The Arbiter (Level): Difference between revisions

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*'''SpecOps Elite''': "Engage [[Active Camouflage]]! Reveal yourselves only after the Arbiter has joined battle with the enemy!"
*'''SpecOps Elite''': "Engage [[Active Camouflage]]! Reveal yourselves only after the Arbiter has joined battle with the enemy!"


''The Grunts and Elites fades into their surroundings as their Active Camouflage is engaged.''
''The Grunts and Elites fade into their surroundings as their Active Camouflage is engaged.''


*'''Rtas 'Vadumee''': "You may wish to do the same, Arbiter, but take heed: your armor's system is not as...''new'' as ours. Your camouflage will not last forever."
*'''Rtas 'Vadumee''': "You may wish to do the same, Arbiter, but take heed: your armor's system is not as...''new'' as ours. Your camouflage will not last forever."
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*'''Rtas 'Vadumee (COM)''': "We've tracked the leader to this part of the station. Clear that landing zone and get inside."
*'''Rtas 'Vadumee (COM)''': "We've tracked the leader to this part of the station. Clear that landing zone and get inside."


''The Arbiter clears the platform and arrive at the door. Fades to white.''
''The Arbiter clears the platform and arrives at the door. Fades to white.''


''Level ends.''
''Level ends.''
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*At the beginning of the level, when the Elite is pressing the buttons to open the door, when looking closely at his finger, you can see that it is just slightly moving around the control panel.
*At the beginning of the level, when the Elite is pressing the buttons to open the door, when looking closely at his finger, you can see that it is just slightly moving around the control panel.
*At the beginning of the level, if you kill your allies before the elevator descends, no enemies will appear until you reach the elevator.
*At the beginning of the level, if you kill your allies before the elevator descends, no enemies will appear until you reach the elevator.
*Once you get on a [[Banshee]] fly to the right and you will see a small "bridge",get out of the banshee and look around and you will see a red door that absorbs all shots fired at it(best done with [[Fuel Rod Gun|Fuel rod gun]] and other explosives).It will also appear in the [[Oracle (Level)|Oracle]] but when approached close-up the texture will appear.
*Once you get on a [[Banshee]] fly to the right and you will see a small "bridge”, get out of the banshee and look around and you will see a red door that absorbs all shots fired at it(best done with [[Fuel Rod Gun|Fuel rod gun]] and other explosives).It will also appear in the [[Oracle (Level)|Oracle]] but when approached close-up the texture will appear.


===[[Easter Egg]]s===
===[[Easter Egg]]s===
*The [[Grunt Birthday Party Skull]] can be found on this level.
*The [[Grunt Birthday Party Skull]] can be found on this level.
*If you manage to skyjack a Banshee or blow another Banshee up, you will notice the Heretic Elite has a Plasma Rifle equipped, instead of the Covenant Carbine. This could just be a weapon change for the pilot, maybe because he needed a lighter weapon to fly in the Banshee so it doesn't make it too uncomfortable for him. However, there's an equal chance its an Easter Egg, since not many players would pay attention to the actual dead body.
*If you manage to skyjack a Banshee or blow another Banshee up, you will notice the Heretic Elite has a Plasma Rifle equipped, instead of the Covenant Carbine. This could just be a weapon change for the pilot, maybe because he needed a lighter weapon to fly in the Banshee so it doesn't make it too uncomfortable for him. However, there's an equal chance it’s an Easter Egg, since not many players would pay attention to the actual dead body.


===References===
===References===
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*During the Banshee fight, it is possible to exit your Banshee and immediately board an enemy heretic Banshee. This however, is quite a difficult tactic.
*During the Banshee fight, it is possible to exit your Banshee and immediately board an enemy heretic Banshee. This however, is quite a difficult tactic.
*Should the player watch the Phantoms that drop off the troops at the beginning of the level when they go out of view zoom in with your binoculars they will fall and spin out of control and hit the lower part of the level.
*Should the player watch the Phantoms that drop off the troops at the beginning of the level when they go out of view zoom in with your binoculars they will fall and spin out of control and hit the lower part of the level.
*Many of the Grunt dialogue in this level is some of the most strange and humorous, Including ''If we stand here any longer, we be on date!'' and ''Hard to tell, but me no female''. Its the first official time you can hear them clearly, and can listen to the strange things they say, because up until now, Grunts have been against you.
*Many of the Grunt dialogue in this level is some of the most strange and humorous, Including ''If we stand here any longer, we be on date!'' and ''Hard to tell, but me no female''. It’s the first official time you can hear them clearly, and can listen to the strange things they say, because up until now, Grunts have been against you.
*Originally, this level was suppose to take place on Threshold's moon, [[Basis]].
*Originally, this level was supposed to take place on Threshold's moon, [[Basis]].
*[[Joseph Staten]] revealed on the Halo 3 Legendary Edition bonus disk that originally the Heretics including the Heretic Leader were all going to be [[Hunters]].
*[[Joseph Staten]] revealed on the Halo 3 Legendary Edition bonus disk that originally the Heretics including the Heretic Leader were all going to be [[Hunters]].
*Only two [[Elites]] will accompany you into the gas mine. The two that descend from your [[Phantom]] will wait outside the door. But you can push the one next to the door into the airlock with one melee and running into him.
*Only two [[Elites]] will accompany you into the gas mine. The two that descend from your [[Phantom]] will wait outside the door. But you can push the one next to the door into the airlock with one melee and running into him.
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