Armor customization: Difference between revisions
From Halopedia, the Halo wiki
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Bungie has stated that there are "thousands" <ref>http://nikon.bungie.org/bwu/index.html?item=140</ref> of possible combos, but they refuse to state exactly how many variations will be in the final product. | Bungie has stated that there are "thousands" <ref>http://nikon.bungie.org/bwu/index.html?item=140</ref> of possible combos, but they refuse to state exactly how many variations will be in the final product. | ||
Only two have been announced. CQB and EVA. | |||
==Sources== | ==Sources== |
Revision as of 17:32, August 20, 2007
Originally discovered in the Halo 3 Beta code by modders, armor permutations provide high levels of player customization and were confirmed by GamePro's June issue[1].
Bungie has confirmed that all of the armor permutations have no effect on gameplay.
Higher resolution screenshots of the armor permutations in action can be found at the Halo 3 Project's screenshots section at Bungie.net, as of July 2, 2007.
Bungie has stated that there are "thousands" [2] of possible combos, but they refuse to state exactly how many variations will be in the final product.
Only two have been announced. CQB and EVA.
Sources
- ^ "Halo 3's online mode offers new armor permutations that allow players to customize their persona's from head to toe." GamePro June 2007
- ^ http://nikon.bungie.org/bwu/index.html?item=140