Deployable cover: Difference between revisions
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== Overview == | == Overview == | ||
This piece of Equipment is similar to the [[Stationary Shield Generator]] seen in ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]'', except now it is mobile. Additionally, the shield operates as a "one-way" shield, ie; the user is able to fire through the shield from behind it with projectile [[weapons]], but any bullets and other solid projectiles (except [[Carbine]] rounds and [[Needler]]) coming from the front will be deflected, however [[plasma]] fire and [[Spartan Laser]] weapons fire are stopped by the shield from either side. However, the Spartan Laser goes through the bases of five deployable covers | This piece of Equipment is similar to the [[Stationary Shield Generator]] seen in ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]'', except now it is mobile. Additionally, the shield operates as a "one-way" shield, ie; the user is able to fire through the shield from behind it with projectile [[weapons]], but any bullets and other solid projectiles (except [[Carbine]] rounds and [[Needler]]) coming from the front will be deflected, however [[plasma]] fire and [[Spartan Laser]] weapons fire are stopped by the shield from either side. However, the Spartan Laser goes through the bases of more than five deployable covers, assuming they are lined up close together. The user is given an enormous tactical advantage in exchange for being exposed from behind and to the left and right, so its wise to deploy it towards your main threat, whereas the similar [[Bubble Shield]] provides complete 360 degree cover, but cannot be fired into or out of. | ||
The shield is deployed in the same manner as all other equipment in the game, and it will stay activated until it takes enough damage or if left untouched for too long. The shield's health is represented by its color: it is normally blue, turns red/orange as it is damaged, and finally deactivates. If left alone, the shield will regenerate to full health. To deactivate the shield permanently, the base must be destroyed. This only works in campaign. In [[Multiplayer]], the deployable cover will self destruct after 30 Seconds. It is also possible to make a "bubble" from two of these shields. | The shield is deployed in the same manner as all other equipment in the game, and it will stay activated until it takes enough damage or if left untouched for too long. The shield's health is represented by its color: it is normally blue, turns red/orange as it is damaged, and finally deactivates. If left alone, the shield will regenerate to full health. To deactivate the shield permanently, the base must be destroyed. This only works in campaign. In [[Multiplayer]], the deployable cover will self destruct after 30 Seconds. It is also possible to make a "bubble" from two of these shields. |