Halo Trading Cards: Difference between revisions
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====Card 4 - [[UNSC Marine Corps]]==== | ====Card 4 - [[UNSC Marine Corps]]==== | ||
The Marines are the United Nations Space Command's primary expeditionary ground forces. Each and every one of them is trained in weaponry and vehicles. Using the ubiquitous Pelican dropships they are capable of deploying troops and material as a moment's notice. These are the rough men (and women) who stand ready to do violence on humanity's behalf-born under the shadow of a genocidal war now in it's twenty-seventh year. | The Marines are the United Nations Space Command's primary expeditionary ground forces. Each and every one of them is trained in weaponry and vehicles. Using the ubiquitous Pelican dropships they are capable of deploying troops and material as a moment's notice. These are the rough men (and women) who stand ready to do violence on humanity's behalf-born under the shadow of a genocidal war now in it's twenty-seventh year. | ||
====Card 5 - [[Sgt. Avery Johnson]]==== | |||
===FORERUNNER CARDS=== | ===FORERUNNER CARDS=== | ||
====Card 6 - [[343 Guilty Spark (Monitor)|343 Guilty Spark]]==== | ====Card 6 - [[343 Guilty Spark (Monitor)|343 Guilty Spark]]==== | ||
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====Card 11 - [[Hunters]]==== | ====Card 11 - [[Hunters]]==== | ||
====Card 12 - [[Brutes]]==== | ====Card 12 - [[Brutes]]==== | ||
====Card 13 - [[Prophets|The Prophets]]==== | |||
===FLOOD CARDS=== | ===FLOOD CARDS=== | ||
====Card 15 - [[Infection Form|Flood Infection Form]]==== | ====Card 15 - [[Infection Form|Flood Infection Form]]==== | ||
====Card 16 - [[Combat Form|Flood Combat Human]]==== | |||
====Card 18 - [[Proto-Gravemind]]==== | ====Card 18 - [[Proto-Gravemind]]==== | ||
===VEHICLE CARDS=== | ===VEHICLE CARDS=== | ||
====Card 19 - [[M12 LRV Warthog]]==== | |||
====Card 20 - [[D77H-TCI Pelican]]==== | ====Card 20 - [[D77H-TCI Pelican]]==== | ||
====Card 21 - [[M808 Scorpion MBT|M808B MBT Scorpion]]==== | ====Card 21 - [[M808 Scorpion MBT|M808B MBT Scorpion]]==== | ||
====Card 23 - UNSC FFG-142 IN AMBER CLAD==== | ====Card 23 - [[UNSC In Amber Clad|UNSC FFG-142 IN AMBER CLAD]]==== | ||
====Card 24 - [[Type-26 Ground Support Aircraft|Banshee]]==== | ====Card 24 - [[Type-26 Ground Support Aircraft|Banshee]]==== | ||
====Card 27 - Spirit==== | ====Card 27 - [[Spirit]]==== | ||
====Card 29 - [[Spectre]]==== | |||
===GAME CARDS=== | ===GAME CARDS=== | ||
====Card 31 - First Look==== | ====Card 31 - First Look==== | ||
====Card 32 - The Mysterious Halo==== | |||
====Card 37 - Crouching [[Kig-yar|Jackal]]==== | ====Card 37 - Crouching [[Kig-yar|Jackal]]==== | ||
====Card 39 - Phantom Of The Skies==== | ====Card 39 - Phantom Of The Skies==== | ||
====Card 40 - Armed and Dangerous==== | ====Card 40 - Armed and Dangerous==== | ||
====Card 43 - Master and Servant==== | |||
====Card 45 - Nearing The Drop Zone==== | ====Card 45 - Nearing The Drop Zone==== | ||
====Card 46 - Amidst the Flood==== | |||
====Card 51 - Charging The [[Type-47 Ultra Heavy Assault Platform|Scarab]]==== | ====Card 51 - Charging The [[Type-47 Ultra Heavy Assault Platform|Scarab]]==== | ||
====Card 53 - Leading The Squad==== | ====Card 53 - Leading The Squad==== | ||
====Card 54 - Sheer Brutality==== | ====Card 54 - Sheer Brutality==== | ||
====Card 55 - Halo 3: The Chief Redux==== | |||
====Card 58 - The Structure==== | |||
====Card 59 - Ready for Battle==== | |||
===MARVEL COMIC CARDS=== | ===MARVEL COMIC CARDS=== | ||
====Card | ====Card 68 - Incoming!==== | ||
====Card 69 - One to the Dome==== | |||
====Card 72 - Looking Down the Barrel==== | |||
===GRAPHIC NOVEL CARDS=== | |||
====Card 76 - Tools of the Trade==== | |||
====Card 77 - Rescue Operation==== | |||
====Card 80 - Men At Work==== | |||
====Card 83 - Jungle Ops==== | |||
===NEW VISION CARDS=== | |||
====Card 85 - The Heroism of Master Chief==== | |||
====Card 86 - Master Chief's Downtime==== | |||
===KOTOBUKIA CARDS=== | |||
====Card 89 - Master Chief, Kotobukiya-style==== | |||
===EMBOSSED FOIL CARDS=== | ===EMBOSSED FOIL CARDS=== | ||
====3 of 10 - Covenant Jackal==== | ====3 of 10 - Covenant Jackal==== | ||
===FLIX-PIX MOTION CARDS=== | |||
====2 of 5 - Cortana==== | |||
===FOIL CARDS=== | |||
Note that none of the Foil cards have names | |||
====10 of 10==== | |||
This card features Spartans fighting on Snowbound | |||
== External links == | == External links == |
Revision as of 14:59, June 4, 2008
Template:Ratings Template:Realworld
Halo Trading Cards will be a must-have for gamers who have played the Halo series. Awesome Character Cards and Bios of all the major Halo heroes and villains. Stunning artwork showcasing the intricacies of the Halo universe, starting at Halo 3's very first sneak peek. Groundbreaking visuals from the games that will have your pulse pounding with anticipation for the next Halo installment. New Visions subset showcasing brand new art commissioned from Topps -- not seen anywhere else. Multiple levels of collectible inserts including Foil Cards and Embossed Foil Cards.
Cards
HUMAN CARDS
Card 1 - Master Chief
Master Chief Petty Officer "John" SPARTAN-117 has been trained since childhood to be an expert with any weapon, the master of any vehicle he has been quite literally transformed into a living weapon (while encased in MJOLNIR powered assault armor or not.) He has fought in over 200 ground assaults against the Covenant forces and has been awarded every major service medal (except the prisoner of war medallion). When paired with the A.I. Cortana he has proven to be unstoppable.
Card 2 - Cortana
Cortana's self-determined personality is female, with a dry sense of humor and even elements of a hot temper. She is the most advanced "smart" A.I. in the UNSC's arsenal-a master of system infiltration, intelligence gathering, and counter-intelligence operations. She is probably the best source intelligence on the Covenant in human hands. She is aware that her own capabilities are far beyond the average A.I. and says so often.
Card 3 - Captain Keyes
Captain Jacob Keyes had a Naval career spanning more than twenty-five years at the time of his death. He was chosen to command the Pillar of Autumn during a mission that would hopefully force the Covenant to the bargaining table. Unfortunately, the Covenant attack on Reach derailed - the Autumn was one of very few ships to survive the battle. They subsequently crash landed on the ancient construct now known as Halo. He led the UNSC forces on the ring, but fell to Flood - looking for a weapon that would turn the tide of the war.
Card 4 - UNSC Marine Corps
The Marines are the United Nations Space Command's primary expeditionary ground forces. Each and every one of them is trained in weaponry and vehicles. Using the ubiquitous Pelican dropships they are capable of deploying troops and material as a moment's notice. These are the rough men (and women) who stand ready to do violence on humanity's behalf-born under the shadow of a genocidal war now in it's twenty-seventh year.
Card 5 - Sgt. Avery Johnson
FORERUNNER CARDS
Card 6 - 343 Guilty Spark
The Monitor of Installation 04 (or what humanity knows as the first Halo artifact) is an artificial intelligence, a being of inscrutable purpose and one of the only surviving links to the long-vanished Forerunner civilization. Guilty Spark's dedication to the safety and operation of the Halo weapon makes him a dangerously unpredictable entity - a friend one moment and a deadly foe the next. 343 Guilty Spark was recovered from the wreckage of the destroyed Halo by Covenant forces, who regard him as an Oracle of their religion. They were wrong.
COVENANT CARDS
Card 8 - Jackals
Card 10 - Drones
These insect-like drones give the Covenant their own organic air force. Swooping in and out of combat quickly, groups of drones rain firepower down upon their enemies with lethal proficiency. Drones can be hard to hit in the air, meaning that a marine without some cover and some patience might be in for a rough time. On the upside, Drones will frequently tire and need to land, exposing them to easier assault.
Card 11 - Hunters
Card 12 - Brutes
Card 13 - The Prophets
FLOOD CARDS
Card 15 - Flood Infection Form
Card 16 - Flood Combat Human
Card 18 - Proto-Gravemind
VEHICLE CARDS
Card 19 - M12 LRV Warthog
Card 20 - D77H-TCI Pelican
Card 21 - M808B MBT Scorpion
Card 23 - UNSC FFG-142 IN AMBER CLAD
Card 24 - Banshee
Card 27 - Spirit
Card 29 - Spectre
GAME CARDS
Card 31 - First Look
Card 32 - The Mysterious Halo
Card 37 - Crouching Jackal
Card 39 - Phantom Of The Skies
Card 40 - Armed and Dangerous
Card 43 - Master and Servant
Card 45 - Nearing The Drop Zone
Card 46 - Amidst the Flood
Card 51 - Charging The Scarab
Card 53 - Leading The Squad
Card 54 - Sheer Brutality
Card 55 - Halo 3: The Chief Redux
Card 58 - The Structure
Card 59 - Ready for Battle
MARVEL COMIC CARDS
Card 68 - Incoming!
Card 69 - One to the Dome
Card 72 - Looking Down the Barrel
GRAPHIC NOVEL CARDS
Card 76 - Tools of the Trade
Card 77 - Rescue Operation
Card 80 - Men At Work
Card 83 - Jungle Ops
NEW VISION CARDS
Card 85 - The Heroism of Master Chief
Card 86 - Master Chief's Downtime
KOTOBUKIA CARDS
Card 89 - Master Chief, Kotobukiya-style
EMBOSSED FOIL CARDS
3 of 10 - Covenant Jackal
FLIX-PIX MOTION CARDS
2 of 5 - Cortana
FOIL CARDS
Note that none of the Foil cards have names
10 of 10
This card features Spartans fighting on Snowbound