Invincibility: Difference between revisions

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m (Changed "powerup" to "equipment", and changed "to be featured in Halo 3". to just "featured in Halo 3".)
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It confers the user with a brief period of invulnerability, functionally and aesthetically similar to [[Tartarus]]'s energy shield. It is known to be possessed by some or all [[Brute Chieftain]]s in ''Halo 3'', giving chieftains a brief period of time where they may chase after the player with the [[Gravity Hammer]] unhindered, giving them a significant tactical advantage. It is also present in [[multiplayer]], although its appearances will be infrequent, since the powerup will be too "cheap" for some players.
It confers the user with a brief period of invulnerability, functionally and aesthetically similar to [[Tartarus]]'s energy shield. It is known to be possessed by some or all [[Brute Chieftain]]s in ''Halo 3'', giving chieftains a brief period of time where they may chase after the player with the [[Gravity Hammer]] unhindered, giving them a significant tactical advantage. It is also present in [[multiplayer]], although its appearances will be infrequent, since the powerup will be too "cheap" for some players.
The equipment is found in the campaign on the last mission of [[Halo 3]].




[[Category:Halo 3]]
[[Category:Halo 3]]

Revision as of 08:09, September 30, 2007

Invincibility is a piece of equipment featured in Halo 3.

It confers the user with a brief period of invulnerability, functionally and aesthetically similar to Tartarus's energy shield. It is known to be possessed by some or all Brute Chieftains in Halo 3, giving chieftains a brief period of time where they may chase after the player with the Gravity Hammer unhindered, giving them a significant tactical advantage. It is also present in multiplayer, although its appearances will be infrequent, since the powerup will be too "cheap" for some players.

The equipment is found in the campaign on the last mission of Halo 3.