The Truth and Reconciliation: Difference between revisions
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'''Sergeant Johnson:''' "Hit it Marines, go go go! The Corps ain't payin' us by the hour!" | '''Sergeant Johnson:''' "Hit it Marines, go go go! The Corps ain't payin' us by the hour!" | ||
''{the marines head | ''{the marines head forward}'' | ||
== Walkthrough == | == Walkthrough == |
Revision as of 17:20, August 30, 2005
Summary
In this level, you will board the Covenant ship, the Truth and Reconciliation, using a Gravity Lift and save Captain Keyes.
This is the first level in which Hunters and Energy Sword-wielding Elites will appear.
Transcript
Cinematic
{pan across plateau with Covenant ship above it}
Cortana: "The enemy has captured Captain Keyes, and are holding him aboard one of their cruisers, the Truth and Reconciliation. The ship is currently holding position approximately three hundred meters above the other end of this plateau."
{a Pelican comes into view, it starts to land}
Marine: "So how do we get inside the ship if it's in the air? The Corps issued me a rifle, not wings."
Sergeant Johnson: "There's a gravity lift that ferries troops and supplies between the ship and the surface. That's our ticket in."
{the Pelican lands}
Gameplay
Cortana: "Once we get inside the ship, I should be able to lock on to the tracking signal from Captain Keyes' neural implants."
Sergeant Johnson: "Hit it Marines, go go go! The Corps ain't payin' us by the hour!"
{the marines head forward}
Walkthrough
(needs to be done)