Rizvum-pattern Revenant: Difference between revisions

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*In folklore, a [[wikipedia:Revenant (folklore)|revenant]] was a visible ghost or animated corpse that terrorized the living.
*In folklore, a [[wikipedia:Revenant (folklore)|revenant]] was a visible ghost or animated corpse that terrorized the living.
*It appears similar to the [[Spectre]] from [[Pre-Xbox Halo|pre-release builds]] of ''[[Halo: Combat Evolved]]'' which was ultimately cut from the final game. However, it lacks the overhead defenses of the pre-release Spectre.
*It appears similar to the [[Spectre]] from [[Pre-Xbox Halo|pre-release builds]] of ''[[Halo: Combat Evolved]]'' which was ultimately cut from the final game. However, it lacks the overhead defenses of the pre-release Spectre.
*The Revenant's Reticule is almost identical to that of the [[Plasma Cannon]] .


==Gallery==
==Gallery==

Revision as of 10:23, July 28, 2010

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The Revenant is a Covenant vehicle utilized during the Fall of Reach.[1]

Design details

The Revenant is an infantry support vehicle with driving mechanics similar to those of the Covenant Ghost. The driver is armed with a plasma-based weapon that functions similarly to the plasma mortar mounted on the Covenant Wraith, but on a smaller scale. The weapon can fire approximately every two to three seconds. It is more agile than most vehicles and has the ability to boost, but provides little protection for its occupants. It can carry at least one passenger in a side-mounted seat.[1]

Trivia

  • In folklore, a revenant was a visible ghost or animated corpse that terrorized the living.
  • It appears similar to the Spectre from pre-release builds of Halo: Combat Evolved which was ultimately cut from the final game. However, it lacks the overhead defenses of the pre-release Spectre.
  • The Revenant's Reticule is almost identical to that of the Plasma Cannon .

Gallery

Sources


Template:Covenant Vehicles