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== Trivia == | == Trivia == | ||
*In [[ | *In [[Campaign]], the Flare has no effect what-so-ever on enemies. They will be able to shoot you regardless because the game, just gives the enemies the player's coordinates to shoot at. | ||
*The Flare shares many physical similarities with the [[Radar Jammer]] and [[Power Drain]], with the exception of a yellow glow instead of a red or blue glow. | *The Flare shares many physical similarities with the [[Radar Jammer]] and [[Power Drain]], with the exception of a yellow glow instead of a red or blue glow. | ||
*Although the Flare blinds you completely, it does not get rid of your motion sensor, allowing you to still know where you and your enemies are. | *Although the Flare blinds you completely, it does not get rid of your motion sensor, allowing you to still know where you and your enemies are. | ||
*One of the best tactics for capture the flag is someone having the | *One of the best tactics for capture the flag is someone having the Flare and an ally having a Radar Jammer. That way, enemies are completely unaware of your position. | ||
*If the player accidentally looks at an active flare, looking away will not completely get rid of the effects. | *If the player accidentally looks at an active flare, looking away will not completely get rid of the effects. | ||
*Using the Flare in | *Using the Flare in Campaign will sometimes make [[Grunts]] and [[Brutes]] dodge or panic, the [[Grunts]] fleeing and the [[Brutes]] going berserk. | ||
*The Flare, along with the [[Radar Jammer]], is no longer available in [[ | *The Flare, along with the [[Radar Jammer]], is no longer available in [[Matchmaking]] due to a glitch with them that lets you jump higher to get to hidden spots, but are still usable in [[Forge]]. | ||
*If the Flare is deployed to reach a large distance away from the user, and if the user can cope with a small lighting issue from the flare, the user can snipe opponents without them knowing where this is all happening or knowing where the cover is. This can be especially good if the opponents have long range weapons to counter the [[Sniper Rifle]] or [[Beam Rifle]]. | *If the Flare is deployed to reach a large distance away from the user, and if the user can cope with a small lighting issue from the flare, the user can snipe opponents without them knowing where this is all happening or knowing where the cover is. This can be especially good if the opponents have long range weapons to counter the [[Sniper Rifle]] or [[Beam Rifle]]. | ||
*The | *The Flare is thrown like a grenade, but it does not go nearly as far. | ||
*Sometimes the glow is purple when glitched randomly, also it can be green or red. | *Sometimes the glow is purple when glitched randomly, also it can be green or red. | ||
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