Theater tricks: Difference between revisions

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*Another trick that can be done on [[The Ark (Level)|The Ark]], is, when the [[Longsword]] goes flying in front of the doorway, you can detach the camera and watch as it disappears... while the already-crashed Longsword remains where it is.
*Another trick that can be done on [[The Ark (Level)|The Ark]], is, when the [[Longsword]] goes flying in front of the doorway, you can detach the camera and watch as it disappears... while the already-crashed Longsword remains where it is.
*If you overload [[Sandtrap (Level)|Sandtrap]] with [[Trip Mine|Trip Mines]], and walk into it, you will go flying out of the map (this must be done with ONE person in the map, otherwise it will not work). Make sure that you have the camera attached to that person. Once they are out, press "Y" to detach the camera. You can fly around, outside of the map.  
*If you overload [[Sandtrap (Level)|Sandtrap]] with [[Trip Mine|Trip Mines]], and walk into it, you will go flying out of the map (this must be done with ONE person in the map, otherwise it will not work). Make sure that you have the camera attached to that person. Once they are out, press "Y" to detach the camera. You can fly around, outside of the map.  
*On Crow's Nest, when the phantoms come into the hanger, fly out until you hit a barrier, then fly downwards. If done right, you can fly under the barrier to observe the ship ( whick is actually only a half-ship) and the banshees and hornets outside. If you continue to fly downwards, there is a pelican close to the ground with no driver or soldiers inside of it.
*On [[Tsavo Highway (Level)|Tsavo Highway]] proceed as normal in the film until you reach the part where the [[Chopper]] runs over the [[Warthog]], pause it and go towards the [[Banshees]]. The green canopy is now purple, and there are no pilots in them.                                                       
*On [[Tsavo Highway (Level)|Tsavo Highway]] proceed as normal in the film until you reach the part where the [[Chopper]] runs over the [[Warthog]], pause it and go towards the [[Banshees]]. The green canopy is now purple, and there are no pilots in them.                                                       
*On [[The Ark (Level)|The Ark]] it is possible to get a better look at the [[Forward Unto Dawn]] using the [[Forward Unto Dawn Glitch]].
*On [[The Ark (Level)|The Ark]] it is possible to get a better look at the [[Forward Unto Dawn]] using the [[Forward Unto Dawn Glitch]].

Revision as of 15:07, May 9, 2008

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Template:Ratings Theater Tricks is a name given by fans to tricks that you can do with the Saved Films feature in Halo 3.

More Tricks

If you have a Theater Trick, add it here, or add it in the Glitches category.

  • Another trick that can be done on The Ark, is, when the Longsword goes flying in front of the doorway, you can detach the camera and watch as it disappears... while the already-crashed Longsword remains where it is.
  • If you overload Sandtrap with Trip Mines, and walk into it, you will go flying out of the map (this must be done with ONE person in the map, otherwise it will not work). Make sure that you have the camera attached to that person. Once they are out, press "Y" to detach the camera. You can fly around, outside of the map.
  • On Crow's Nest, when the phantoms come into the hanger, fly out until you hit a barrier, then fly downwards. If done right, you can fly under the barrier to observe the ship ( whick is actually only a half-ship) and the banshees and hornets outside. If you continue to fly downwards, there is a pelican close to the ground with no driver or soldiers inside of it.
  • On Tsavo Highway proceed as normal in the film until you reach the part where the Chopper runs over the Warthog, pause it and go towards the Banshees. The green canopy is now purple, and there are no pilots in them.
  • On The Ark it is possible to get a better look at the Forward Unto Dawn using the Forward Unto Dawn Glitch.
  • On the level Halo after you fight 343 Guilty Spark, spawn outside the control room. Now pause the game, and fly to the outside entrance. The entrance will not be there, the door area will simply be white. You cannot go past the door.
  • On The Storm, in the area where you destroy the scarab, sometimes you can move the camera over to the door where you came from, move as far up, forward, and to the left as you can, and then you can move around outside the area. If you go to where the Covenant artillery would be and look down, you can see a door floating in mid-air.