Heretic Sangheili Minor: Difference between revisions

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m (moved Heretic Elite Minor to Heretic Sangheili Minor: Fit in with Specie's name.)
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*[[Plasma Rifle]]s
*[[Plasma Rifle]]s
*[[Energy Sword]]s
*[[Energy Sword]]s
*[[Plasma Cannon]]s
*[[Shielded Plasma Cannon]]s
*[[Needler]]
*[[Needler]]
|equipment=*Heretic [[Elite Personal Energy Shield]]s
|equipment=*Heretic [[Sangheili Personal Energy Shield]]s
*Rebreather system
*Rebreather system
|vehicles=*[[Seraph]] Fighter
|vehicles=*[[Seraph]] Fighter
*[[Heretic Banshee]]s
*[[Heretic Banshee]]s
|role=*Standard infantry
|role=*Standard Infantry
*Lance leaders
*Lance leaders
*Pilots
*Pilots
|affiliation=[[Covenant]], later [[Heretics (Faction)|Heretics]]}}
|affiliation=[[Covenant Empire|Covenant]], later [[Heretics (Faction)|Heretics]]}}


The '''Heretic Elite Minor''' is the lowest [[Heretics (Faction)|Heretic]] [[Elite]] rank known.
The '''Heretic Sangheili Minor''' is the lowest [[Heretics (Faction)|Heretic]] [[Sangheili]] rank known. They are denoted among the other Sangheili by their brownish-gold armor. They often lead small groups of [[Heretic Unggoy]].


==Physical and Role Description==
==Overview==
The Heretic Sangheili Minor are fearless warriors led by [[Sesa 'Refumee]], along with the other [[Heretics (Faction)|Heretics]] castes. They were the main enemies in the level [[The Arbiter (level)|The Arbiter]], but they were also present in [[The Oracle (level)|The Oracle]]. Most, if not all, were killed when the Gas mine fell into the depths of [[Threshold]], after the [[Thel 'Vadam|Arbiter]] cut the cables holding the mine above Threshold.


'''[[Heretic (Faction)|Heretic]] Elite Minors''' are denoted among the other [[Elites]] by their brownish-gold armor. They often lead small groups of [[Heretic Grunts]].
When [[Thel 'Vadam]] and a [[Phantom]] took to the skies, Minor Sangheili patrolling the station by way of [[Heretic Banshee]]s continued to battle against them, but were ultimately put down. After the cables were cut, none seemed to be willing to give up on their beliefs and continued to fight, despite the fact that they most likely knew they were going to die one way or another.  
 
They are fearless warriors that ensured that their jobs are done well. They were the main enemies in the level [[The Arbiter (level)|The Arbiter]], but they were also present in [[The Oracle (level)|The Oracle]]. Most, if not all, were killed when the Gas mine fell into the depths of [[Threshold]], after the [[Arbiter (character)|Arbiter]] cut the cables holding the mine above Threshold.
 
These Elites were led by [[Sesa 'Refumee]], along with the other [[Heretics (Faction)|Heretics]] castes.
 
It's possible some were part of [[Sesa 'Refumee]]'s Artifact Retrieval Group, and believed in what he spoke about after the [[343 Guilty Spark (Monitor)|Oracle]] informed him of the true purpose of the Halo array.
 
Others may have heard his words elsewhere, and came to believe as well. Whatever the case, they all fought against the [[Arbiter (character)|Arbiter]] and the [[Special Operations Elites]] sent into the mine to silence the heresy.
 
When [[Thel 'Vadam]] and a [[Phantom]] took to the skies, Minor Elites patrolling the station by way of [[Heretic Banshee]]s continued to battle against them, but were ultimately put down. After the cables were cut, none seemed to be willing to give up on their beliefs and continued to fight, despite the fact that they most likely knew they were going to die one way or another.
 
It has been assumed that all survivors from both the [[Flood]] infestation and the Elites sent to quell their group perished after the mine fell into Threshold.


== Combat ==
== Combat ==
Heretic Minors are the easiest Heretics to deal with (other than [[Heretics (Faction)|Heretic]] [[Grunts]]). Mostly found wielding [[Covenant Carbine]]s, [[Sentinel Beam]]s, or [[Energy Sword]]s, Heretic Minors are relatively easy to take down. With the Carbine, they will fire one shot at a time, making them vulnerable between attacks. With the Sentinel Beam, they will fire in shorter bursts than a [[Heretic Elite Major]].  
Heretic Minors are the easiest Heretics to deal with (other than Heretic Unggoy). Mostly found wielding [[Covenant Carbine]]s, [[Sentinel Beam]]s, or [[Energy Sword]]s, Heretic Minors are relatively easy to take down. With the Carbine, they will fire one shot at a time, making them vulnerable between attacks. With the Sentinel Beam, they will fire in shorter bursts than a [[Heretic Elite Major]].  


Heretic Minors will make several tactical errors, such as running forward into enemy fire, or walking into an ally's line of fire. Most Minors will stand still while firing, which can give the [[Arbiter (Character)|player]] time to attack the Minor. Heretic Minors are common and will often be caught off-guard. They will often be found walking away from the Arbiter, or unaware of his approach.
Heretic Minors will make several tactical errors, such as running forward into enemy fire, or walking into an ally's line of fire. Most Minors will stand still while firing, which can give the [[Arbiter (Character)|player]] time to attack the Minor. Heretic Minors are common and will often be caught off-guard. They will often be found walking away from the Arbiter, or unaware of his approach.
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*They are one of the least seen bipeds in the Halo trilogy, as they only appear on two levels; [[the Arbiter]] and the [[Oracle]] in [[Halo 2]], just like the Heretic Grunts.
*They are one of the least seen bipeds in the Halo trilogy, as they only appear on two levels; [[the Arbiter]] and the [[Oracle]] in [[Halo 2]], just like the Heretic Grunts.
*It is possible that some survived due to the multiplayer map [[Burial Mounds]] being referred to as a Heretic base.
*It is possible that some survived due to the multiplayer map [[Burial Mounds]] being referred to as a Heretic base.
*It's possible some were part of [[Sesa 'Refumee]]'s Artifact Retrieval Group, and believed in what he spoke about after the [[343 Guilty Spark (Monitor)|Oracle]] informed him of the true purpose of the Halo array. Others may have heard his words elsewhere, and came to believe as well. Whatever the case, they all fought against the [[Arbiter (character)|Arbiter]] and the [[Special Operations Elites]] sent into the mine to silence the heresy.
{{Hranks}}
{{Hranks}}
[[Category:Ranks]]

Revision as of 20:14, March 3, 2010

Template:Ratings Template:Covenant Heretic Rank Infobox

The Heretic Sangheili Minor is the lowest Heretic Sangheili rank known. They are denoted among the other Sangheili by their brownish-gold armor. They often lead small groups of Heretic Unggoy.

Overview

The Heretic Sangheili Minor are fearless warriors led by Sesa 'Refumee, along with the other Heretics castes. They were the main enemies in the level The Arbiter, but they were also present in The Oracle. Most, if not all, were killed when the Gas mine fell into the depths of Threshold, after the Arbiter cut the cables holding the mine above Threshold.

When Thel 'Vadam and a Phantom took to the skies, Minor Sangheili patrolling the station by way of Heretic Banshees continued to battle against them, but were ultimately put down. After the cables were cut, none seemed to be willing to give up on their beliefs and continued to fight, despite the fact that they most likely knew they were going to die one way or another.

Combat

Heretic Minors are the easiest Heretics to deal with (other than Heretic Unggoy). Mostly found wielding Covenant Carbines, Sentinel Beams, or Energy Swords, Heretic Minors are relatively easy to take down. With the Carbine, they will fire one shot at a time, making them vulnerable between attacks. With the Sentinel Beam, they will fire in shorter bursts than a Heretic Elite Major.

Heretic Minors will make several tactical errors, such as running forward into enemy fire, or walking into an ally's line of fire. Most Minors will stand still while firing, which can give the player time to attack the Minor. Heretic Minors are common and will often be caught off-guard. They will often be found walking away from the Arbiter, or unaware of his approach.

Trivia

  • They are one of the least seen bipeds in the Halo trilogy, as they only appear on two levels; the Arbiter and the Oracle in Halo 2, just like the Heretic Grunts.
  • It is possible that some survived due to the multiplayer map Burial Mounds being referred to as a Heretic base.
  • It's possible some were part of Sesa 'Refumee's Artifact Retrieval Group, and believed in what he spoke about after the Oracle informed him of the true purpose of the Halo array. Others may have heard his words elsewhere, and came to believe as well. Whatever the case, they all fought against the Arbiter and the Special Operations Elites sent into the mine to silence the heresy.

Template:Hranks