Boarding (gameplay mechanic): Difference between revisions
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Reverted edits by 0nyx Sp1k3r (Talk); changed back to last version by EliteSpartan
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[[Image:Boarding ghost.jpg|right|thumb|250px| A [[Spartan-II|Spartan]] boarding an enemy [[ghost]].]] | [[Image:Boarding ghost.jpg|right|thumb|250px| A [[Spartan-II|Spartan]] boarding an enemy [[ghost]].]] | ||
[[Image:Boarding banshee.jpg|left|thumb|150px| A Player successfully boards an enemy [[Banshee]].]] | [[Image:Boarding banshee.jpg|left|thumb|150px| A Player successfully boards an enemy [[Banshee]].]] | ||
The most common kind of boarding takes place when a player successfully boards a '''Banshee''', '''Ghost''', or '''Chopper'''. An animation will take place showing their character model jump on top of the enemy vehicle and eject the current driver. Then the player's character will enter the vehicle and the player will now be the driver. The Ghost and Chopper vehicles are the easiest to board because they only have forward firing guns so they're safe to approach from all other sides. | The most common kind of boarding takes place when a player successfully boards a '''Banshee''', '''Ghost''', or '''Chopper'''. An animation will take place showing their character model jump on top of the enemy vehicle and eject the current driver. Then the player's character will enter the vehicle and the player will now be the driver. The Ghost and Chopper vehicles are the easiest to board because they only have forward firing guns so they're safe to approach from all other sides. | ||
{{Clear}} | {{Clear}} | ||
===[[Warthog]]/[[Spectre]]=== | ===[[Warthog]]/[[Spectre]]=== | ||
[[Image:Halo-3-20070701114901091.jpg|right|thumb|250px| A [[Spartan-II|Spartan]] in [[EVA]] armor ejects a rival Spartan.]] | [[Image:Halo-3-20070701114901091.jpg|right|thumb|250px| A [[Spartan-II|Spartan]] in [[EVA]] armor ejects a rival Spartan.]] | ||
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===[[Scorpion Tank|Scorpion]]/[[Wraith]]=== | ===[[Scorpion Tank|Scorpion]]/[[Wraith]]=== | ||
When a tank is boarded, instead of the driver being ejected a different event takes place. The player can repeatedly press B to melee the hatch off the tank. After the driver is exposed you can either keep meleeing until the driver is killed or, by pressing the Left Trigger, plant a [[Grenade]] that will instantly kill the driver. However if you plant a grenade | When a tank is boarded, instead of the driver being ejected a different event takes place. The player can repeatedly press B to melee the hatch off the tank. After the driver is exposed you can either keep meleeing until the driver is killed or, by pressing the Left Trigger, plant a [[Grenade]] that will instantly kill the driver. However if you plant a grenade you may also destroy the tank in the process. | ||
==Counter-Boarding Tactics== | ==Counter-Boarding Tactics== |