Identification friend or foe: Difference between revisions

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'''''Identification Friend or Foe''''' is a system used to tag friendly or hostile units for easy identification on a Heads-Up-Display or motion tracker. Friendly units appear as yellow dots on the moption tracker, while the crosshairs of a HUD turn green when pointed at them. Hostile units show up as red on a motion tracker, and the HUD crosshairs turn red.
'''''Identification Friend or Foe''''' is a system used by the UNSC to tag friendly or hostile units for easy identification on a Heads-Up-Display or motion tracker. The equipment of a friendly unit generates a signal on a specific frequency, which is interpreted as a "friendly" signal by the reciever. If a signal is not generated, then unit is tagged as a hostile. Friendly units appear as yellow dots on the moption tracker, while the crosshairs of a HUD turn green when pointed at them. Hostile units show up as red on a motion tracker, and the HUD crosshairs turn red.


[http://en.wikipedia.org/wiki/Identification_friend_or_foe IFF at Wikipedia.]
[http://en.wikipedia.org/wiki/Identification_friend_or_foe IFF at Wikipedia.]


[[Category: UNSC]]
[[Category: UNSC]]

Revision as of 21:04, January 22, 2008

Identification Friend or Foe is a system used by the UNSC to tag friendly or hostile units for easy identification on a Heads-Up-Display or motion tracker. The equipment of a friendly unit generates a signal on a specific frequency, which is interpreted as a "friendly" signal by the reciever. If a signal is not generated, then unit is tagged as a hostile. Friendly units appear as yellow dots on the moption tracker, while the crosshairs of a HUD turn green when pointed at them. Hostile units show up as red on a motion tracker, and the HUD crosshairs turn red.

IFF at Wikipedia.