Boarding (gameplay mechanic): Difference between revisions
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===[[Warthog]]/[[Spectre]]/[[Brute Prowler|Prowler]]=== | ===[[Warthog]]/[[Spectre]]/[[Brute Prowler|Prowler]]=== | ||
[[Image:Halo-3-20070701114901091.jpg|right|thumb|250px| A [[Spartan-II|Spartan]] ejects a rival Spartan.]] | [[Image:Halo-3-20070701114901091.jpg|right|thumb|250px| A [[Spartan-II|Spartan]] ejects a rival Spartan.]] | ||
Boarding a | Boarding a [[Warthog]] or [[Spectre]] is different in that you still eject the other player, but you do not enter his seat. This can be dangerous as the player that was boarded can start shooting you before you return to First-Person view. Because these vehicles also have a [[turret]], it can be difficult to get close enough to board them, and because you cannot safely board a vehicle while there is an enemy in the turret. However if the player does get the opportunity he/she can render the vehicle useless by '''1)''' ejecting the driver and thus the vehicle becomes a sitting target or '''2)''' ejecting the gunner so that it is no longer a threat to other players (with the exception of the driver still being able to splatter people). Another funny way of boarding an enemy warthog is to get into the passenger seat and punch the rival spartan/elite driving, killing them. However, you may not want to do this in the middle of a battlefield however, seeing as you have to get out and run around to the drivers seat to take over the Warthog. | ||
===[[Scorpion Tank|Scorpion]]/[[Wraith]]=== | ===[[Scorpion Tank|Scorpion]]/[[Wraith]]=== |