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(Undo revision 968379 by ShadowBroker44 (talk)that's not a spelling error. it's short for "simulated ammuntion." I didn't write it.) |
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The TTR round has a plastic polymer shell that helps maintain the actual characteristics of bullet flight. Inside, there is a proximity fuse that dissolves the shell when the round comes within 10 centimeters of a surface. Once dissolved, a blob of red paint splatters onto the target. The paint also hides a powerful anesthetic and immobilizes the nano-fibers woven into clothing, causing it to harden. This is used for training simulations. The target then loses the ability to move the body part that is hit, simulating a bullet wound to that area. The rounds also have a tranquilizing effect caused by the anesthetic, essentially paralyzing (or close to it) whatever body part they hit for a short time. The anesthetic in the paint can also knock someone unconscious for up to a few hours, depending on where they are shot. | The TTR round has a plastic polymer shell that helps maintain the actual characteristics of bullet flight. Inside, there is a proximity fuse that dissolves the shell when the round comes within 10 centimeters of a surface. Once dissolved, a blob of red paint splatters onto the target. The paint also hides a powerful anesthetic and immobilizes the nano-fibers woven into clothing, causing it to harden. This is used for training simulations. The target then loses the ability to move the body part that is hit, simulating a bullet wound to that area. The rounds also have a tranquilizing effect caused by the anesthetic, essentially paralyzing (or close to it) whatever body part they hit for a short time. The anesthetic in the paint can also knock someone unconscious for up to a few hours, depending on where they are shot. | ||
The rounds are known to be used in [[MA5B ICWS Assault Rifle]]s, [[M6]] Magnum Sidearms, [[SRS99C-S2 AM Sniper Rifle]]s, and [[ | The rounds are known to be used in [[MA5B ICWS Assault Rifle]]s, [[M6]] Magnum Sidearms, [[SRS99C-S2 AM Sniper Rifle]]s, and [[XBR55]] Battle Rifles.<ref>'''[[Halo: Contact Harvest]]'''</ref> There are also TTR grenades.<ref>'''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''',''[[Dirt]]''</ref> | ||
==Trivia== | ==Trivia== | ||
* The paint is said to have a sweet smell to it. | *The paint is said to have a sweet smell to it. | ||
*If the paint hits an object and splatters on someone, they can still be paralyzed. | *If the paint hits an object and splatters on someone, they can still be paralyzed. | ||
*The paint can be adapted to be used in claymores. | *The paint can be adapted to be used in claymores. | ||
*The proximity fuse will stop you from firing through a narrow gap or chain-link fence as it will dissolve in mid-air. Thus, in training you could stand in the open, and as long as your opponents are on the other side of a fence, you are safe. | *The proximity fuse will stop you from firing through a narrow gap or chain-link fence as it will dissolve in mid-air. Thus, in training you could stand in the open, and as long as your opponents are on the other side of a fence, you are safe. | ||
*[[ONI]] [[Lieutenant Commander]] [[Jilan al-Cygni]] used two TTR shots to knock Governor [[Nils Thune]] unconscious and end his resistance to the evacuation plan for [[Harvest]] during the [[First Battle of Harvest]]. | *[[ONI]] [[Lieutenant Commander]] [[Jilan al-Cygni]] used two TTR shots to knock Governor [[Nils Thune]] unconscious and end his resistance to the evacuation plan for [[Harvest]] during the [[First Battle of Harvest]]. | ||
*This ammo may be based on modern day | *This ammo may be based on modern day paintballs. | ||
*The TTR is similar to the modern-day "simunition" rounds. | *The TTR is similar to the modern-day "simunition" rounds. | ||
==Sources== | ==Sources== |
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