose Grenade|M9 High Explosive Dual-Purpose Grenade]] (Frag Grenade)
:Main Weapon: [[M392 Designated Marksman Rifle]] (Battle Rifle)
:Main Weapon: [[M392 Designated Marksman Rifle]] (Battle Rifle)

Revision as of 11:43, June 24, 2010

Template:Ratings Template:New Content

A Loadout selection for Spartans.

Loadouts are classes that a player picks at both the beginning of a multiplayer match and during respawn in Halo: Reach.

Overview

When a game begins the player is given the option of choosing a particular loadout. Loadouts are gametype specific and vary between playlists, meaning players cannot create their own custom loadout to bring in Matchmaking. They can, however, create custom loadouts for Custom Games.[citation needed] Each loadout has a particular weapon, grenade, and Armor Abilities combination.[1][2]

Known Loadouts

SPARTAN

Airborne
Armor Ability: Jetpack
Grenade Number/Type: 2 M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
Main Weapon: MA37 Individual Combat Weapon System (Assault Rifle)
Secondary Weapon: M6G Personal Defense Weapon System (Magnum)
Scout
Armor Ability: Sprint
Grenade Number/Type: 2 M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
Main Weapon: MA37 Individual Combat Weapon System (Assault Rifle)
Secondary Weapon: M6G Personal Defense Weapon System (Magnum)


Marksman
Armor Ability: Sprint
Grenade Number/Type: 1 M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
Main Weapon: M392 Designated Marksman Rifle (Battle Rifle)
Secondary Weapon: None
Recon Marksman
Armor Ability: Sprint
Grenade Number/Type: 2 M9 High Explosive Dual-Purpose Grenade (Frag Grenade)
Main Weapon: M392 Designated Marksman Rifle (Battle Rifle)
Secondary Weapon: M6G Personal Defense Weapon System (Magnum)
Expert Marksman
Armor Ability: Sprint
Grenade Number/Type: 3 M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
Main Weapon: M392 Designated Marksman Rifle (Battle Rifle)
Secondary Weapon: M6G Personal Defense Weapon System (Magnum)


Operator
Armor Ability: Armor Lock
Grenade Number/Type: 3 M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
Main Weapon: M45 TS (Shotgun)
Secondary Weapon: M6G Personal Defense Weapon System (Magnum)
Grenadier
Armor Ability: Sprint
Grenade Number/Type: 3 M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
Main Weapon: M319 Individual Grenade Launcher (Grenade Launcher)
Secondary Weapon: MA37 Individual Combat Weapon System (Assault Rifle)
Guard
Armor Ability: Armor Lock
Grenade Number/Type: 2 M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
Main Weapon: MA37 Individual Combat Weapon System (Assault Rifle)
Secondary Weapon: M6G Personal Defense Weapon System (Magnum)


Stalker
Armor Ability: Active Camouflage
Grenade Number/Type: 2 M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
Main Weapon: MA37 Individual Combat Weapon System (Assault Rifle)
Secondary Weapon: M6G Personal Defense Weapon System (Magnum)
Medic
Armor Ability: Drop Shield
Grenade Number/Type: 2 M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
Main Weapon: MA37 Individual Combat Weapon System (Assault Rifle)
Secondary Weapon: M392 Designated Marksman Rifle (Battle Rifle)

Sangheili

Ranger
Armor Ability: Jetpack
Grenade Number/Type: 2 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-51 Directed Energy Rifle/Improved (Plasma Repeater)
Secondary Weapon: Type-25 Directed Energy Pistol (Plasma Pistol)
Warrior
Armor Ability: Evade
Grenade Number/Type: 2 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-51 Directed Energy Rifle/Improved (Plasma Repeater)
Secondary Weapon: Type-25 Directed Energy Pistol (Plasma Pistol)


Gladiator
Armor Ability: Evade
Grenade Number/Type: 1 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-1 Energy Weapon/Sword (Energy Sword)
Secondary Weapon: None
Honor Gladiator
Armor Ability: Evade
Grenade Number/Type: 2 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-1 Energy Weapon/Sword (Energy Sword)
Secondary Weapon: Type-25 Directed Energy Pistol (Plasma Pistol)
Champion Gladiator
Armor Ability: Evade
Grenade Number/Type: 3 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-1 Energy Weapon/Sword (Energy Sword)
Secondary Weapon: Type-51 Directed Energy Rifle/Improved (Plasma Repeater)


Zealot
Armor Ability: Evade
Grenade Number/Type: 1 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-31 Rifle (Needle Rifle)
Secondary Weapon: None
Royal Zealot
Armor Ability: Evade
Grenade Number/Type: 2 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-31 Rifle (Needle Rifle)
Secondary Weapon: Type-25 Directed Energy Pistol (Plasma Pistol)
Chamion Zealot
Armor Ability: Evade
Grenade Number/Type: 3 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-31 Rifle (Needle Rifle)
Secondary Weapon: Type-51 Directed Energy Rifle/Improved (Plasma Repeater)


Assassin
Armor Ability: Active Camouflage
Grenade Number/Type: 1 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-33 Guided Munitions Launcher (Needler)
Secondary Weapon: None
Dark Assassin
Armor Ability: Active Camouflage
Grenade Number/Type: 2 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-33 Guided Munitions Launcher (Needler)
Secondary Weapon: Type-25 Directed Energy Pistol (Plasma Pistol)
Champion Assassin
Armor Ability: Active Camouflage
Grenade Number/Type: 3 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-33 Guided Munitions Launcher (Needler)
Secondary Weapon: Type-51 Directed Energy Rifle/Improved (Plasma Repeater)

Sources