7,351
edits
General5 7 (talk | contribs) m (Spacing.) |
|||
Line 237: | Line 237: | ||
{{Walkthrough}} | {{Walkthrough}} | ||
==Speed | ==Speed Run Normal Walkthrough== | ||
Alright, so you've got a Carbine and a Plasma Pistol. There is a container to your left with two Plasma Rifles. Dual-wield them in place of the Plasma Pistol and keep going through the piston on the next level to your left. (Get used to the piston idea). At this part, it doesn't matter. If you want speed, you can overload it with the Plasma Rifles, or save the battery and activate it manually. The rest of the time you have to use the Plasma Rifles. Go down, and through the next piston. Once down, you will go through the hall. Use the Plasma Rifles to activate the next piston, as Sentinels will come out. Same thing with the next hall. Now, you come to a hall with Grunts and Jackals fighting off Sentinels. '''Only kill the Sentinels if you need to'''! You'll need the ammo. Now, there's another hallway. do the same thing. If you're running low on Plasma Rifle battery, there is a dead brute with a full Plasma Rifle up ahead. Once at the end, turn left and overload the piston. Now, you'll come to an enforcer guarding the plug locks you have to overload. <font color="Red">Ignore the [[Enforcer]]!</font> It will just die once you finish the task. Once you've overloaded all the locks it's just a push-a-button task. Go invisible and push the button in the middle. The Enforcer will just explode once you do this. Thank god that's over. Now Tartarus will just pick me up in the next landing, right. Another [[Enforcer]] will come. Just kill the Enforcer really fast so that you can go on without having to fight the Flood and Sentinels. Now, if you threw away your dual-wielded Plasma Rifle to use the Carbine, pick it up if you can find it. Otherwise, just keep going through the tunnel that opens once you get to the top. Don't wait around in here, just run through and get in the piston. If you wait, hordes of Flood will come out and kill you fairly fast. Now, once you get to the bottom, the Flood are your biggest problem. Just before you jump over the second half-wall, activate your camouflage . <font color="Red">TIMING IS IMPORTANT!</font> I've been killed many times when my camouflage wore off in the wrong place at the wrong time.Or,when you here the doors opening,then you may also active your camouflage. Now, another | Alright, so you've got a Carbine and a Plasma Pistol. There is a container to your left with two Plasma Rifles. Dual-wield them in place of the Plasma Pistol and keep going through the piston on the next level to your left. (Get used to the piston idea). At this part, it doesn't matter. If you want speed, you can overload it with the Plasma Rifles, or save the battery and activate it manually. The rest of the time you have to use the Plasma Rifles. | ||
Go down, and through the next piston. Once down, you will go through the hall. Use the Plasma Rifles to activate the next piston, as Sentinels will come out. Same thing with the next hall. Now, you come to a hall with Grunts and Jackals fighting off Sentinels. '''Only kill the Sentinels if you need to'''! You'll need the ammo. Now, there's another hallway. do the same thing. If you're running low on Plasma Rifle battery, there is a dead brute with a full Plasma Rifle up ahead. | |||
Once at the end, turn left and overload the piston. Now, you'll come to an enforcer guarding the plug locks you have to overload. <font color="Red">Ignore the [[Enforcer]]!</font> It will just die once you finish the task. Once you've overloaded all the locks it's just a push-a-button task. Go invisible and push the button in the middle. The Enforcer will just explode once you do this. Thank god that's over. Now Tartarus will just pick me up in the next landing, right. Another [[Enforcer]] will come. Just kill the Enforcer really fast so that you can go on without having to fight the Flood and Sentinels. Now, if you threw away your dual-wielded Plasma Rifle to use the Carbine, pick it up if you can find it. Otherwise, just keep going through the tunnel that opens once you get to the top. Don't wait around in here, just run through and get in the piston. | |||
If you wait, hordes of Flood will come out and kill you fairly fast. Now, once you get to the bottom, the Flood are your biggest problem. Just before you jump over the second half-wall, activate your camouflage . <font color="Red">TIMING IS IMPORTANT!</font> I've been killed many times when my camouflage wore off in the wrong place at the wrong time.Or,when you here the doors opening,then you may also active your camouflage. Now, another Flood infested hallway. And what do you know, we've also got marines to play with! | |||
On your way out of the piston room, swap your Carbine for the Shotgun. If you have the Sputnik Skull, you can grenade jump out the window to your right and get to the marines first hand, this is a lot quicker. Through this hall, you want to throw grenades, preferably Fragmentation Grenade, behind you, to kill any chasing flood. While running forward through the tunnel, after about 5 seconds of running, activate your camouflage. There is a crap load of Flood in the next room. Once your camouflage wears off, you should be able to fight your way through the smaller amount of Flood Carrier Forms and limited Combat Forms. If your camouflage recharges while doing this, activate it o skip the carriers. go down the piston, and you're in another hall, and you'll see boxes ahead of you. | |||
Throw a grenade ahead of you to take out some Flood, and fight your way through the rest. The piston will bring you down to a floor with a window to the outside where there is an Enforcer helping other Sentinels fight Flood. Ignore them and go into the other elevated hall. Jump in and activate your active camouflage. Run through the Flood and go to a similar hall to the right of you when you jump down, and use the Plasma Rifle to overload the piston. Now you drop to a room where there is no flood and just a piston in the middle of the room. Go down it to another room just like it with another piston in the same place, just with Flood and Sentinels. Throw a grenade to the Flood on your right. There is an Energy Sword to the right of the piston. Swap your Plasma Rifle for it after you overload the piston with it. Drop down, and you're finally in open space. Run through the first area with Flood and Elites and go through the tunnel. Now just finish off all of the Flood in this area with your shotgun and energy sword (this is what it was for) and you're halfway to the great prize, the Sacred Icon! | |||
== Trivia == | == Trivia == |
edits