Real-time strategy: Difference between revisions

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Real time stategy, or RTS, is a term used to describe games in which you command armies whilst in combat, rather than be in control of a single character. [[Halo Wars]] is set to be a real time strategy game.
Real time stategy, or RTS, is a term used to describe games in which you command armies whilst in combat, rather than be in control of a single character. [[Halo Wars]] is set to be a real time strategy game.


RTS games often involve vechicles, and a system where you can build stuctures. Another common feature are heroes, individuals who count as one unit who have unique abilities.
RTS games often involve vehicles, and a system where you can build stuctures. Another common feature are heroes, individuals who count as one unit who have unique abilities.


[[Category:Halo Wars]]
[[Category:Halo Wars]]

Revision as of 16:33, October 4, 2008

Real time stategy, or RTS, is a term used to describe games in which you command armies whilst in combat, rather than be in control of a single character. Halo Wars is set to be a real time strategy game.

RTS games often involve vehicles, and a system where you can build stuctures. Another common feature are heroes, individuals who count as one unit who have unique abilities.