Deployable cover: Difference between revisions

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*Deployable cover is often used as an area to jump off of, as it is easier to use than the [[grenade jump]], for some players. One of this tactic's best uses is to get the Famine and Catch Skull in [[Halo 3]].
*Deployable cover is often used as an area to jump off of, as it is easier to use than the [[grenade jump]], for some players. One of this tactic's best uses is to get the Famine and Catch Skull in [[Halo 3]].
*Some people use it as wall to impede doorways in order to slow down the enemy and regroup with their team.
*Some people use it as wall to impede doorways in order to slow down the enemy and regroup with their team.
*It takes three [[melee]]s to the shield itself to take it down.
*There is a [[glitch]] that allows the player to become stuck, and have the Deployable Cover spawn through them.
*There is a [[glitch]] that allows the player to become stuck, and have the Deployable Cover spawn through them.
*The only map the Deployable Cover isn't available in Forge Mode is [[Sandtrap (Level)|Sandtrap]].
*The only map the Deployable Cover isn't available in Forge Mode is [[Sandtrap (Level)|Sandtrap]].
*In Campaign mode, the Deployable Cover is completely immune to the projectiles fired by [[Flood]] [[Pure Form|Ranged Forms]] making it very useful on the eighth level of [[Halo 3]], [[Cortana (level)|Cortana]].
*In Campaign mode, the Deployable Cover is completely immune to the projectiles fired by [[Flood]] [[Pure Form|Ranged Forms]] making it very useful on the eighth level of [[Halo 3]], [[Cortana (level)|Cortana]].
* The other main problem is that if you stand too close to a Deployable Cover then you still take damage (although not as much) and can be severely damaged, when the shield is destroyed.
* The other main problem is that if you stand too close to a Deployable Cover then you still take damage (although not as much) and can be severely damaged, when the shield is destroyed.
*The Deployable Cover seems almost immune to ballistics but can be rapidly depleted by energy weapons such as the [[Plasma Rifle]] and a [[Plasma Pistol]] overshot.
*When the Deployable Cover has undergone tons of damage (Changing from Blue to Orange), you can just shoot through it as it will collapse thus injuring the enemy hiding behind it. After you leave it for a while, it will go back to blue and will not permit you to shoot through it once more.
*The Deployable Cover is sometimes used with another to make a protective bubble.
*Enemies cannot detect you trough a Deployable Cover even on high difficulties, so you can just watch your enemies stand there while you pick them off with a Battle Rifle. This can be especially helpful on the part of Crow's Nest where you have to battle 8 Brutes and a Chieftan, since there are plenty of Deployable Covers around.
* When the Deployable Cover has undergone tons of damage (Changing from Blue to Orange), you can just shoot through it as it will collapse thus injuring the enemy hiding behind it. After you leave it for a while, it will go back to blue and will not permit you to shoot through it once more.
 
* The weakness is at the bottom and if you stand to close to it as an explosive hits it you could take serious damage. Meleeing the bottom is also one of the easiest ways to destroy it.
*You can melee the shield so that it dissolves, but it will regenerate if the base is not destroyed.
*Enemies cannot detect you trough a Deployable Cover even on high difficulties, so you can just watch your enemies stand there while you pick them off with a Battle Rifle. This can be especially helpful on the part of Crow's Nest where you have to battle 8 Brutes and a Chieftan, since there are plenty of Deployable Covers around.  
==Sources==
==Sources==
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