Loadout: Difference between revisions

From Halopedia, the Halo wiki

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=== Sangheili ===
=== Sangheili ===
;'''[[Sangheili Ranger|Ranger]]'''
;'''[[Sangheili Ranger|Ranger]]'''
:Armor Ability: Jetpack
:Armor Ability: [[Jetpack]]
:Grenade Number/Type: 2 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Grenade Number/Type: 2 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Main Weapon: [[Type-51 Directed Energy Rifle/Improved]] (Plasma Repeater)
:Main Weapon: [[Type-51 Directed Energy Rifle/Improved]] (Plasma Repeater)
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;'''Warrior'''
;'''Warrior'''
:Armor Ability: Evade
:Armor Ability: [[Evade]]
:Grenade Number/Type: 2 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Grenade Number/Type: 2 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Main Weapon: [[Type-51 Directed Energy Rifle/Improved]] (Plasma Repeater)
:Main Weapon: [[Type-51 Directed Energy Rifle/Improved]] (Plasma Repeater)
:Secondary Weapon: [[Type-25 Directed Energy Pistol]] (Plasma Pistol)
:Secondary Weapon: [[Type-25 Directed Energy Pistol]] (Plasma Pistol)


<br>
<br />
;'''Gladiator'''
;'''Gladiator'''
:Armor Ability: Evade
:Armor Ability: [[Evade]]
:Grenade Number/Type: 1 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Grenade Number/Type: 1 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Main Weapon: [[Type-1 Energy Weapon/Sword]] (Energy Sword)
:Main Weapon: [[Type-1 Energy Weapon/Sword]] (Energy Sword)
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;'''Honor Gladiator'''
;'''Honor Gladiator'''
:Armor Ability: Evade
:Armor Ability: [[Evade]]
:Grenade Number/Type: 2 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Grenade Number/Type: 2 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Main Weapon: [[Type-1 Energy Weapon/Sword]] (Energy Sword)
:Main Weapon: [[Type-1 Energy Weapon/Sword]] (Energy Sword)
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;'''Champion Gladiator'''
;'''Champion Gladiator'''
:Armor Ability: Evade
:Armor Ability: [[Evade]]
:Grenade Number/Type: 3 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Grenade Number/Type: 3 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Main Weapon: [[Type-1 Energy Weapon/Sword]] (Energy Sword)
:Main Weapon: [[Type-1 Energy Weapon/Sword]] (Energy Sword)
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<br>
<br />
;'''Zealot'''
;'''Zealot'''
:Armor Ability: Evade
:Armor Ability: [[Evade]]
:Grenade Number/Type: 1 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Grenade Number/Type: 1 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Main Weapon: [[Type-31 Rifle]] (Needle Rifle)
:Main Weapon: [[Type-31 Rifle]] (Needle Rifle)
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;'''Royal Zealot'''
;'''Royal Zealot'''
:Armor Ability: Evade
:Armor Ability: [[Evade]]
:Grenade Number/Type: 2 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Grenade Number/Type: 2 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Main Weapon: [[Type-31 Rifle]] (Needle Rifle)
:Main Weapon: [[Type-31 Rifle]] (Needle Rifle)
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;'''Chamion Zealot'''
;'''Chamion Zealot'''
:Armor Ability: Evade
:Armor Ability: [[Evade]]
:Grenade Number/Type: 3 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Grenade Number/Type: 3 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Main Weapon: [[Type-31 Rifle]] (Needle Rifle)
:Main Weapon: [[Type-31 Rifle]] (Needle Rifle)
:Secondary Weapon: [[Type-51 Directed Energy Rifle/Improved]] (Plasma Repeater)
:Secondary Weapon: [[Type-51 Directed Energy Rifle/Improved]] (Plasma Repeater)


<br>
<br />
;'''Assassin'''
;'''Assassin'''
:Armor Ability: Active Camouflage
:Armor Ability: [[Active Camouflage]]
:Grenade Number/Type: 1 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Grenade Number/Type: 1 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Main Weapon: [[Type-33 Guided Munitions Launcher]] (Needler)
:Main Weapon: [[Type-33 Guided Munitions Launcher]] (Needler)
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;'''Dark Assassin'''
;'''Dark Assassin'''
:Armor Ability: Active Camouflage
:Armor Ability: [[Active Camouflage]]
:Grenade Number/Type: 2 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Grenade Number/Type: 2 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Main Weapon: [[Type-33 Guided Munitions Launcher]] (Needler)
:Main Weapon: [[Type-33 Guided Munitions Launcher]] (Needler)
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;'''Champion Assassin'''
;'''Champion Assassin'''
:Armor Ability: Active Camouflage
:Armor Ability: [[Active Camouflage]]
:Grenade Number/Type: 3 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Grenade Number/Type: 3 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade)
:Main Weapon: [[Type-33 Guided Munitions Launcher]] (Needler)
:Main Weapon: [[Type-33 Guided Munitions Launcher]] (Needler)

Revision as of 11:29, June 24, 2010

Template:Ratings Template:New Content

A Loadout selection for Spartans.

Loadouts are classes that a player picks at both the beginning of a multiplayer match and during respawn in Halo: Reach.

Overview

When a game begins the player is given the option of choosing a particular loadout. Loadouts are gametype specific and vary between playlists, meaning players cannot create their own custom loadout to bring in Matchmaking. They can, however, create custom loadouts for Custom Games.[citation needed] Each loadout has a particular weapon, grenade, and Armor Abilities combination.[1][2]

Known Loadouts

SPARTAN

Expert Marksman
Armor Ability: Sprint
Grenade Number/Type: 3 M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
Main Weapon: M392 Designated Marksman Rifle (DMR)
Secondary Weapon: M6G Personal Defense Weapon System (Magnum)
Operator
Armor Ability: Armor Lock
Grenade Number/Type: 3 M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
Main Weapon: M45 TS (Shotgun)
Secondary Weapon: M6G Personal Defense Weapon System (Magnum)
Grenadier
Armor Ability: Sprint
Grenade Number/Type: 3 M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
Main Weapon: M319 Individual Grenade Launcher (Grenade Launcher)
Secondary Weapon: MA37 Individual Combat Weapon System (Assault Rifle)
Scout
Armor Ability: Sprint
Grenade Number/Type: 2 M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
Main Weapon: MA37 Individual Combat Weapon System (Assault Rifle)
Secondary Weapon: M6G Personal Defense Weapon System (Magnum)
Airborne
Armor Ability: Jetpack
Grenade Number/Type: 2 M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
Main Weapon: MA37 Individual Combat Weapon System (Assault Rifle)
Secondary Weapon: M6G Personal Defense Weapon System (Magnum)
Recon Marksman
Armor Ability: Sprint
Grenade Number/Type: 2 M9 High Explosive Dual-Purpose Grenade (Frag Grenade)
Main Weapon: M392 Designated Marksman Rifle (DMR)
Secondary Weapon: M6G Personal Defense Weapon System (Magnum)
Marksman
Armor Ability: Sprint
Grenade Number/Type: 1 M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
Main Weapon: M392 Designated Marksman Rifle (DMR)
Secondary Weapon: None
Guard
Armor Ability: Armor Lock
Grenade Number/Type: 2 M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
Main Weapon: MA37 Individual Combat Weapon System (Assault Rifle)
Secondary Weapon: M6G Personal Defense Weapon System (Magnum)
Stalker
Armor Ability: Active Camouflage
Grenade Number/Type: 2 M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
Main Weapon: MA37 Individual Combat Weapon System (Assault Rifle)
Secondary Weapon: M6G Personal Defense Weapon System (Magnum)
Medic
Armor Ability: Drop Shield
Grenade Number/Type: 2 M9 High-Explosive Dual-Purpose
Grenade(Frag Grenade)
Main Weapon: MA37 Individual Combat Weapon System
(Assault Rifle)
Secondary Weapon:M392 Designated Marksman Rifle
(DMR)

Sangheili

Ranger
Armor Ability: Jetpack
Grenade Number/Type: 2 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-51 Directed Energy Rifle/Improved (Plasma Repeater)
Secondary Weapon: Type-25 Directed Energy Pistol (Plasma Pistol)
Warrior
Armor Ability: Evade
Grenade Number/Type: 2 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-51 Directed Energy Rifle/Improved (Plasma Repeater)
Secondary Weapon: Type-25 Directed Energy Pistol (Plasma Pistol)


Gladiator
Armor Ability: Evade
Grenade Number/Type: 1 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-1 Energy Weapon/Sword (Energy Sword)
Secondary Weapon: None
Honor Gladiator
Armor Ability: Evade
Grenade Number/Type: 2 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-1 Energy Weapon/Sword (Energy Sword)
Secondary Weapon: Type-25 Directed Energy Pistol (Plasma Pistol)
Champion Gladiator
Armor Ability: Evade
Grenade Number/Type: 3 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-1 Energy Weapon/Sword (Energy Sword)
Secondary Weapon: Type-51 Directed Energy Rifle/Improved (Plasma Repeater)



Zealot
Armor Ability: Evade
Grenade Number/Type: 1 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-31 Rifle (Needle Rifle)
Secondary Weapon: None
Royal Zealot
Armor Ability: Evade
Grenade Number/Type: 2 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-31 Rifle (Needle Rifle)
Secondary Weapon: Type-25 Directed Energy Pistol (Plasma Pistol)
Chamion Zealot
Armor Ability: Evade
Grenade Number/Type: 3 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-31 Rifle (Needle Rifle)
Secondary Weapon: Type-51 Directed Energy Rifle/Improved (Plasma Repeater)


Assassin
Armor Ability: Active Camouflage
Grenade Number/Type: 1 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-33 Guided Munitions Launcher (Needler)
Secondary Weapon: None
Dark Assassin
Armor Ability: Active Camouflage
Grenade Number/Type: 2 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-33 Guided Munitions Launcher (Needler)
Secondary Weapon: Type-25 Directed Energy Pistol (Plasma Pistol)
Champion Assassin
Armor Ability: Active Camouflage
Grenade Number/Type: 3 Type-1 Antipersonnel Grenade (Plasma Grenade)
Main Weapon: Type-33 Guided Munitions Launcher (Needler)
Secondary Weapon: Type-51 Directed Energy Rifle/Improved (Plasma Repeater)

Sources