Talk:Orgudam Workshop firebomb: Difference between revisions

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Revision as of 00:24, December 1, 2007

Tactics

I'll personally enjoy tossing one of these babies on a tank (old WWII tactic perfected with Molotovs). It would burn the gunner to death, and then possibly melt its way to the driver.

Another tactic is to have two guys ride on the side of the Hornet and then throw as many Firebombs as possible down on enemy positions as the Hornet speeds by. An improv nepalm strike (I really like this one).

Firebombs would also make for a great area-denial weapon. Toss them down halls to create walls of flame. Continually toss them down the hall every few seconds to keep the flame going (excellent for Infection or Capture the Flag).

-- user:Darktrooper117

Halo 3

I wonder how they'll behave. I cant wait for Halo 3 to come out. They'd be good as an area-denial weapon, but that depends on how many there are and how many you can carry.AJ 03:26, 13 August 2007 (UTC)

Atchually kill radius

The atchually kill radius of the flame 'nade is 3.4, bungie made a spelling mistake. Note that it says 8 foot on the bungie article. On the IGN article on it that came out earleir it stated it was 3.4 meters/ 8 foot. Seeing as 8 foot =3.4 meters. Also, a kill radius of 13.4, while realistic for frag grenades is unrealistic for an incendiary grenade. Change it at your own peril. --Ajax 013 19:32, 13 August 2007 (UTC)