Deployable cover: Difference between revisions
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The '''Deployable Cover''' is a new piece of [[Covenant]] [[Equipment]] in [[Halo 3]].<ref>September 2007 issue of [[Electronic Gaming Monthly]]</ref> | The '''Deployable Cover''' is a new piece of [[Covenant]] [[Equipment]] in ''[[Halo 3]]''.<ref>September 2007 issue of [[Electronic Gaming Monthly]]</ref> | ||
== Overview == | == Overview == | ||
This piece of Equipment is similar to the [[Stationary Shield Generator]] seen in [[Halo: Combat Evolved]] and [[Halo 2]], except now it is mobile. Additionally, the shield operates as a "one-way" shield, ie; the user is able to fire through the shield from behind it with projectile [[weapons]], but any bullets and other solid projectiles (except [[Carbine]] rounds and [[Needler]]) coming from the front will be deflected, however [[plasma]] fire and [[Spartan Laser]] weapons fire are stopped by the shield from either side. However, the | This piece of Equipment is similar to the [[Stationary Shield Generator]] seen in ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]'', except now it is mobile. Additionally, the shield operates as a "one-way" shield, ie; the user is able to fire through the shield from behind it with projectile [[weapons]], but any bullets and other solid projectiles (except [[Carbine]] rounds and [[Needler]]) coming from the front will be deflected, however [[plasma]] fire and [[Spartan Laser]] weapons fire are stopped by the shield from either side. However, the Spartan Laser goes through the bases of five deployable covers{{Fact}}, assuming they are lined up close together. The user is given an enormous tactical advantage in exchange for being exposed from behind and to the left and right, so its wise to deploy it towards your main threat, whereas the similar [[Bubble Shield]] provides complete 360 degree cover, but cannot be fired into or out of. | ||
The shield is deployed in the same manner as all other equipment in the game, and it will stay activated until it takes enough damage or if left untouched for too long. The shield's health is represented by its color: it is normally blue, turns red/orange as it is damaged, and finally deactivates. If left alone, the shield will regenerate to full health. To deactivate the shield permanently, the base must be destroyed. This only works in campaign. In [[Multiplayer]], the deployable cover will self destruct after 30 Seconds. It is also possible to make a "bubble" from two of these shields. | The shield is deployed in the same manner as all other equipment in the game, and it will stay activated until it takes enough damage or if left untouched for too long. The shield's health is represented by its color: it is normally blue, turns red/orange as it is damaged, and finally deactivates. If left alone, the shield will regenerate to full health. To deactivate the shield permanently, the base must be destroyed. This only works in campaign. In [[Multiplayer]], the deployable cover will self destruct after 30 Seconds. It is also possible to make a "bubble" from two of these shields. | ||
Like the [[Portable Gravity Lift]], the Deployable Cover, when activated, will be destroyed after a fall from a great height. The Cover has | Like the [[Portable Gravity Lift]], the Deployable Cover, when activated, will be destroyed after a fall from a great height. The Cover has three forms. Blue, orange and then red. This can be used to waste most of the enemy's ammo unless a [[grenade]] is thrown. | ||
==Glitches== | ==Glitches== | ||
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==Trivia== | ==Trivia== | ||
*It is possible to shoot out of it by aiming down the middle of the Deployable Cover. | *It is possible to shoot out of it by aiming down the middle of the Deployable Cover. | ||
*Deployable cover is often used as an area to jump off of, as it is easier to use than the [[grenade jump]], for some players. One of this tactic's best uses is to get the Famine and Catch Skull in | *Deployable cover is often used as an area to jump off of, as it is easier to use than the [[grenade jump]], for some players. One of this tactic's best uses is to get the Famine and Catch Skull in ''Halo 3''. | ||
*Some people use it as wall to impede doorways in order to slow down the enemy and regroup with their team. | *Some people use it as wall to impede doorways in order to slow down the enemy and regroup with their team. | ||
*There is a [[glitch]] that allows the player to become stuck, and have the Deployable Cover spawn through them. | *There is a [[glitch]] that allows the player to become stuck, and have the Deployable Cover spawn through them. | ||
*The only map the Deployable Cover isn't available in Forge Mode is [[Sandtrap (Level)|Sandtrap]]. | *The only map the Deployable Cover isn't available in Forge Mode is ''[[Sandtrap (Level)|Sandtrap]]''. | ||
*In Campaign mode, the Deployable Cover is completely immune to the projectiles fired by [[Flood]] [[Pure Form|Ranged Forms]] making it very useful on the eighth level of | *In Campaign mode, the Deployable Cover is completely immune to the projectiles fired by [[Flood]] [[Pure Form|Ranged Forms]] making it very useful on the eighth level of ''Halo 3'', ''[[Cortana (level)|Cortana]]''. | ||
* The other main problem is that if you stand too close to a Deployable Cover then you still take damage (although not as much) and can be severely damaged, when the shield is destroyed. | * The other main problem is that if you stand too close to a Deployable Cover then you still take damage (although not as much) and can be severely damaged, when the shield is destroyed. | ||
*When the Deployable Cover has undergone tons of damage (Changing from Blue to Orange), you can just shoot through it as it will collapse thus injuring the enemy hiding behind it. After you leave it for a while, it will go back to blue and will not permit you to shoot through it once more. | *When the Deployable Cover has undergone tons of damage (Changing from Blue to Orange), you can just shoot through it as it will collapse thus injuring the enemy hiding behind it. After you leave it for a while, it will go back to blue and will not permit you to shoot through it once more. | ||
*Enemies cannot detect you trough a Deployable Cover even on high difficulties, so you can just watch your enemies stand there while you pick them off with a Battle Rifle. This can be especially helpful on the part of Crow's Nest where you have to battle | *Enemies cannot detect you trough a Deployable Cover even on high difficulties, so you can just watch your enemies stand there while you pick them off with a [[Battle Rifle]]. This can be especially helpful on the part of [[Crow's Nest (Level)|Crow's Nest]] where you have to battle eight [[Brutes]] and a [[Chieftain]], since there are plenty of Deployable Covers around. | ||
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{{Equipment List}} | {{Equipment List}} | ||
[[Category:The Covenant]] | [[Category:The Covenant]] | ||
[[Category:Equipment]] |