Floating objects: Difference between revisions
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== Floating SMGs == | == Floating SMGs == | ||
This glitch can be done on Quarantine Zone. Sputnik skull required. Proceed trough the level like you normally would, until you reach the | This glitch can be done on [[Quarantine Zone {level)]]. [[Sputnik skull]] required. Proceed trough the level like you normally would, until you reach the [[Gondola]]. At the end of the ride, get off and walk to the right until you reach the wall. Grenade jump on the wall and and jump off at the other side. Now you should be in front of the [[Gondola]] [[Johnson]] and [[Miranda]] used. Head towards the [[Index]], but before you go through the small corridor where the cutscene starts, the will be two floating [[SMG]]s. They shoot at nothing, also if you pick them up they will keep firing. You can be killed by the bullets. They have 60 bullets each in them, and will automatically stop firing after you pick them up. Even if you drop them they will keep firing. | ||
[[Category:Glitches]] | [[Category:Glitches]] |
Revision as of 12:23, June 5, 2008
In the Halo 2 there are two places where there are floating objects.
Floating Hat
This happens on the Cairo Station level, after the cinematic rolls, as you descend on the stairwell, you will turn and there will be several SMGs and Battle Rifles. Adjacent to this, is a crate where Sergeant Major Avery Johnson has left his cap. Melee the crate with his cap on it repeatedly. The crate will eventually slip from under the hat, and the hat will be there, motionless. You can't do anything else with it. It's just a minor programming error by Bungie.
Floating SMGs
This glitch can be done on [[Quarantine Zone {level)]]. Sputnik skull required. Proceed trough the level like you normally would, until you reach the Gondola. At the end of the ride, get off and walk to the right until you reach the wall. Grenade jump on the wall and and jump off at the other side. Now you should be in front of the Gondola Johnson and Miranda used. Head towards the Index, but before you go through the small corridor where the cutscene starts, the will be two floating SMGs. They shoot at nothing, also if you pick them up they will keep firing. You can be killed by the bullets. They have 60 bullets each in them, and will automatically stop firing after you pick them up. Even if you drop them they will keep firing.