Sacred Icon (Level): Difference between revisions

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Reverted edits by 81.151.227.142 (Talk) to last version by JEA13
m (Reverted edits by 81.151.227.142 (Talk) to last version by JEA13)
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*When a game play starts, for some unknown reason, your [[Type-51 Carbine|Carbine]] will be maxed out and even though you fire 3 rounds into the Enforcer, your carbine will have a full magazine. This is similar to when the Arbiter shoots at the Heretic Leader's banshee, and no rounds or charge is expended on the weapon.  
*When a game play starts, for some unknown reason, your [[Type-51 Carbine|Carbine]] will be maxed out and even though you fire 3 rounds into the Enforcer, your carbine will have a full magazine. This is similar to when the Arbiter shoots at the Heretic Leader's banshee, and no rounds or charge is expended on the weapon.  
*Notice when sliding down the last [[Piston]] in the level, there will be snow in the tunnel even though you're inside of a fully concealed tunnel. The snow could possibly be Flood ash.
*Notice when sliding down the last [[Piston]] in the level, there will be snow in the tunnel even though you're inside of a fully concealed tunnel. The snow could possibly be Flood ash.
*There's a [[Battle Rifle]] located in the weapons cache at the exit of the destroyed [[Sentinel Constructor Factory]] an ammunition level surpassing the limit of '108' that ranges as far as '236' bullets. Perhaps another 7 reference? (6+3=9-2=7)
*There's a [[Battle Rifle]] located in the weapons cache at the exit of the destroyed [[Sentinel Constructor Factory]] an ammunition level surpassing the limit of '108' that ranges as far as '236' bullets.
*When you get to the first dead brute there wll be a plasma rifle near his body instead of a brute plasma rifle.
*When you get to the first dead brute there wll be a plasma rifle near his body instead of a brute plasma rifle.


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