Experience point: Difference between revisions
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*Win: 1 EXP | *Win: 1 EXP | ||
*Loss: 0 EXP | *Loss: 0 EXP | ||
*Quitting the Match Early: -1 EXP | *Quitting/Disconnecting from the Match Early: -1 EXP | ||
EXP is only lost when a player leaves a match before it is over. This penalty typically only applies to team matches, in any playlist. Also, the game counts a disconnect as quitting, so if your internet connection dropped or if you unplug your router, and even if in the unlikely event of a power outage, you will still be penalized as if you had quit the match through the menu. | EXP is only lost when a player leaves a match before it is over. This penalty typically only applies to team matches, in any playlist. Also, the game counts a disconnect as quitting, so if your internet connection dropped or if you unplug your router, and even if in the unlikely event of a power outage, you will still be penalized as if you had quit the match through the menu. |
Revision as of 14:32, April 27, 2008
Template:Ratings EXP (Experience Points) are awarded to players based on their performance in a Halo 3 multiplayer match. Along with skill, EXP determines a player's rank and advancement in rank. Points are awarded thusly[1]:
- Win: 1 EXP
- Loss: 0 EXP
- Quitting/Disconnecting from the Match Early: -1 EXP
EXP is only lost when a player leaves a match before it is over. This penalty typically only applies to team matches, in any playlist. Also, the game counts a disconnect as quitting, so if your internet connection dropped or if you unplug your router, and even if in the unlikely event of a power outage, you will still be penalized as if you had quit the match through the menu.
In a free-for-all match, a player is considered to have won if he finishes in the top half; as in a team match, a player wins if his team wins.