Floating objects: Difference between revisions
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{{era|H2}} | {{era|H2}} | ||
{{Merge|Cairo Station (Level)}} | |||
{{Merge|Quarantine Zone (Level)}} | |||
In the ''[[Halo 2]]'' there are two places where there are floating objects. | In the ''[[Halo 2]]'' there are two places where there are floating objects. | ||
'''Floating Objects''' are objects that hover in the air. In ''[[Halo 2]]''<nowiki/>'s [[Campaign]], there are at least two such objects. | |||
== Floating Hat == | == Floating Hat == | ||
This happens on the [[Cairo Station (Level)|Cairo Station]] level. After the first [[cutscene]], as you descend on the stairwell, you will turn and there will be several [[SMGs]] and [[Battle Rifles]]. Adjacent to this, is a crate where [[Sergeant Major]] [[Avery Johnson]] has left his cap. [[Melee]] the crate with his cap on it repeatedly. The crate will eventually slip from under the hat, and the hat will be there, motionless. You can't do anything else with it. It's just a minor programming error by [[Bungie]]. | |||
This happens on the [[Cairo Station (Level)|Cairo Station]] level | |||
== Floating SMGs == | == Floating SMGs == | ||
This glitch can be done on [[Quarantine Zone (level)]]. [[Sputnik skull]] required. Proceed through the level like you normally would, until you reach the [[Gondola]]. At the end of the ride, get off and walk to the right until you reach the wall. Grenade jump on the wall and and jump off at the other side. Now you should be in front of the [[Gondola]] [[Sergeant Johnson]] and [[Miranda]] used. Head towards the [[Index]], but before you go through the small corridor where the cutscene starts, there will be two floating [[SMG]]s shooting at empty space. You can pick the SMGs up, and they will keep firing; you can be wounded by the bullets. They have 60 bullets each in them. Even if you drop them they will keep firing. | |||
Notably, Miranda Keyes used SMGs on the Arbiter during a cutscene. The SMGs in this glitch may be the very same SMGs. | |||
[[Category:Glitches]] | [[Category:Glitches]] |
Revision as of 04:33, September 8, 2009
It has been suggested that this article or section be merged with Cairo Station (Level). |
It has been suggested that this article or section be merged with Quarantine Zone (Level). |
In the Halo 2 there are two places where there are floating objects. Floating Objects are objects that hover in the air. In Halo 2's Campaign, there are at least two such objects.
Floating Hat
This happens on the Cairo Station level. After the first cutscene, as you descend on the stairwell, you will turn and there will be several SMGs and Battle Rifles. Adjacent to this, is a crate where Sergeant Major Avery Johnson has left his cap. Melee the crate with his cap on it repeatedly. The crate will eventually slip from under the hat, and the hat will be there, motionless. You can't do anything else with it. It's just a minor programming error by Bungie.
Floating SMGs
This glitch can be done on Quarantine Zone (level). Sputnik skull required. Proceed through the level like you normally would, until you reach the Gondola. At the end of the ride, get off and walk to the right until you reach the wall. Grenade jump on the wall and and jump off at the other side. Now you should be in front of the Gondola Sergeant Johnson and Miranda used. Head towards the Index, but before you go through the small corridor where the cutscene starts, there will be two floating SMGs shooting at empty space. You can pick the SMGs up, and they will keep firing; you can be wounded by the bullets. They have 60 bullets each in them. Even if you drop them they will keep firing.
Notably, Miranda Keyes used SMGs on the Arbiter during a cutscene. The SMGs in this glitch may be the very same SMGs.