Team SWAT: Difference between revisions
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Stryker117 (talk | contribs) (fixed link) |
(Wrote something about swat in halo 2 and halo 3. (Needs Halo 2 playlist detail)) |
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The lack of shields significantly increases the speed of the game. Headshots are usually crucial, as they can take down a person in one round or burst, compared to shooting the body, where it can take up to two or three. | The lack of shields significantly increases the speed of the game. Headshots are usually crucial, as they can take down a person in one round or burst, compared to shooting the body, where it can take up to two or three. | ||
==SWAT on Halo 2== | |||
SWAT game playlist has mostly slayer gametypes altough it has also some objective games on it like CTF | |||
Preferred maps: | |||
*Battle Greek | |||
==SWAT on Halo 3== | |||
SWAT is played as DoubleXPWeekend playlist, and it had only Team SWAT and SWAT Magnums gametypes. It didnt have any else than slayer games. Only weapons used were [[Battle Rifle]] and Magnum | |||
Preferred maps: | |||
*SWAT [[Construct]] | |||
*HC [[Isolation]] | |||
*SWAT [[Guardian]] | |||
*SWAT [[The Pit]] | |||
==Tips and Strategy== | ==Tips and Strategy== | ||
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nearly impossible to headshot directly behind. Assault and Ascetic are most used helmets for their small headshot area. It has | nearly impossible to headshot directly behind. Assault and Ascetic are most used helmets for their small headshot area. It has | ||
its weaknesses like large headshot area when shooting from side. | its weaknesses like large headshot area when shooting from side. | ||
==Related Pages== | |||
* [[:Category:Slayer Variants|Slayer Variants]] | |||
* [[Halo 3 Slayer Game Type Options|Slayer Settings]] | |||
[[Category:Halo 2]] | [[Category:Halo 2]] | ||
[[Category:Halo 3]] | [[Category:Halo 3]] |
Revision as of 09:12, March 24, 2008
Team SWAT is a Halo 2 and a Halo 3 unranked Matchmaking gametype. The player has no shields, and spawns with a headshot weapon. Common starting weapons are the Battle Rifle, Covenant Carbine, or the M6C Magnum. Players do not spawn with grenades, and there are usually no weapons or grenades found on the map.
The lack of shields significantly increases the speed of the game. Headshots are usually crucial, as they can take down a person in one round or burst, compared to shooting the body, where it can take up to two or three.
SWAT on Halo 2
SWAT game playlist has mostly slayer gametypes altough it has also some objective games on it like CTF Preferred maps:
- Battle Greek
SWAT on Halo 3
SWAT is played as DoubleXPWeekend playlist, and it had only Team SWAT and SWAT Magnums gametypes. It didnt have any else than slayer games. Only weapons used were Battle Rifle and Magnum Preferred maps:
Tips and Strategy
Many players prefer Sangheili Combat Harness or other Elite armor harness in this gametype due that fact that Elite is nearly impossible to headshot directly behind. Assault and Ascetic are most used helmets for their small headshot area. It has its weaknesses like large headshot area when shooting from side.